ChuckStank

Banned
Mar 14, 2018
242
Wow, seeing CheatCC takes me way back. But holy hell, their website is disgustingly full of ads. It's like browsing a porn website.
 
Nov 8, 2017
3,532
VR still has a lot of room to mature. For example, I should be able to buy any headset to use on any VR capable machine. It's silly that I need to buy a Sony headset to use on PS4, and a different headset to use on PC. I don't need to buy a specific TV to connect my PS4, and the same should be true of VR headsets too.
 
Oct 25, 2017
12,016
United Kingdom
Yes VR is dying, and it will be as dead as 3D TV and 3D movies.

VR is pretty different, so not a great comparison.

Also 3D isn't dead. 3D movies are still coming out all the time in the cinema and 3D blu-ray's are still coming out every week / month, at least here in the UK and some other countries. I know the US doesn't seem to get many 3D blu-ray's these days though.

Still, it's far from dead, just like VR.
 
Oct 29, 2017
1,001
No, it just needs more legit content, There's only so many "experiences" we can handle.

Better content and PSVR2 on PS5 and we're good :)
 

Deleted member 1726

User requested account closure
Banned
Oct 25, 2017
9,661
VR is pretty different, so not a great comparison.

Also 3D isn't dead. 3D movies are still coming out all the time in the cinema and 3D blu-ray's are still coming out every week / month, at least here in the UK and some other countries. I know the US doesn't seem to get many 3D blu-ray's these days though.

Still, it's far from dead, just like VR.

Go do a search for 2018 3D TVs for sale and come back and tell me how many there are.
 

Scarecrow

The Fallen
Oct 25, 2017
3,635
When VR is around ~$200, can be plugged in with one usb/hdmi cable like my controllers, and can fix the screen door effect when watching movies, I'll jump right in. I've got a small, slowly growing stack of vr games in my backlog that are just waiting for the right set of circumstances.
 
Oct 25, 2017
12,016
United Kingdom
Go do a search for 2018 3D TVs for sale and come back and tell me how many there are.

Most of the big TV manufactures (LG, Samsung, Sony ect) still offer 3D TV's, just on select models. My Sony 4k TV supports 3D and same with blu-ray players and 4k blu-ray players, a lot still support 3D playback. I'm not saying it's big, it's a smaller market for sure but it still isn't dead.
 

Deleted member 36622

User requested account closure
Banned
Dec 21, 2017
6,639
It's not even a dead end right now. It's not effortlessly printing its own money, but it's being carefully nurtured through the chicken-egg period, before the next hardware generation addresses some of the core complaints.

Both launched cheap, had one piece to setup, and were marketed towards the mainstream... VR hasn't caved because it's a legitimately promising technology with very broad applications.

Mainstream VR needs inside-out 6DOF tracking and eyetracking for foveated rendering to ease the strain on compact processors, and it needs to come from Apple/Android who can make VR a natural extension of the ecosystem instead of a vulnerable off the grid escapism session. Usage would consist of productivity and creativity-focused apps, social/communication, media consumption, and light, arcade games.

It doesn't need to be super cheap at first- just look at how much people spend on new smartwatches, smartphones, etc, as long as it's a productive extension of a mass-market ecosystem.

Gaming has been the primary focus early on because we're the ones with the most powerful hardware it can be tethered to. But we need ease of use just like the mainstream does, and we also have higher expectations for resolution and scale/scope of games. So for now, the small market of tolerant, patient enthusiasts will feed the maturing developers until more broadly-appealing hardware is available, at which point the VR gaming market will get a much needed boost.

Microsoft built a platform around VR for businesses through Windows 10 and Mixed Reality. They have a bunch of OEMs on board, and they made relatively cheap VR headsets.

Android has already VR as a natural extention: it's called Daydream, people just doesn't seem to care much. While Cardboard was a huge phenomenon and it's still a cool cheap thing but it lacks a real killer app that makes you want to use it for more than 2 minutes.

But here's the thing: yes first gen smartphones were hot garbage, but there was such a huge demand that of course they got better down the line, even smartwatches at first were incredibly popular so there was a reason to invest on those things.

Here if there isn't enough interest around VR, there is not going to be a gen 2 or gen 3: you have to wonder why 3D is no longer a thing today, there were 1-2 gens and then nothing but i do believe the technology could have improved even more, there is just not much interest around it anymore.

Right now the future isn't looking bright: Sony is the only one that really tried to push it, but even them not as much to bring their AAA first party titles; HTC has financial issues, they are pushing the Vive but we don't know how long they will last, Valve should have released first party titles at launch; Microsoft scrapped the idea of selling Xbox One X as the best console for VR; Google tried with Cardboard and Daydream and their VR apps, but it's just a side project for them, same goes for Facebook; Apple worked on Metal 2 with VR and that's it for now, Nintendo said straight up they're not interested.

