I'm one of them, as things are rarely that simple. Balance issues will inevitably appear in solos that are not an issue in squad play (with requisite whining) that would force sandbox changes that would bleed into all modes and may not be best for the game in its intended playstyle which is quite clearly team-focused combat. In fact, I don't think the intent of design could be more clear than it is in Apex Legends that this game is about teamwork and cooperation. It's in the soul of the game and a solo mode strips it entirely of said soul. I'm not convinced that their dev team has any interest in having different balances for the solo mode and a completley separate set of balances for duos and 3-man.I'm surprised so many of you are completely against a solo game mode. Continue playing squads and let the solo guys do their thing. I know I'd be down for both. The only valid argument I've seen so far is that bloodhound will be even more of a beast. I'm sure they'll come up with a solution.
Plenty of shooters have done quite well over the years without what amounts to a standard Deathmatch mode. TF2, Overwatch, CSGo and Seige come to mind and are some of the biggest FPS games in the history of the genre and none of them have meaningful solo options (that is to say they are extremely minor inclusions with very small player bases eg Overwatch arcade mode). This can and probably should be one of them. I would not hold my breath and expect a solo mode to ever appear, to be quite frank. Duos will be cool and interesting, solos get a nope from me dawg. If those "solo or nuttin" players bleed away, see ya. Ya'll aren't import enough to fuck up the magic they have going right now, and most of that magic is in how uniquely good their implementation of team play is. They took it to heights not seen in this genre before it. Let that be this game's claim to fame and continue to spend resources to develop that to its maximum potential.