People telling it's the same as previous games do know that Switch has profiles, what consoles where previous games were doesn't have?
It's not the same.
It's not the same.
Ima parent it ain't even my kids. I don't wanna but heads with my wife lol let alone the kids.I'm wondering how many of the people that are positive about this are parents.
Because the idea of sharing with my 5 year old is not great.
This is what I expected, and honestly it would probably be pretty confusing if they did ot another way. If each user account was a separate island my wife would have to load the game with my user to share an island with me.
Orrr you should probably not tell him/her how to parent that's a lane you shouldn't be in for a video gameOr you could play with your 5 year old and teach him things and laugh at the damage he does to the town. You know, parenting. I shared the town with my family on the original GameCube and no one got salty. It's animal crossing bro
And? You haven't actually explained why this is bad. You just described any co-op game ever. Maybe famility members end up havng to talk to each other and come to agreements. If anything a co-op game where two people can completely ignore each other despite playing together in the same world, isn't a real co-op game. Nintendo does psychological experiments like that from time to time.Users will disagree on which shops to build, where villagers should put their houses, what paths to put down, where bridges should go, when to transition from remote island life to bustling town life, which sections of the town should be devoted to construction projects vs. natural beauty, etc. It's precisely because of the freedom this game allows that there will be so many friction points that didn't exist in previous shared towns.
However, Kyogoku told IGN you can make up to eight playable accounts on one Nintendo Switch and they will be able to live on the same island. You cannot have multiple islands, however.
Everyone who wanted to live in a shared town would then need to use a single profile, instead of their own. This makes sense from that perspective.Thats dumb. And its not the same as before. Switch has profiles. Why not just let each profile make their own island and in that profile create as many characters as a town allows? It probably has 100% to do with the fact that the game has co-op this time around. It won't bother me none but I can see it being kinda shitty for others. Just let people have multiple saves Nintendo.
Smash for the WiiU carried over character unlocks between users on the WiiU.I dunno, a community style Family Island where everyone lax and chills at their place while building it up to be something everyone contributes to sounds like a fun gimmick in all honesty. Also with a cheaper switch on the way this mindset doubles back to how Kirishima wanted one switch per household member and they will likely succeed.
Or you could play with your 5 year old and teach him things and laugh at the damage he does to the town. You know, parenting. I shared the town with my family on the original GameCube and no one got salty. It's animal crossing bro
Sure but it kinda just sounds like they created an issue they didn't have to. I would rather them make you use the same profile if you wanted to share a town then limit your system to 1 AC save entirely all for the sake of using your own profiles. Now they essentially made it so each profile is a character file, which is fine, liek I said it doesn't bother me, but losing out on new save files is kinda dumb.Everyone who wanted to live in a shared town would then need to use a single profile, instead of their own. This makes sense from that perspective.
Yeah I'm leaning towards this as well.After reading this again I'm pretty sure he just means that each user can only have 1 island, be it shared with others or their own individual island, not that you explicitly have to share.
After reading this again I'm pretty sure he just means that each user can only have 1 island, be it shared with others or their own individual island, not that you explicitly have to share.
This would be excellent, though I'm not convinced that's what she's suggesting (especially within the context of the rest of the paragraph).
I'd love for this to blow up like the Mario Maker 2 online friend play debacle since Nintendo swiftly took the backlash into consideration and reversed their decision.
This would be excellent, though I'm not convinced that's what she's suggesting (especially within the context of the rest of the paragraph).
I've re-read the article, and it doesn't seem to imply anything being forced?
In the context of describing multiplayer options, the article goes: "up to 8 players can be on an island" -> "but you can't live on a friend's island" (implying only visiting to help) -> "however you can share an island between user profiles on the same Switch" - > "as long as there's only one island attached to a profile".
It's kind of like forcing the player to only have one "home", with options to travel elsewhere. Unless it's later clarified that only one shared save can exist on a system, I don't think there's cause for concern at this point.
That it does, I agree. :PYeah this was my take on it above, it sounds like a more likely situation. However, forcing everyone to be on the same island does seem like a Nintendo kinda move.
What are you even talking about? Calling for a boycott? You completely pulled that out of thin air, and I don't appreciate it.To me it sounds like you're trying to rile up people in order to make the game more to your liking but I hope I'm wrong in that.
"Forced collaboration" for what little we currently know about the game I'm sure they gave this some thought. Because it's not something that might be neccesarry from a technical viewpoint. Maybe someone can decide to build "a markethall" but there has to be a vote on it first. We can't really say yet. Their vision on it has yet to be shared in full.
Anyway, calling for a "boycott" as the first thing to do after the reveal seems very selfish and I don't think as many people are going to be bothered by this as much as you may hope.
If you want privacy, get your own Switch. I am sure this was due to practical physical limitations.
What are you even talking about? Calling for a boycott? You completely pulled that out of thin air, and I don't appreciate it.
I love Animal Crossing. It's a deeply personal series for me that has helped me weather some very ugly times. It's my own cozy zen garden where I can express my creativity and retreat from the troubles of the real world. For my money, Animal Crossing is escapism at its finest.
New Horizons looks outstanding. Despite all of the other excellent games on Nintendo's slate, AC is what I'm most excited for. I'm buying two copies on day one (one for me, and one for my family). It will be a joyful experience that I'll undoubtedly encourage everyone to play.
None of that erases the fact that some people want Animal Crossing to be a personal extension of their psyche instead of a group project. Animal Crossing is all about player choice, and players should be able to choose if they want a shared experience or a singular one. That's all this thread is about.
So I'm still confused on how this works. If my roommate and I both have a Switch and both get the game, can we set up an island that basically acts as a server for our games? Meaning that we could both have our tents on the island with the same surrounding environment, characters, etc? And that if one of us logs off, the other could still play and advance on the island?
It's quite alright, fellow Banjo lover :DAlright, in that case sorry for my wrong interpretation of your post.
SheAfter reading this again I'm pretty sure he just means that each user can only have 1 island, be it shared with others or their own individual island, not that you explicitly have to share.