I'm not saying "VR is dead" but the interest is fading away and it's existence in the future will depend on:

1) how much Sony and Microsoft will push it for next gen consoles at launch (no BS, they need PSVR 2 and full compatibility for third party VR on Xbox One or an headset from Microsoft)

2) Is Valve ever going to release big games for the Vive? and what about the other headset from LG?

3) Apple VR headset: there have been rumors about it for like 4-5 years
 
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jman2050

Avenger
Oct 25, 2017
5,897
People keep trying to convince themselves that it's a marketing problem or a software problem or even a price problem.

The problem is that the tech as currently implemented still isn't feasible as a mass consumer product. Big, bulky headsets are never ever ever going to gain mainstream traction no matter how light they are or how crisp and clear the image is or whether they're wireless etc. etc. You'd think this would have been easy to figure out when 3D TVs/movies were rejected by the mainstream for a similar reason. Software won't change it, pricing won't change it.

We can't herald the coming of VR into our everyday lives until its biggest hurdles of convenience are overcome.
 

Chalfonts

Banned
Apr 3, 2018
530
It was never alibe tvh

It was always a curio on pc, and on ps4 it's a low-tech, poorly implemented curio

Labo will probably outsell ps vr soon whoch is a far cry from successful peripherals
 
Mar 17, 2018
2,927
People need to get the fuck over it. VR is not going away. Shit you give me just one 4K OLED and a PS5 and I would be all over the shit lol. It would be amazing. Games are already pretty amazing on the Pro. Resident Evil 7 blows my mind. But yeah it's in the infancy of the innovation. Some of you are embarrassingly obsolete when it comes to predicting future tech man. VR is going to blow the world away in 10 years. In just a couple we'll be having some great experiences on better devices too.
 
Mar 17, 2018
2,927
People keep trying to convince themselves that it's a marketing problem or a software problem or even a price problem.

The problem is that the tech as currently implemented still isn't feasible as a mass consumer product. Big, bulky headsets are never ever ever going to gain mainstream traction no matter how light they are or how crisp and clear the image is or whether they're wireless etc. etc. You'd think this would have been easy to figure out when 3D TVs/movies were rejected by the mainstream for a similar reason. Software won't change it, pricing won't change it.

We can't herald the coming of VR into our everyday lives until its biggest hurdles of convenience are overcome.

What? 3D was rejected because quite honestly people don't like wearing weird glasses while watching films. Ironically 3D films look absolutely amazing in VR and there is no sense of wearing glasses at all lol.

Mainstream rejects it because it hasn't blown the world away yet. You just start putting 4K OLEDs in these bitches and get the power to run them properly and the tech is going to take off. You can bet on that. It will be a bit though. Prices obviously must come down.

It was never alibe tvh

It was always a curio on pc, and on ps4 it's a low-tech, poorly implemented curio

Labo will probably outsell ps vr soon whoch is a far cry from successful peripherals

Nobody gives a fuck about Labo but kids. VR is the future dude, and PSVR actually has one of the best screens on the market. Plenty of great games as well. You sound like you don't have a PSVR though. Almost like you don't play VR and have no clue what you are talking about...
 

Juste

Banned
Oct 27, 2017
298
People keep trying to convince themselves that it's a marketing problem or a software problem or even a price problem.

The problem is that the tech as currently implemented still isn't feasible as a mass consumer product. Big, bulky headsets are never ever ever going to gain mainstream traction no matter how light they are or how crisp and clear the image is or whether they're wireless etc. etc. You'd think this would have been easy to figure out when 3D TVs/movies were rejected by the mainstream for a similar reason. Software won't change it, pricing won't change it.

We can't herald the coming of VR into our everyday lives until its biggest hurdles of convenience are overcome.

So, are you like advocating for neuro-link or bust? If the mass market rejected 3DTV cause they didn't want to wear literal sunglasses, I can only assume you're suggesting VR has to get to magic contact lenses or brain-jacking to attain any level of success.
 

jman2050

Avenger
Oct 25, 2017
5,897
So, are you like advocating for neuro-link or bust? If the mass market rejected 3DTV cause they didn't want to wear literal sunglasses, I can only assume you're suggesting VR has to get to magic contact lenses or brain-jacking.

What am I advocating for? Good question, wish I had an answer. I'm sure engineers much smarter than I are right on fixing the problem though.

