Can anyone think of what past examples he's referring to? I can't think of any.
And do you think he's right? Wrong?
I personally think a $299 entry point + Game Pass will be an extremely popular option for parents and casual gamers.
This doesn't compare. Lol. He's talking within the same model line. Not cross companies.Last time I checked the Wii outsold the Xbox 360 and PS3. Jim is just straight up lying. Either that or he is really uninformed.
It's easier to be fooled than admitting it. Beside that yes, the Series S is an attempt to bully developers while pleasing publishers who command them by hammering console development, with a Steam Machine made to soften contradictions of being the publisher of Windows and the owner of a staggering console brand. Dismissing qualified professional observations coming from top-tier devs at Remedy, ID or Infinity Ward won't erase the legitimacy of their concerns.This has big "It's not the same game, it's not the same content" vibes.
yeah...so it's the lesser version of the main machine......is it not? 'lesser' doesn't mean just tech specs, but also some gameplay changing features that's taken out just so that a cheaper version can be sold.
XBOX 360 Arcade was the best chance of getting a Jasper, I remember it being pretty popular for that reason. It's when I got my own 360.
Edit: I think that system was even still working after over a decade. For years it was a dedicated TV setbox basically and on almost 24/7 every single day. Good job, Jasper.
It will. I still can't fathom how they managed a 300 entry point into next gen. While people complain about a baseline they know nothing about being compromised.
Oh, so he's just making stuff up then because I don't think there have been tons of examples of multiple console specs at launch (unless you want to count models with smaller storage space which I think would be a reach). So really that's not much of a better look.This doesn't compare. Lol. He's talking within the same model line. Not cross companies.
What else is he going to say?
"Offering a low cost next-gen console with a payment plan and Netflix style games service seems like an excellent move and we're really worried it will cut into our ps5 sales."
Even Sony's own PS3 with the sliding top didn't do well either, remember that one? Damn thing didn't have a hard drive or some ish lol
This has never been done before, but reduced priced, low spec PC hardware has been working fine when built properly
Okay so where is your market analysis?Oh, so he's just making stuff up then because I don't think there have been tons of examples of multiple console specs at launch. So really that's not much of a better look.
plus that doesn't change the fact that the Wii is still a good example of a lower spec lower priced console being successful against higher priced higher spec competition.
You actually have a point.I think the point is, such a PS5 wouldn't be able to necessarily guarantee you that over the full cycle. Games will get more demanding, resolution on the existing PS5 will slip, a lower-spec PS5 will slip again. Would that be worth a $299 vs $399? Of course that's a different answer for every consumer.
From a Sony business perspective, part of the buy-in for a new console is getting a customer that will hopefully be engaged for several years. Selling them something that might age prematurely and result in a customer looking for a replacement sooner than they hoped, doesn't necessarily gel with that. Selling a box that will keep them satisfied longer, does.
There'll probably be a PS5 Pro in a few years, the resolution window will fall around that as the 4K high end. Some will feel the itch to upgrade then, but the current PS5 spec will hold up a lot better for a lot more people than a half-speed PS5 would.
I suppose the question is how many pixels that is at different points in the cycle and how happy people are with that if it changes or falls. And if it changes, how more likely would it make them to look elsewhere, for a new box, earlier. If games' demands are static such that the Series S can guarantee an absolute minimum level res/framerate performance (1440p) for 5/6/7 years, I think that would be a new trend.
A lower spec pc is more in line with a consoles cost. Though.In fact steam surveys shows that lower spec PC dominates the market.
This is literally what the PS3 launch was.This has never been done before, but reduced priced, low spec PC hardware has been working fine when built properly
The Series S makes much more sense in the economy of today than whatever image Jim Ryan is basing his assessment on.
Again, Series S + Gamepass is a super enticing proposition if you like to play games. And yes, MS has work to do/prove when it comes to their 1P games but gamepass already offers variety of games and many can find gems that are good and which are not an ultra-mind-melting-blowjob-giving AAA game.
So my take is that Jim Ryan is not basing his comment on current world wide situation..
I mean the Series S is basically following the iPhone logic of making a cheaper more affordable version of the iPhone like the SE or R series and those sell pretty well.
One thing that can be said is that if you look at the history of the game business, creating a special low priced, reduced spec console is something that has not had great results in the past. We've considered that option and seen other executives who have attempted this discover how problematic it is.
Based on our research, it's clear that people who buy a game console want to continue using it for four, five, six or even seven years. They want to believe they have bought something that is future-proofed and not going to be outdated in two-to-three years.
I think the better analysis would be to see how much better a console sells at $299 vs a $399-499 console. Once the sales dip and the S needs a boost we will see it discounted, which considering Sony is likely losing more at $399, will be harder. That is when the S will really sell units.
i'm guessing stuff like ouya and wii uCan anyone think of what past examples he's referring to? I can't think of any.
How is it disingenuous when it's clear he meant this in a gimped console terminology? Consumers have shunned consoles for having less or no features in the past. There is no guarantee Series S will be a hit especially considering it has to compete with PS4 at that $299 price point. If consumers dont care Series S is that much weaker then the Series X then they're not going to care that PS4 is weaker then the S.The only direct analogy I can think of here is the 360 core (and later Arcade).
That was sold for $279/299 compared to the 360s price point of $399. Much like the Series S it was marketed towards the last generation's resolution and price sensitive consumers, since it didn't include a HDMI port and was more or less made for SDTV's.
And I think it's pretty safe to say the Core/Arcade was nowhere near a success even if calling it a flop might be a little harsh. After trying to make it relevant for years, Microsoft just quietly discontinued it when the S came out.
The big difference though, is that Core/Arcade didn't have a hard drive, which was a huge hassle for consumers and developers alike and made it a pretty terrible purchase.
So while Ryan may technically correct, trying to make it sound like it's impossible for a low end console to be successful when the sample size is so small, is a little disingenuous.
should he not respond to a direct question from a press outlet?