I'd not heard anything about this, so I thought it was thread worthy.
I was playing Sea of Thieves Final Beta and something started to happen, the game started transcribing the other players chat and displaying it on screen.
What a fantastic idea if you want to play without sound, without voice chat or maybe you are deaf.
Whilst many big developers include subtiles for in game text, deaf gamers will be losing out on many communicative experiences on concosle.
I was surprised to read that a few games already support i (Forza 7 and Halo Wars 2)
Apparently this is something that the FCC have been trying to make mandatory for all VOIP services since 2011 to help accessibility, but the ESA has managed to get it push back and pushed back, the current waiver is set to expire at the end of this year, if this is not extended, then any software not compliant could result in a fine.
Hopefully this will speed up the inclusion of these features in all formats.
I was playing Sea of Thieves Final Beta and something started to happen, the game started transcribing the other players chat and displaying it on screen.
What a fantastic idea if you want to play without sound, without voice chat or maybe you are deaf.
Whilst many big developers include subtiles for in game text, deaf gamers will be losing out on many communicative experiences on concosle.
I was surprised to read that a few games already support i (Forza 7 and Halo Wars 2)
Apparently this is something that the FCC have been trying to make mandatory for all VOIP services since 2011 to help accessibility, but the ESA has managed to get it push back and pushed back, the current waiver is set to expire at the end of this year, if this is not extended, then any software not compliant could result in a fine.
Hopefully this will speed up the inclusion of these features in all formats.