If and when that happens I'll be completely on board.
 

unicornKnight

▲ Legend ▲
Member
Oct 27, 2017
13,413
Athens, Greece
I think it had a slow start but never really took off. I think last year we got more VR announcements than this year. If the trend continues then yes it's a slow death. It could be like the 3D TVs, they were never really killed, just slowly phased out.
 

Deleted member 20297

User requested account closure
Banned
Oct 28, 2017
6,943
I just find it weird how people who don't care for VR, feel the need to keep claiming it's dying or will never take off.

Why the all the dislike and hate for VR ? If you don't like VR or VR makes you sick or you can't afford VR, then just ignore it.

It's almost like some people think "if I don't like VR, then nobody should enjoy VR," which is ridiculous. It's crazy that some people want this awesome tech to fail.
I wonder, did you read threads on Kinect in the past years? So many people stating their opinion on it when they never cared for the platform it was on. It didn't stop them at all. You can exchange Kinect with VR in your whole post.
 
Mar 17, 2018
2,927
This is the biggest "wooosh" I could have possibly expected in response.

If people don't like wearing weird glasses on their face why on earth would they suddenly be okay with wearing a far larger and more obtrusive headset?

Because it's not 3D GLASSES IT'S VR LOL. Holy cow man. For a guy talking about a whoosh your comparison on VR and 3D movies is fucking hilariously incompetent.

VR might not be quite ready for prime time, but it's a hell of a lot different than watching a fucking 3D movie. Consumers are not choosing one or the other here they aren't even remotely the same kind of device.
 

Deleted member 27469

User requested account closure
Banned
Oct 30, 2017
162
CheatCC talking about things dying a slow death, what a world

Well played.

It's not that slow of a death.

I'd say 2 years and change since it's rebirth makes this a positively speedy death. 3D TV's lasted 7 years or so, and everyone recognises what a colossal shitshow they were.

I like my 3D TV. It's marginally annoying that I have to import most of my 3D content from the UK now, but I think it looks absolutely fantastic when done right - Avatar currently being the best example, but many movies look great even if the 3D was a post process.
 

jman2050

Avenger
Oct 25, 2017
5,897
Because it's not 3D GLASSES IT'S VR LOL. Holy cow man. For a guy talking about a whoosh your comparison on VR and 3D movies is fucking hilariously incompetent.

VR might not be quite ready for prime time, but it's a hell of a lot different than watching a fucking 3D movie. Consumers are not choosing one or the other here they aren't even remotely the same kind of device.

So your reply is that people will be okay with wearing stuff over their eyes and head this time because VR will just be SO GOOD that people will put up with it, despite the entirety of human history since forever saying otherwise.

Forgive me if I find you unconvincing.
 
Oct 25, 2017
12,016
United Kingdom
I wonder, did you read threads on Kinect in the past years? So many people stating their opinion on it when they never cared for the platform it was on. It didn't stop them at all. You can exchange Kinect with VR in your whole post.

I didn't to be honest, as Kinect didn't interest me but same thing applies to that too, it's weird that people want stuff to fail when it has no interest to them.
 

Deleted member 20297

User requested account closure
Banned
Oct 28, 2017
6,943
So your reply is that people will be okay with wearing stuff over their eyes and head this time because VR will just be SO GOOD that people will put up with it, despite the entirety of human history since forever saying otherwise.

Forgive me if I find you unconvincing.
It's not only you who finds that unconvincing, the majority of gamers find it unconvincing.
 

jman2050

Avenger
Oct 25, 2017
5,897
It's not only you who finds that unconvincing, the majority of gamers find it unconvincing.

I'm not even talking about gamers specifically, I'm talking about everyone.

This technology was never supposed to be a "gamer" niche. It was and will continue to be positioned as something that everyone needs.
 

Calverz

Member
Oct 28, 2017
2,586
I think microsofts decision to not adopt vr for xbox is a huge blow to VR in general. Yea ok you can say, there isnt many xbox sales etc but it undoubtedly would increase visibility of VR to buying public and due to competition would make microsoft and sony push VR hard.

I honestly think sony banked on microsoft doing VR and pushed to get psvr out before them. They wanted to be first this time round rather than releasing ps move after kinect.

This is just my opinion and a view from someone who owns both the x and the pro, but has never had the opportunity to play VR.
 

Tygre

Member
Oct 25, 2017
11,444
Chesire, UK
I like my 3D TV. It's marginally annoying that I have to import most of my 3D content from the UK now, but I think it looks absolutely fantastic when done right - Avatar currently being the best example, but many movies look great even if the 3D was a post process.
I'm not disputing the quality of 3D TV, or of VR.

3DTV was very much the next big thing once, and now it's basically a joke from a commercial perspective. It took ~5 years for that shift to happen.

With VR, that shift looks like it's going to take ~3 years.

