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Predict Days Gone's Metacritic score

  • 59 or lower

    Votes: 12 1.3%
  • 60-69

    Votes: 18 1.9%
  • 70-79

    Votes: 358 37.6%
  • 80-89

    Votes: 549 57.7%
  • who needs TLoU anyway? (90 or higher)

    Votes: 13 1.4%

  • Total voters
    952
  • Poll closed .

Braaier

Banned
Oct 29, 2017
13,237
Sorry, it's been seven years since their last game. That doesn't mean they've been working on Days Gone for seven years straight lol. It's pretty well-known they were also working on some Vita projects that got shelved
Okay, thanks for the clarification. Sounds very similar to the situation with retro studios. Although retro may pass bend on that seven year figure if there is no game before metroid prime 4.
 

tulpa

Banned
Oct 28, 2017
3,878
Can you at least choose how to complete a mission? Such as choosing stealth, setting traps, or simply attacking.
Yeah for sure! That stuff is great. There's really only a few missions that lock you into a set path (there's some forced stealth missions and although you can use different routes and distract different guards etc. if you go too far off the path you get a game over).

The level of choice in the open world reminds me of MGSV. There's lots of traps and tools and systems for choosing how to approach different encounters. The groups of enemies fight each other and don't just group up on you so it's fun to lure a group of zombies over to an enemy camp and watch them get swarmed. There's definitely a lot of different ways you can approach the vast majority of the missions
 

Bundy

Banned
Oct 27, 2017
20,931
But if it is "only" a couple million is that good enough? The other poster I quoted said bend has been working on this for SEVEN years
Not really 7 years. They were pitching ideas and had an early version of a Vita game, if I remember correctly. And there were a 55-60 studio when the DG development started. They were Sony's smallest studio back then. And now look how good DG looks.
My guess is 5 million worldwide. Nice profit and good, yeah :)
 

tuxfool

Member
Oct 25, 2017
5,858
What? They've worked on this game for 7 years? That sounds like bs. That's the first time I've heard this, but I constantly hear how it's been 5 years since retro studios has released a game.

Well hopefully this game sells well so bend can get one more chance. Would love to see a new syphon filter
It's a "small" studio, making a large game.
 

ianpm31

Member
Oct 27, 2017
6,529
But if it is "only" a couple million is that good enough? The other poster I quoted said bend has been working on this for SEVEN years
I said this in a different thread but do you guys really think it will sell a "couple" million? Detroit sold over 2 million and that's from a niche genre and 78 MC. WWZ did over million in a week from a 60 MC. Days Gone should easily do 4-5 million bare minimum.
 

joe_zazen

Member
Oct 25, 2017
1,490
Could anyone explain what one of the reviews means by "this was not clearly the game we saw 1 year ago... things has been turned down.."?
What's different from the former trailers? The graphics?

The only thing I have heard being changed was the narrative and dialog choices. Usually these things get changed when faux reviews come in that are bad. They want stories that critics like because they get better scores. Maybe the original narrative was bad or it challenged the tastes of critics or it just wasn't mainstream enough.
 

ryseing

Bought courtside tickets just to read a book.
Member
Oct 25, 2017
12,546
For lovers
Not really 7 years. They were pitching ideas and had an early version of a Vita game, if I remember correctly.

The scuttlebutt is that they pitched Golden Abyss 2 and then pitched Infamous Vita, both of which had demos made. They then pitched a couple new IPs for Vita, then finally switched to PS4 to get something going.
 

