I have an old N Gamer magazine from 2000 and the cover is Diddy Kong with this as the title: "Donkey Kong 64: Best Nintendo Game Ever?"
Well was it?
I have an old N Gamer magazine from 2000 and the cover is Diddy Kong with this as the title: "Donkey Kong 64: Best Nintendo Game Ever?"
I'm pretty sure N64/NGC/NGamer (or maybe another UK nintendo magazine) did this with every single 'big' Nintendo game coming out.
People forget that the game didn't pop into the world fully formed with Evo Moment 37.
Street Fighter 3 released to heavy competition with other fighting games, with other Capcom games, and with itself - that is, the expectations that had been lofted on a game that have that next number designating as the true successor to 2. A bunch of the major fighting games from other companies were drop dead stunners in 3D like Tekken and Virtua Fighter; Capcom themselves had Alpha/2, XvSF/Marvel Super Heroes, EX, Rival Schools, and Vampire Savior all releasing basically simultaneously.
Then you get to the arcade and see it: the big "III" showing that this is the real deal, the return of the king, the next big milestone in fighting games... and it's "another 2D Capcom fighting game" with much better animations, you can't really tell if the gameplay is really all that different from other Capcom games, and all of the characters (of which there aren't many) are "ugly" all-new weirdos, with Ryu and Ken shoved in after people reacted negatively in location tests.
So yeah, there was a lot of backlash from multiple fronts: from people who saw no reason to move on from Alpha 2 other than pretty graphics, from people who hated the new roster, from people who thought that the "III" would signal a major revolution in gameplay or presentation (which had a big overlap with, as shown multiple times in this thread, people who saw 2D as an aging dinosaur and demanded polygons for everything). There were also people who hated parrying!
Really great posts on what happened. Street fighter 3 really didn't have nothing good going for it at the time it came out. Capcom just took way too long to make this game happen.Also good luck on finding it in arcades at the time. SF2, its many incarnations, and most of the more notable CPS2 fighters were ubiquitous around where I grew up, but I can't even remember ever seeing a SF3 of any type (much less SF3:NG) until years after the fact and it's not like I grew up in an arcade desert.
Hell, I vaguely knew about it via gaming mags at the time, but the way they wrote about it, I honestly barely even remember even realizing it was actually out in 1997.
I had a few issues for free from them, been a fan since-that first issue, price is way up there now, wish i still had those..
I love this post. I can imagine a younger version of yourself with Rare posters on your bedroom wall and Donkey Kong patches on your backpack reading this and the lifelong anger it caused. The Rare avatar is just perfect.EGM had a "10 most over rated video games" column one time in 2005. 5 out of 10 of the games were Rare games. The list was:
I never read EGM again.
- Battle Arena Tonshinden
- Donkey Kong Country
- Killer Instinct
- Donkey Kong 64
- Perfect Dark
- Nights
- Final Fantasy 9
- Banjo-Kazooie
- Shenmue
- Ico
It's probably because EGM gave all of those games really high scores in the past. They felt they had to "correct those mistakes".But I agree, this is a terrible list. Why in the world did they hate Rare so much?
Based on my own experience of growing up in 90s Britain, Edge always came across as smug, overly pretentious twonks.So what kind of games did the fellows at Edge magazine actually like anyway, if they're the sort of people to write-off Doom, Smash Bros, and Super Metroid?
Just remembered that they gave unfavorable marks to Gunstar Heroes, too. That game wasn't exactly a big commercial success or even a high-profile release at the time, but everyone I knew who had a Genesis and played it definitely enjoyed it.
It's probably because EGM gave all of those games really high scores in the past. They felt they had to "correct those mistakes".
Opinions change, and that's perfectly fair, but there's something really odd, when half the list is Rare.
Really, it's the same for Banjo Kazooie and Killer Instinct, too. They were flashy games, but they both were much worse than the games they were trying to emulate (and the game that KI was trying to emulate wasn't even good to begin with!).the more people reflect inward and discover how mediocre the first DKC is, the better gaming discourse will become.
Even in terms of 1997 Fighting Games, Mortal Kombat 4 was probably as much of a disaster as Street Fighter 3.Street Fighter 3 had easily been the most anticipated game of the decade; calling it the disappointment of the year was a rather safe bet, even in February. If you can think of bigger disappointments happening during 1997, by all means post them, but I certainly can't think of many.
