Players caught cheating in Call of Duty can now be punished with a penalty that makes them unable to see their opponents, a new anti-cheat mitigation feature that Activision calls "cloaking."
Cheaters who are subject to a cloaking penalty will find that "characters, bullets, even sound from legitimate players will be undetectable," according to a post on the official Call of Duty development blog. Those cheaters will remain fully visible to non-cheaters, though; Activision quips that "they'll be the players you see spinning in circles hollering, 'Who is shooting me?!'"
The latest anti-cheat update will roll out first for Call of Duty: Vanguard, then be applied to the free-to-play Warzone, Activision says, "to minimize any issues players may encounter." It also comes on top of another cheating mitigation measure, called Damage Shield, that was announced in February and "disables the cheater's ability to inflict critical damage on other players."
You might think that Activision would be better served just banning cheaters and booting them from a match as soon as they're detected, rather than merely messing with their effectiveness. But Activision wrote in February that instant mitigation "leaves the cheater vulnerable to real players and allows [the anti-cheat team] to collect information about a cheater's system." Activision also insists that there's "no possibility" of a false positive punishing non-cheaters with mitigation drawbacks and that it "will never interfere in gunfights between law-abiding community members."
After Damage Shield debuted in February, Activision said it noted "a decline in cheat reporting," but "we know the work is never done." The company also says it continues with "testing and deploying a variety of new mitigation and detection techniques," some of which players haven't noticed en masse yet.
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Call of Duty cheaters are being struck blind by anti-cheat software
"Cloaking" mitigation makes cheaters unable to see opponents, incoming bullets.
Cheat me if old.