Enjoyed this game overall. I feel it scratched that Souls itch for me with the satisfaction of 'learning a level' with dying, learning enemy placements and how to deal with them, finding shortcuts, etc. I thought the companion system was neat, but found the AI was way too unpredictable for my liking (felt like one run they'd die to a boss in under 10 seconds, and in another they'd hold their own like a champ), which was probably my main knock against it. Otherwise really liked the anime look of it.
Genuinely surprised a sequel hasn't been formally announced yet (if it weren't for the pandemic, I would have fully expected one to have already been released by now). But then again, I don't have enough insight in sales data/budgets to know if 'over 3 million' is considered good or underperforming for this (though seems the former if they're drawing attention to it).