A lot of the new additions seem exciting but I wonder how much they will break the game design. Like what's the point of the rotating shops on the island now if you can just build permanent locations for all the vendors?
The point is, you need like 300 In-game hours and a year of playing to even get to this point and since how incredibly rare some of them popped up, at that point, you just deserve to unlock a permanent solution.
I'll bet completely expanding the whole place and unlocking everything will take another 2 months or so, so that's completely fine.