Braaier

Banned
Oct 29, 2017
13,237
I said this in a different thread but do you guys really think it will sell a "couple" million? Detroit sold over 2 million and that's from a niche genre and 78 MC. WWZ did over million in a week from a 60 MC. Days Gone should easily do 4-5 million bare minimum.
I think it'll do more. I was just responding to the other poster, who clarified that he meant more than a couple million. 5 mil sounds like a fair number, but I wonder how many of those will be at discounted prices.
 

tulpa

Banned
Oct 28, 2017
3,878
Well, from another review it sounded like the game was trying to portray the protag as a good, but conflicted individual, but nope! Bashes zombie kid's brains in and sells woman into slavery!
Yeah they definitely try to paint him as ultimately a good person and it feels weird after how evil a lot of what he's done is. although I don't remember him selling anyone into slavery? he's definitely taken "bounties" for someone who runs arguably a slave camp though but he usually (mild spoilers)
ends up helping them to escape

and yeah, it's not just him, everyone kills the kids. there's things in the story that make that element feel very creepy and it's probably meant to be unsettling but yeah they might have crossed a bit of a line
 

Deleted member 48897

User requested account closure
Banned
Oct 22, 2018
13,623
If you feel guilt and bad emotions when killing video game enemies, why are you even playing video games let alone giving buying advice to people who like doing that?

well for one thing a majority of videogames don't let you do violent things to children for another I don't really buy the implication here that violence is necessary to drive a video game either
 

badnewsbeers

Member
Dec 10, 2017
430
Ontario, Canada
There is no "streak". They made some masterpieces, great games, good games, mediocre games. This one is just "good" made by one of their smallest teams. And as it looks like, it will sell millions. So I think they will be happy. No matter how you slice it, the average score is not bad and surely not a "disaster".

Good grief. It's barely 10% higher than anthem.
 

Hogendaz85

Member
Dec 6, 2017
2,821
I said this in a different thread but do you guys really think it will sell a "couple" million? Detroit sold over 2 million and that's from a niche genre and 78 MC. WWZ did over million in a week from a 60 MC. Days Gone should easily do 4-5 million bare minimum.
I agree the larger landscape of console owners who won't visit this site or have not idea what it is along with other enthusiast forums will still probably have a big interest in this game. Despite the reviews I feel like this is right up my alley.
 

Badgerst

Member
Oct 27, 2017
1,364
Glad I waited for reviews. Gonna hold off till on sale, even then, will depend on Dying Light 2 release. Can only do so much zombie killing.
 

Seganomics

Member
Oct 29, 2017
1,496
while they all cheered up a middling Horizon where the only outlier was USgamer who gave a 2,5/5 which was what i thought of the game. means, it doesn´t matter, people can personally find a 9/10 game a 6 and a 6/10 game a 9. same with BOTW, was hailed as the second coming of video games and i was bored after 10 hours and couldn´t understand all the raving.

reviews really don´t matter in the grand scheme, it comes to personal preference. i don´t know what these outlets expected of the game but for me it seems many just didn´t like the premise or the protagonist and knocked the game for that. the technical issues don´t matter there were many technically worse games this generation that scored good.

this is why "where can i cancel my preorder" after the game got no 90 MC is sad and laughable. people will miss on MANY good games with that attitude. and that is an advice i can give after 30 years of video games.

The poster I responded to suggested that Days Gone got a rough ride with GameSpot because the reviewer had an agenda. This ignores not just the overall content of her article but the exhaustive list of issues that other reviewers had with the game too.

I know we can all enjoy games that don't rate high with reviewers, I don't doubt people will have fun with Days Gone. It will no doubt sell well. That wasn't my point.
 

joe_zazen

Member
Oct 25, 2017
1,490
It feels pretty disingenuous to read the paragraphs and not think it's more a criticism of not having much player choice.

Lets be honest, AAA videogames are about killing, and lots of it. They may exist, but I cannot think of any AAA game not based around killing. There is no choice in these games when it comes to progression.
 

BobLablow

Member
Apr 18, 2018
2,497
Watching Twitch streams of it, and it looks better than my first impressions, but still highly repetitive and paint by the numbers.

Will easily be a $15/$20 game for Black Friday.
 
Oct 27, 2017
4,773
Remember when this, Crackdown 3 and Anthem were all supposed to launch on the same day? That would have been one hell of a day for reviews. I guess in the end Days Gone won by being ok.
 