None of this is to say that in a decade or two we won't all be clamouring over the next generation of 3D TVs / VR solutions, but the current reality is that they are failed/failing experiments.
 

Laser Man

Member
Oct 26, 2017
2,683
These topics are always a bit tiring but as a huge VR enthusiast I want to add that VR is a niche and it will stay a niche for a very long time and the reason for that has nothing to do with games or with price or even with hardware (res, fov, wireless).

There is a conceptual barrier that can't be overcome by any of those things, VR in it's purest form (and it's most effective quality) is transporting your body into a virtual world. Everything else comes behind that and after a gigantic gap at that. Having Fortnite with triple A graphics on a 16k wireless 210 fov HMD doesn't mean shit, that's not why VR is interesting and that's not what will make it interesting to millions of people unless it is able to do the thing it is meant to do in the first place in a convincing manner and this will not happen anytime soon because we lack conceptual methods of achieving that for the most basic elements (like walking around).
 

Deleted member 27469

User requested account closure
Banned
Oct 30, 2017
162
I'm not disputing the quality of 3D TV, or of VR.

3DTV was very much the next big thing once, and now it's basically a joke from a commercial perspective. It took ~5 years for that shift to happen.

With VR, that shift looks like it's going to take ~3 years.

None of this is to say that in a decade or two we won't all be clamouring over the next generation of 3D TVs / VR solutions, but the current reality is that they are failed/failing experiments.
I may have misinterpreted you referring to them as a colossal something or other. Regardless, having experienced some of 3D TVs best, it saddens me that it's being dropped, but TV makers want their money, 3D wasn't doing it so maybe 4K will. Nevermind that people had (in the scheme of things) just transitioned over to 1080p and Blu-ray.
 
Mar 17, 2018
2,927
So your reply is that people will be okay with wearing stuff over their eyes and head this time because VR will just be SO GOOD that people will put up with it, despite the entirety of human history since forever saying otherwise.

Forgive me if I find you unconvincing.

In ten years VR is literally going to be like playing real life. Yes, it's going to be popular whether you like it or not. We'll come back to these posts and laugh bitterly I think in ten years.
 
Mar 17, 2018
2,927
I'm not disputing the quality of 3D TV, or of VR.

3DTV was very much the next big thing once, and now it's basically a joke from a commercial perspective. It took ~5 years for that shift to happen.

With VR, that shift looks like it's going to take ~3 years.

None of this is to say that in a decade or two we won't all be clamouring over the next generation of 3D TVs / VR solutions, but the current reality is that they are failed/failing experiments.

VR is not failing. It's a fledgling tech that just got started. You don't call something that is just being born a failure when it's doing just fine. When people get photorealistic graphics in VR it's going to draw crazy hype and probably all kinds of attention at some point. Give it time. These things will happen.

3D is a failure mostly because the films that benefit most are few and far between. Mostly Disney and Pixar stuff for me. And I love 3D films, but it's not even in the same galaxy as VR.

With that being said 3D films would look amazing on a 4K screen. And my collection will be staying since they already look very good on PSVR.
 

Bernd Lauert

Banned
May 27, 2018
1,812
Give us a high fidelity standalone device for sub 200 bucks and some killer apps and VR will go through the roof. Should definitely happen by 2025 or so.

Actually, I just remembered that Oculus Go is a thing. Just gimme that with 6DoF and 4k per eye and 160°+ FoV and you got a winner.
 

P40L0

Member
Jun 12, 2018
7,814
Italy
I hope so.
Right now it's almost at the same level of costly uselessness as 3DTVs and Kinect, at least for gaming.
 

ClarkusDarkus

Member
Oct 27, 2017
2,744
RE7 in VR is a great experience but Its absolutely hyperbolic to suggest that the game is lesser without VR. That's a joke.

Farpoint isn't that great of an experience and its pricey for what you get.

Nothing warrant a $300 dollar gimmicky extension that only work with a hand full of games. Years from now this will be looked back on as another gaming peripheral gimmick unless ALL games ended up having some type of VR content or features. As it stands right now. It's just there selling to a very niche crowd.

You couldn't be any more wrong, It is a laughable experience on a flat TV after playing it in VR, Like going back to the ex after upgrading to a much better model. You clearly haven't played Farpoint in co-op and it's not pricey and works wonders with the DS4.

Like i get it if you don't like it, Or if you can't afford it, Or feel like you're ancient flat TV gaming will get pushed aside, The thing has only been out 2 years and it's already made games of today feel like they are from the past on scart lead. While you play the next Assassins creed 8, COD 10, Battlefield 9, FIFA 200..... We'll be playing brand new games designed for VR and watching live sports in VR.