Then why am I still dying? LOL I'm not looking to be punished... just something different from the norm. :)
Then why am I still dying? LOL I'm not looking to be punished... just something different from the norm. :)
Your issue has nothing to do with the Dragon Remnant. Path of the Dragon is just a 1v1 PvP covenant. It just happens that the guy you summoned was possibly a cheater or hacker or something (not sure what "infinite magic spam with no cooldown" means here but it doesn't sound like anything legit in the game), which sucks.This dragon remnant thing is bullshit. I had no idea what the hell it was and never saw it in the original dark souls, and it summons some guy with infinite magic spam that has no cooldown or anything? Dumbest bullshit I have seen. Didn't even tell me it was an invader because it was a white summon sign.
There's a pathing bug if you work you way back up in the great hollow. I can't advance anymore, it's right where the lizard spawns.
Just got to the blacksmith for the first time. Still using my starting long sword. Should I buy the bastard sword? I'm working on a strength build.
I personally prefer the longsword moveset, but it's up to you. I think the Claymore has a similar moveset as the bastard sword and has better reach and power so I'd recommend that one instead. You can get the claymore already,Anybody? In DS2 I used a bastard sword for a while until getting my claymore.
This dragon remnant thing is bullshit. I had no idea what the hell it was and never saw it in the original dark souls, and it summons some guy with infinite magic spam that has no cooldown or anything? Dumbest bullshit I have seen. Didn't even tell me it was an invader because it was a white summon sign.
In case some weren't aware, pyromancy doesn't scale with int (or faith or any other stat) at all in this game. The only way to boost your pyromancy attack power is to upgrade your pyro glove, and to wear the Crown of Dusk (I forgot if the Bellowing Dragoncrest ring works for pyromancies in this one, I think it does but not sure).
Anybody? In DS2 I used a bastard sword for a while until getting my claymore.
I personally prefer the longsword moveset, but it's up to you. I think the Claymore has a similar moveset as the bastard sword and has better reach and power so I'd recommend that one instead. You can get the claymore already,on the drake bridge early on
You can also try the Claymore and the Balder Sword both are good weapons and Balder is a hidden gem of a sword. Or go easy mode and grab the Zwei
Why are people so try hard in Undead burg lol.
Been doing co op at level 20 ish. And ran into a guy with Gold tracer, poison knives and dung pie. Brah do you really need all that to kill someone who is fighting their second boss?
Also ran into a Giant dad. 90% sure that one is a cheater. Can you even get that set up rolling around level 20ish and not fat roll?
Hmmm he doesn't seem to be selling those, and I need a better weapon to fight the big asshole in the church. I have shards to upgrade but don't know if shards are better spent on bastard or long.
Just buy them
I thought I was used to slow weapons but I picked up the Gravelord Great Sword again and WOO boy slow ass weapons are SLOW and DIFFICULTI'm playing with the Great Club because quick dex weapons are easy mode. Slow weapons increase the difficulty of the game by about 200% if I'm being honest, or perhaps I'm just not used to them. Getting to Anor Londo was quite the challenge, but I like it this way.
User experience. I know I use sleep mode with the Switch a lot. Having to restart everything I wake it, would seem like a poor user experience. It's already annoying me with the PS4.What does being portable have to do with the online component?
User experience. I know I use sleep mode with the Switch a lot. Having to restart everything I wake it, would seem like a poor user experience. It's already annoying me with the PS4.
Depends on if you want to access specific covenant items and such. YMy estus is at +4. Is it worth killingthe 2 npc's at the warp points (spider lady sister and npc at ando lando) for additional estus as I won't be able to use the bonfire from there?
I think I know why the Switch version has been delayed. They're gonna have to do something how the persistent online works with sleep mode for a portable system
This is my biggest beef Souls games. They weren't designed with sleep modes in mind.
I think it's pretty fair all things considered. It takes a lot of practice and/or preparation to deal with, but it's not bad. Manus is meant to be one of the most difficult PVE encounters in the game and a major lore character. I have a much bigger problem with the crazy tracking on DS2 enemies and the use of unnatural delayed attacks in DS3 (I love both games btw, but those games I think are much more representative of them drinking the prepare to die kool-aid).I don't know if anyone else feels this way, but having a boss with a combo-attack like Manus really rubs me the wrong way. It just feels, I dunno... self-indulgent? In a game that otherwise is pretty fair and subdued. Like the game is hard, but it never rubs it in your face like it does with that attack.
Like in a character action game like Bayonetta or something it would be cool because the player can pull something like that off. But here it feels like the devs got high on the whole "prepare to die" thing and wanted to show off.
Why are people so try hard in Undead burg lol.
Been doing co op at level 20 ish. And ran into a guy with Gold tracer, poison knives and dung pie. Brah do you really need all that to kill someone who is fighting their second boss?
Also ran into a Giant dad. 90% sure that one is a cheater. Can you even get that set up rolling around level 20ish and not fat roll?
I think it's pretty fair all things considered. It takes a lot of practice and/or preparation to deal with, but it's not bad. Manus is meant to be one of the most difficult PVE encounters in the game and a major lore character. I have a much bigger problem with the crazy tracking on DS2 enemies and the use of unnatural delayed attacks in DS3 (I love both games btw, but those games I think are much more representative of them drinking the prepare to die kool-aid).
Eh, it's never been a problem for me. My favorite build for souls is Zwei+15 and Silver Knight Shield with medium armor/mid-roll, so I usually just block and whomp. Have to pump the block button between swings to regen enough stamina to not get crushed, but otherwise it's a viable strategy. I've played builds based on every class though, and the only one I ever remember having trouble with was actually a sorcerer because of cast times. My SL1 run went fine against him as well...Four Kings was way harder for some reason on that character. Dunno, guess I'm just weird. To each their own I suppose.Manus feels like a DS3 or Bloodborne boss forced into DS1 (fitting, since he's basically Cleric Beast in design). By which I mean he feels waaaay too fuckin fast to deal with as a clunky DS1 dudebro who controls like a tank. Artorias got close to the edge with this, but felt just fair enough to deal with since even at mid-roll you can dodge his attacks. Here it just feels like a tossup.
Also Sif is absolutely useless in that fight. It's cool that they have him there in terms of lore but you'd think after fighting him as an adult he'd be able to do literally anything other than just stand there and take hits as a pup.
Between this and Shadow of the Colossus it just bugs me. Games that weren't designed to cut through all that with their visual design (God of War/HZD etc) suddenly having all this detail it just becomes messy.
I'd say the Greataxes. Demon's Greataxe and Dragonking Greataxe. They are slow, don't have much range, and are even slower if you don't land a hit.What's the most unwieldy STR weapon on this game? The clunkiest/slowest to use. Smough's hammer? Dragon tooth?