If you're going by that then you'd have to count NaughtyDogs MP stuff as well...The entirety of Bethesda's console catalogue this generation is single player only games except two titles, DOOM and Quake Champions. That's a huge difference compared to Ubisoft releasing one SP only game in the last couple of years.
Square Enix: Judging by the route Eidos Montreal and Crystal Dynamics are going, after Shadow yeah they're not making SP only games anymore. their mainline FF title has a MP component. They literally sold Hitman, their other Single Player only game BACK to IO after it proved to be unsuccessful. Their Japanese stuff remains exclusive to one platform, hell you could've said SEGA instead of fucking Square Enix.
I cannot, in any timeframe, imagine Metro Last Light having a bigger budget than Wolf 2. .
I don't view Fallout 76 as a single player game by any stretch of the imagination, no matter how many times Todd says "oh you can also play it alone".
So I hope that isn't their approach to all of their future game.
Fallout 4 was good? After the exceptional FO3 and even better NV, I'd say FO4 was borderline terrible.
Concentrating more on MP games is not the same thing as only making MP games.It's all about how profitable a game is. If Fallout 76 is super successful and banks them more money than any of their previous games, Bethesda might want to concentrate more on MP games.
It's ironic considering that last year they had a whole campaign about saving player 1.
Horror: The Evil Within, published by...Bethesda. also Dying Light.
Immersive Sim: Dishonored, published by...Bethesda. also ...Dying Light.
Ultraviolent FPS that aims to shock people. Well, Wolfenstein was never meant to shock anyone so I'm unsure as to where you're getting thay from. Unless you're one of those weirdos that think the Nazi killing is shocking.
But like, uh, DOOM? Also published by Bethesda. And like Rage 2 is next year.
Absolutely. This seems completely lost on some.Concentrating more on MP games is not the same thing as only making MP games.
Eeeeh... I'd say that Prey is a significantly better game than any Bethesda Fallout, and always had fewer serious bugs than any Bethesda Fallout, to boot.
The Arboretum bug was a real goddamn shame, though. I'd have been really, really pissed off if it had happened to me. I had something similar happen to me when I first visited the Arboretum, but it turns out losing my Margrave was because I switched over from Xbox One to Xbox One X without re-downloading the Cosmonaut DLC pack. I reinstalled it and reverted to my last save and my gun was back.
My Prey bug was being unable to complete the best quest in the game, with the best reward in the game, because I didn't grab an item off of an NPC I stunned, before they randomly disappeared from the game forever. That sucked... but every new Fallout and Elder Scrolls game is rife with shit just like that.
http://onlysp.com/bethesda-change-approach-single-player/ Article here
Bethesda still clearly believes in single player games but they made it pretty clear at E3 that they'd like some kind of co-op or online component in the game
Pete Hines quote "That doesn't mean that we should keep doing things the way we did five or ten years ago—we've got to continue to change how we approach it."
Nonetheless, Hines is bullish about the future of epic single-player adventures. "Well, we keep doing it," he says. "There was a lot of hand-wringing around [2017's] Prey, but we just announced a huge update. Rage 2 is a giant single-player game, [the next Doom game] Doom Eternal is single-player, and Wolfenstein: Young Blood is single-player. Single-player is still a thing; it might continue to grow or evolve, but it's part of who we are, and we still think there's room to be successful. That doesn't mean that we should keep doing things the way we did five or 10 years ago – we've got to continue to change how we approach it."
Here is the original source and the original quote, it's better than what you put in the OP
https://amp.theguardian.com/games/2...odd-howard-pete-hines-elder-scrolls-starfield
It's their fault, like any other publisher's and gamer's, too. When I know a game gets quickly and easily discounted, why should I pay full price then? They shoud stop communicating 'our games aren't worth that much' by stopping to give them away so cheap.It's not their fault gamers beg for single player games and then refuse to pay full price for them.
They are the only ones making big budget single player only games outside of Sony ,
They are the only third party publisher making big budget single player only games. There is nothing arrogant about that if it's true.
They sure didn't come out for the last six games they published
I have no problem with this comment at all but since a lot of people on this forum spit venom when they hear the word "multiplayer"or "GaaS" I'm not expecting it to go down well
they've all been selling accordingly to their qualityCan't really blame them with how their games been selling despite of their quality.
The entirety of Bethesda's console catalogue this generation is single player only games except two titles, DOOM and Quake Champions. That's a huge difference compared to Ubisoft releasing one SP only game in the last couple of years.
