Yeah, I'm preparing myself to have to import 1 and 4.
Hopefully they have English language.
Yeah, I'm preparing myself to have to import 1 and 4.
Yes someone pls do I love it! It's also my background on Steam it just looks so good!Someone make a mockup of the red woods european boxart of RE4 but on Switch.
The cheapest prices we've seen games launch by card size are $29.99 (8GB) and $39.99 (16GB). The latter was actually Capcom's first too (RE Rev Collection).
I don't think we've actually seen a packaged Switch game launch at $19.99 yet though? I'm not sure the 2GB or 4GB cards scale low enough for that? I can't remember any physical 3DS or Vita games launching that cheap either tbh?
Capcom already said officially Switch will get more MH to investors so that much isn't in doubt. The smart money's on a Gen 5 game from the Freedom/Generations team but there could certainly be more ports (Stories HD, Frontier Z, etc) but the implication everyone took was something more mainline. The XX director also said MHUG was only the first Switch MH so it's not too hard to read the tea leaves there.I wish I would be as confident in getting more MH on there as you. MHW sold phenomenal numbers and they can't even support that with updates adequately. I don't see any team working on a MH game for Switch anytime soon.
I can see AA7.
Couldn't care less about what Japan can stream tbh.
All I'm saying is wake me up when they do something that's not a PS2/GC port outside of Megaman. Which isn't a bad game, but nothing to write home about either, imo.
I think part of the problem is you're lampshading Capcom's 3DS support pretty strongly there. The reality is their high level 3DS support was limited entirely to two already handheld focused series (MH, AA) or else games that were announced prelaunch (SSFIV, RER, Mercs 3D). The reality is 3DS didn't sustain the sort of Capcom support you're implying, it actually stopped after the first year functionally and 3DS even lost the heavy legacy port support previous handhelds enjoyed from Capcom, which Switch thankfully appears to have brought back. And half of those "high" production games were lower production than MM11 is even tbh, basically everything but MH and maybe RER1.Plenty of titles will miss the Switch, but they do more than Capcom. I never claimed those titles would be able to release on Switch, just like I'm perfectly fine with MHW, DMC5 and REmake2 being not on Switch.
Securing a title like Octopath requires two parties. If you think NIntendo didn't try to secure anything from Capcom who didn't want to because they didn't give a fuck I don't know what to tell you. And the fact they are too cheap for 2GBcarts for their Megaman collection tells me they don't give a fuck indeed.
Remasters of current gen versions that came 9 months later than the other versions because Capcom didn't even have enough faith in Switch to sell a $20 port on it (physical edition only in japan because again, Capcom is being cheap as fuck). I see you use plural in new good titles like Mega Man 11. what other titles are you talking about?
What I'm saying is that they did relatively high production value titles on 3DS while also developing for back then high end consoles no problem, and now they stopped doing that.
I never acted like SE is going to publish KH3 on Switch nor did I act like I want Capcom to publish MHW on Switch.
Stop putting words in my mouth.
For whatever reason. The gamestop exclusive of Has Been Heroes was $19.99 at launch if I recall correctly.
Only one I've seen thus far that wasn't a mark down.
Did you quote me by accident? :0First off - Bethesda support isnt the norm but an exception...and even then plenty of their big titles are and will miss the Switch, unless you expect to be able to play Fallout 76 on it. Same for Ubi, SE, Bamco and all other big publishers.
Octopath happened because Nintendo secured the title before the Switch even launched, it wasnt a response to the Switch being successful. You talk about some PS2 ports, when these games are Remasters based on the Current-Gen version....while also ignoring new good titles like Mega Man 11.
The currently announced Capcom games that arent on Switch are AAA ones developed for PS4-type hardware - stop acting as if SE isnt just about to sell you a DS/iOS port with TWEWY for 50 bucks and that they are going to release KH3 on Switch lol.
They don't develop original games for anyone? What are you talking about? Is "Times have changed" some kind of meme?
Only the two that were bought and paid for (Dead Rising 3, Street Fighter V) and even those are only console exclusive.They don't make exclusive games for anyone any more. Are any Capcom games this gen exclusive? I think everything is on at least two platforms.
Oh yeah. That uses a 2GB card too, but NOA's pretty tight with GS so I wouldn't rule out them getting a royalty deal. That was early on too when Nintendo was more eager to sign content before the platform really blew up. They also disributed USF2 for Capcom USA then but I doubt you see another deal like that now for Capcom.For whatever reason. The gamestop exclusive of Has Been Heroes was $19.99 at launch if I recall correctly.
Only one I've seen thus far that wasn't a mark down.
Hey, at least it's getting the ports.It is just me, or Capcom is not very strongly supporting Switch?
Has Been Heroes was through the Gamestop publishing deal, I thoughtOh yeah. That uses a 2GB card too, but NOA's pretty tight with GS so I wouldn't rule out them getting a royalty deal. That was early on too when Nintendo was more eager to sign content before the platform really blew up. They also disributed USF2 for Capcom USA then but I doubt you see another deal like that now for Capcom.
VJ1-2 scale so amazingly well to HD I have to imagine a collection is in the works. The first game outsold and outscored Okami originally too and that game got ported like crazy.
They'll come but not like that.Where are my copies of CV, RE5 and RE6 Capcom?
Those better be in a 40$ triple pack
... Isn't it easier just buying it once on PC and that's it? I mean it doesn't even need an expensive one to run and you will play it on all future hardware you will have.
Capcom is pretty good with pricing ports. Biggest thing though is cart size.I hope these have appropriate pricing. None of this full price BS please.
Also, I heard there's a version of RE4 in the works for Nokia 3310.
We'll likely get some compression on Switch, but I don't expect 32GB cards to be used at all, unless they break even completely. I could see at least one game being a required download. But if they fit it in a 32GB card, I can see them possibly slapping a switch tax.