...the giant alligator?!
Had the pleasure of speaking to Capcom producers Tsuyoshi Kanda and Yoshiaki Hirabayashi at E3 this year.
At one point during the interview, we started talking about the hardest part of recreating the game (I was expecting it to be re-jigging the controls, or making the environments work from a non-fixed point camera or something)
The answer... surprised me. FULL INTERVIEW HERE.
Choice quotes:
Hope thread topic isn't too bait-y - didn't want to post an open spoiler in the thread title.
Lock if thread needs remaking in 10 years
Had the pleasure of speaking to Capcom producers Tsuyoshi Kanda and Yoshiaki Hirabayashi at E3 this year.
At one point during the interview, we started talking about the hardest part of recreating the game (I was expecting it to be re-jigging the controls, or making the environments work from a non-fixed point camera or something)
The answer... surprised me. FULL INTERVIEW HERE.
Choice quotes:
KANDA: [laughter] 20 years ago, the graphics that we had weren't photoreal and that meant you could get away with… a lot of things. Things that maybe you couldn't today. You could be fantastical with the creatures and it wouldn't stand out too much.
So making a giant alligator - that's a real challenge [laughter]. Trying to update that into a game where you've got scanned faces, motion-captured actors, photorealistic environments… it's really, really hard. Where do you even start!
HIRABAYASHI: It was tricky to do without changing the game's tone a lot. We're competing with people's memories with this game, too, and that's really hard. Trying to make a convincing scene where a human-sized character - a guy with a knife - is taking on an alligator… that's really silly. People don't remember it as silly because the whole game was groundbreaking at the time, but that moment was ridiculous. It was a difficult process for us, making that work today.
HIRABAYASHI: Perhaps they have the perfect version of the game in their heads and what we do undermines that? We're just trying to make a game that feels right and feels like what you might remember from a gameplay perspective the first time.
Hope thread topic isn't too bait-y - didn't want to post an open spoiler in the thread title.
Lock if thread needs remaking in 10 years