What does "Open World like Halo Infinite" even mean? I thought the OW there is already Ubisoft-like with Icons and repetitive busy work.
Sounds like a bummer to me, why do they feel the need to make all their games Open World? Just give me a linear stealth game, at best give me some bigger sandbox level in the vein of Hitman or Dishonored. Open World stealth unfortunately didn't work at all for me already with MGS5.