Square Enix: Judging by the route Eidos Montreal and Crystal Dynamics are going, after Shadow yeah they're not making SP only games anymore. their mainline FF title has a MP component. They literally sold Hitman, their other Single Player only game BACK to IO after it proved to be unsuccessful. Their Japanese stuff remains exclusive to one platform, hell you could've said SEGA instead of fucking Square Enix.
I cannot, in any timeframe, imagine Metro Last Light having a bigger budget than Wolf 2. .
Why would Doom have coop?Doom Eternal won't have co-op? I'll probably have to skip it then.
Implementing co-op means designing the game around it, typically then becoming a squad based game like Gears with NPC team mates when in single player. That works great for Gears.Every time I read those comment it makes no sense to me at all, the existence of coop has no obligation to negatively impact the singleplayer experience in any way.
And now look at The Evil Within 2, Dishonored 2... People initially had interest in those games because they were new and had fresh settings, but that's not good enough in today's world.
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Implementing co-op means designing the game around it, typically then becoming a squad based game like Gears with NPC team mates when in single player. That works great for Gears.
But it doesn't really work for single player games like Prey and Doom where your isolation is a big part of the experience.
Dying Light is an open-world zombie game with co-op. Significantly more appealing to the mass market. It also released in January earlier in the generation before everybody was crowding Q1 and Q2.Some of the biggest games releasing at the end of the year are sequels
The idea that there's no audience for big budget single player only immersive sims or horror games is kind of hilarious considering like, Dying Light succeeded as well as Bethesda's past efforts in these genres
Maybe if they marketed their shit more beyond what they did for Dishonored 2/TEW2/DOOM, then it would see the success of, say, Dying Light
I think Dishonored and Prey would have sold twice as much if they were 3rd person, seeing how 3rd person games are far more popular this gen. Just look at Fortnite. Free game, but I think less people would play it if it was 1st person, because then they wouldn't be able to see their character or what they're wearing. People love seeing their characters more than ever before now.
You may be confusing a publisher dropping the price with the RETAILER dropping the price. In the eyes of retail their shelf space is worth more than anything you are selling and if you are preventing me from putting something on that shelf that will make me money, then eff you.It's their fault, like any other publisher's and gamer's, too. When I know a game gets quickly and easily discounted, why should I pay full price then? They shoud stop communicating 'our games aren't worth that much' by stopping to give them away so cheap.
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That and more diverse settings and narratives, most of their stuff has been dystopia, alternative realties or post apocalyptic.I'm okay with that, but the flip side is that Bethesda really needs better marketing for their single player games not named Fallout or Elder Scrolls.
Yeah no one's gonna buy full price single player western games by a publisher who is still only known for Elder Scrolls, Fallout and DOOM
Wolf 2 and Prey had solid marketing campaigns and woah lol no one bought them
Its whatever though. Mooncrash is excellent and probably my favorite expansion of the year, so I'm all for more Mooncrash-like experiences.
I can't speak to the sales potential, but in terms of game quality: I'm glad those games were 1st person. Muuuch better for Immersive Sims.
One of the "singleplayer" games he lists is Wolfenstein: Youngblood, which is a co-op game.Multiplayer and co-op aren't even mentioned or alluded to past the link.
Prey had commercials on TV, heavy YouTube ads/web ads, and a demo. That's leaps and bounds ahead of literally everything else they put out last year and 2016
I don't have cable but am on youtube/usually check out demo's on PS4.
Color me surprised.
Where was the multiplayer in the last Assassin's Creed? Did Square-Enix stop making big budget single player games? Do you think Wolfenstein had a bigger budget than Metro? Etc.
Where was this solid prey marketing campaign lol, I don't remember anyone talking about it at all then, it was all lol mass effect botw horizon besides how they didn't like the demo. I honestly hear more about it now.Yeah no one's gonna buy full price single player western games by a publisher who is still only known for Elder Scrolls, Fallout and DOOM
Wolf 2 and Prey had solid marketing campaigns and woah lol no one bought them
Its whatever though. Mooncrash is excellent and probably my favorite expansion of the year, so I'm all for more Mooncrash-like experiences.
i didnt like fallout 4 at all so i never played it but i loved fallout 3 to be honest, and new vegas even more but that is developed by obsidian.
I think Dishonored and Prey would have sold twice as much if they were 3rd person, seeing how 3rd person games are far more popular this gen. Just look at Fortnite. Free game, but I think less people would play it if it was 1st person, because then they wouldn't be able to see their character or what they're wearing. People love seeing their characters more than ever before now.
I wonder if their policy on review copies has hurt them? Those games need all the coverage they can get early on.
That campaign was after those games released!