Yeah I think that's it lol thanks.
Yeah I think that's it lol thanks.
tony hawk pro skater 1+2 remaster, and they're most likely assisting on this as well.
tony hawk pro skater 1+2 remaster, and they're most likely assisting on this as well.
Tony Hawk remake and probably assisting TFB making this.
Next gen SSDs could've fixed this bad boys load times. why Activision??!! WHYYYY
That's astonishing. Do you happen to know what sort of mini-game it was? I'm hard pressed to think of something that would justify wasting so much time.Fun fact: those "load times" existed because there was supposed to be a mini game played between levels, which had to be removed late in development but the delay introduced for it wasn't - so during the 40 seconds or so of "loading" the game literally isn't doing anything but artificially waiting around for no reason - the level is already loaded up within the first 5-10 seconds.
native 4K on the X, 1440p on the pro, 30 fps on all consolesOf the N.Sane Trilogy, does it perform best (for consoles) on Xbox One X?
Note how the Xbox box says "Xbox One Xbox Series X" and the Playstation box says nothing
tony hawk pro skater 1+2 remaster, and they're most likely assisting on this as well.
That's astonishing. Do you happen to know what sort of mini-game it was? I'm hard pressed to think of something that would justify wasting so much time.
It's a fun idea and a shame that the Namco patent blocks everyone else from doing something creative with it, especially when they're not using their patent very well for the most part. But from your description going out of the way to lengthen the load screen duration seems cruel, unless they had a particularly amusing or engaging min-game concept.Not sure. The studio's former director did a Q&A about it a while ago on his youtube channel GameHut, I think they had to remove the minigame because of that Namco patent. Why the game needed a mini game during loading screens I'm not sure.
It's a fun idea and a shame that the Namco patent blocks everyone else from doing something creative with it, especially when they're not using their patent very well for the most part. But from your description going out of the way to lengthen the load screen duration seems cruel, unless they had a particularly amusing or engaging min-game concept.
The original PS2 version of the game is notorious for its long load times, averaging around 47 seconds. According to the founder of Traveler's Tales, this was actually a leftover of a small minigame earlier in development that would occur where you could move Crash through hyperspace and collect Wumpa Fruit as he warped into the level, and any Wumpa Fruit collected would be added to your totals when the level loaded. However, due to a fraudulent patent Namco had over loading screen minigames at the time it had to be removed, and due to time constraints the long load times from when the minigame still existed couldn't be removed.
I originally thought this was just a new look but maybe time fuckery leads to a timeline where Crash never saved her and she got Vortexed.
I would definitely play a Pac Man World 4.
Read the bottom of the box, it also says: "Xbox One game playable on Xbox Series X". It's not saying anything about an XSX version.
That would be fun!I originally thought this was just a new look but maybe time fuckery leads to a timeline where Crash never saved her and she got Vortexed.
Thanks ♥
yeah. it's most likely that the dev is focussed on getting the ps4/x1 versions out, with them or another studio then porting the game to switch/pc. i wouldn't be too worried about a switch version, it just sucks that it's not ready for launch.Bet it will also come on Switch later, would be weird not to especially since this isn't a next gen title.
Thanks!
PRAGNANT you say?"It's About Time" is a genius title pregnant with double meaning.
Yup, it's about time we heard about a new Crash game
Like I said in the other thread, it would be amazing if both Crash and Ratchet released near each other and had dimension jumping as part of their gameplay.
Had hoped for this too but I'll be cautiously optimistic for a new numbered entry.
Next gen SSDs could've fixed this bad boys load times. why Activision??!! WHYYYY