I'm not sure if we're supposed to be compiling sentiment that was a "bad take" even at the time it was written, or if this is meant to be a list of attitudes/opinions that time has revealed to be a "bad take". Like I won't deny that there was a pretty tepid reaction to Street Fighter 3 at the time, but as the years have worn on I think we can recognize that that reaction was kind of dumb. So much of it was just based on superficial crap like "These new characters are ugly" or "I don't want 2D sprites anymore" or "This isn't the revolutionary title I imagined it would be." Vanilla SF3 wasn't as great as 3rd Strike but it's not exactly the disappointment of the year (particularly in retrospect).So yeah, there was a lot of backlash from multiple fronts: from people who saw no reason to move on from Alpha 2 other than pretty graphics, from people who hated the new roster, from people who thought that the "III" would signal a major revolution in gameplay or presentation (which had a big overlap with, as shown multiple times in this thread, people who saw 2D as an aging dinosaur and demanded polygons for everything). There were also people who hated parrying!
Really, it's the same for Banjo Kazooie and Killer Instinct, too. They were flashy games, but they both were much worse than the games they were trying to emulate (and the game that KI was trying to emulate wasn't even good to begin with!).
Perfect Dark is actually still an incredibly solid shooter with just a few minor bad design decisions here and there, so at least its praise was still well earned.
I agree with DKC, but hell naw at Banjo Kazooie. Being able to grab all 10 puzzle pieces in one go (which is actually possible for all but one level!) automatically makes it better than Super Mario 64.Really, it's the same for Banjo Kazooie and Killer Instinct, too. They were flashy games, but they both were much worse than the games they were trying to emulate (and the game that KI was trying to emulate wasn't even good to begin with!).
Even in terms of 1997 Fighting Games, Mortal Kombat 4 was probably as much of a disaster as Street Fighter 3.
I'm not sure if we're supposed to be compiling sentiment that was a "bad take" even at the time it was written, or if this is meant to be a list of attitudes/opinions that time has revealed to be a "bad take". Like I won't deny that there was a pretty tepid reaction to Street Fighter 3 at the time, but as the years have worn on I think we can recognize that that reaction was kind of dumb. So much of it was just based on superficial crap like "These new characters are ugly" or "I don't want 2D sprites anymore" or "This isn't the revolutionary title I imagined it would be." Vanilla SF3 wasn't as great as 3rd Strike but it's not exactly the disappointment of the year (particularly in retrospect).
lol
Nintendo Power did not want to just flat out call LJN "Shit" so they used terms like "Distinctive LJN style" to describe the games instead.
I have no idea how we're really meant to gauge anticipation and hype of a product from 25 years ago, beyond our own subjective experiences and cloudy sense of what was hot at the time. Or if that's even really supposed to be the metric to measure it by. From a commercial and financial perspective, MK4 essentially put the franchise in the dirt for half a decade, while Street Fighter lived on with the Alpha series, Versus series and Double Impact/Third Strike. MK4's effect on the franchise as a whole was certainly more pronounced. There was not even enough interest in it to garner expansions, let alone sequels.If you think MK4 was anywhere near the ballpark of anticipation that Street Fighter freaking Three was, I don't even know what we're talking about anymore.
I think the people of 1997 will get along just fine, whether I think their reactions to SF3 were kinda dumb or not.Second, and most importantly, there's no such thing as "disappointing in retrospect". You don't get to tell people from 1997 that the game wasn't really disappointing, by completely disregarding the expectations of the time; that's the opposite of how disappointment works!
I wish the text of the article were still available or archived somewhere, just so we'd have a better sense of where they were coming from. I have a stack of Next Gens in the closet somewhere but I don't think this issue is one of them.
I have no idea how we're really meant to gauge anticipation and hype of a product from 25 years ago, beyond our own subjective experiences and cloudy sense of what was hot at the time.
Or if that's even really supposed to be the metric to measure it by. From a commercial and financial perspective, MK4 essentially put the franchise in the dirt for half a decade, while Street Fighter lived on with the Alpha series, Versus series and Double Impact/Third Strike. MK4's effect on the franchise as a whole was certainly more pronounced. There was not even enough interest in it to garner expansions, let alone sequels.
"MK4 essentially put the franchise in the dirt for HALF a decade "Is this bizarro world? What the fuck? It's Street Fighter, not MK, that didn't get any mainline entries for over a decade, not MK!
EDIT: for completion's sake, here's the second half of their preview of SFIII a couple months later where they expressed concerns (the subheader was, "In the age of 3D fighting games, is there still room for the classic 2D gameplay of the Street Fighter series?"), and their review a bit after that:
All those games better than SUPER MARIO WORLD lmao
EGM Issue 200 Top 200 games list wyd
Something I've always wondered about when reading stuff like this, does anyone who worked on the big gaming magazines still working in games media today? Has their ever been interviews discussing the 80s and 90s age of the medium or if they have regrets or how they feel about the old feelings and comment like the anti-2D games they pushed?
I ended up nostalgically browsing through my old Next Gens because of this thread, and if there is such a site dedicated to archiving old magazines I would be happy to donate a bunch of of scans or even the originals.Is there an archive of old magazines? I remember an old EGM preview saying you could like, take things off of tables in the REmake and use them as weapons in a pinch, like candlesticks and what not, but I definitely do not have that article around anymore. I'd love to see if I'm remembering that right.
Found the issue I think I was thinking of and nope. I must have either seen it somewhere else or misremembered. Ah well, it was like 20 years ago.Is there an archive of old magazines? I remember an old EGM preview saying you could like, take things off of tables in the REmake and use them as weapons in a pinch, like candlesticks and what not, but I definitely do not have that article around anymore. I'd love to see if I'm remembering that right.
I found what I wanted on this site: https://retrocdn.net/Main_PageI ended up nostalgically browsing through my old Next Gens because of this thread, and if there is such a site dedicated to archiving old magazines I would be happy to donate a bunch of of scans or even the originals.
I think the Medal of Honor games on PS1 have some solid two player modes but yeah, console FPS often got rated without factoring in how much better stuff was on PC. I bought Perfect Dark day one and was pretty disappointed that a RAM pack compatible game was even worse for frame rate than Goldeneye. I expected so much more out of that game given that it had stellar reviews, came out years later, and the genre advanced so much. It had some neat gadgets and ideas but other aspects dragged down the experience for me.Yeah, comparing Perfect Dark to other MP FPS on the PS1 or Saturn... it is clearly an excellent game (though I never really got into it as I was heavy into PC FPS at the time).
Is there an archive of old magazines? I remember an old EGM preview saying you could like, take things off of tables in the REmake and use them as weapons in a pinch, like candlesticks and what not, but I definitely do not have that article around anymore. I'd love to see if I'm remembering that right.
This is one of the main goals of the Video Game History Foundation, although I don't know if they have plans to digitize the magazines. I hope they do one day!
EGM's overrated list having NiGHTS on it is a very '00s thing to do. No way is it overrated in 2021 where it barely gets mentioned.
"MK4 essentially put the franchise in the dirt for HALF a decade "
There are 5 years in between the release of MK4 and MK5 (Deadly Alliance). Half a decade. During this period there were no expansions to MK4 and no side-games. MK Special Forces was released as a terrible 3rd person action game but that's about it.
SF3, for all its woes, still got two expansions and the side-series continued. The new characters of SF3 were persona non grata, but Capcom was still capable of milking nostalgia from the SF2-era World Warriors in the Alpha, Versus, and EX titles.
Reading into the history of GameFan, while a lot of genuinely good people worked there, Halverson sounded like the worst kind of gamer running the show and ruining it for a lot of people.
Any game cover that claimed to have the Halo killer inside of the magazine.
Was he the guy who went on to Play and gave sonic 06 a 9?Gamefan/Dave seemed to attracted controversy. I adored the magazine (even had a subscription to it), and it's special brand of 'gaming hype', but it felt like a sketchy publication at the best of times. I remember EGM (or was it GamePro) accused Gamefan of selling their preview/review copies of games through their store.
And then there was the controversy with one of their issues that had been "hacked" before it went to print. Someone had removed a review for a baseball game, and replaced it with a grammatically-appalling racist rant against Japanese people.
For a second there I thought that yellow "border" was part of the magazine cover, like Edge had suddenly become National Geographic for an issue. :P
Edge gave it a 6/10 btw. Which was pretty fucking generous IMO.
Oh, that is cool, so much to read.Pretty sure they get scanned and put on Internet Archive and Retromags