Oct 25, 2017
4,158
Some of you really need to stop with the "closure" stuff ;) They just released a 7/10 game (which is good), developed by a small AAA team and as it looks like (seeing Benji's tweets and some data I got from a retailer here in my country) it will sell a couple of millions. It's all good :)

Are you talking about drive club?
 

ket

Member
Jul 27, 2018
12,978
Yeah for sure! That stuff is great. There's really only a few missions that lock you into a set path (there's some forced stealth missions and although you can use different routes and distract different guards etc. if you go too far off the path you get a game over).

The level of choice in the open world reminds me of MGSV. There's lots of traps and tools and systems for choosing how to approach different encounters. The groups of enemies fight each other and don't just group up on you so it's fun to lure a group of zombies over to an enemy camp and watch them get swarmed. There's definitely a lot of different ways you can approach the vast majority of the missions

Ok that's good to know!
 

Bundy

Banned
Oct 27, 2017
20,931
The scuttlebutt is that they pitched Golden Abyss 2 and then pitched Infamous Vita, both of which had demos made. They then pitched a couple new IPs for Vita, then finally switched to PS4 to get something going.
Even tho it would have been for a handheld.... I want more Infamous ;(
Good grief. It's barely 10% higher than anthem.
Yeah around 14 points below DG, but still... ;) And Anthem is a way waaaay bigger game.
 

Carnby

Member
Oct 25, 2017
12,238
Yeah for sure! That stuff is great. There's really only a few missions that lock you into a set path (there's some forced stealth missions and although you can use different routes and distract different guards etc. if you go too far off the path you get a game over).

The level of choice in the open world reminds me of MGSV. There's lots of traps and tools and systems for choosing how to approach different encounters. The groups of enemies fight each other and don't just group up on you so it's fun to lure a group of zombies over to an enemy camp and watch them get swarmed. There's definitely a lot of different ways you can approach the vast majority of the missions

This sounds awesome. Thanks for answering my question.
 

Deleted member 18161

user requested account closure
Banned
Oct 27, 2017
4,805
Clicked to the last page of the thread. Control F'ed for "Breath of the Wild" or "BotW". Was not disappointed lol...

Happens every time a big exclusive from Sony or MS comes out and underperforms reviews wise. The poor fucking game gets it every time haha.

Days Gone looks good to me personally. I'm from the old school where a 7/10 is still a good (but not great) game so I'll get it when it's drops in price.

The ACG review was a good watch.
 

ThaNotoriousSOD

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
802
Do you guys think Bend is in danger at all? I really really really hope not, I'm just asking out of genuine concern after seeing some studios I really like get killed off or divorced from Sony after not meeting expectations. (zipper, evolution, ready at dawn, Lightbox).
 

Bundy

Banned
Oct 27, 2017
20,931
Do you guys think Bend is in danger at all? I really really really hope not, I'm just asking out of genuine concern after seeing some studios I really like get killed off or divorced from Sony after not meeting expectations. (zipper, evolution, ready at dawn, Lightbox).
Some of you really need to stop with the "closure" stuff ;) They just released a 7/10 game (which is good), developed by a small AAA team and as it looks like (seeing Benji's tweets and some data I got from a retailer here in my country) it will sell a couple of millions. It's all good :)
See my post above. Not at all. They will be fine. More than fine actually :)
 

KushalaDaora

Member
Oct 27, 2017
7,838
Tbh there isn't anything inherently wrong with evesdropping missions as long as the shit being evesdropped is actually interesting. If it isn't it's effectively just moving a dot near another dot without getting too close until the game decides you've done it long enough (assassin's creed). Hell, RDR2's endless missions that consist of just travelling while conversing with another character isn't exactly the height of gameplay. But it works because the stuff you're hearing is at least vaguely interesting.

Until I play days gone I won't know what type of evesdropping mission it is though, I'll be finding out on Friday I guess.

I might be misunderstanding you, but I'm thinking of AC mission where the game drops you into heavily fortified place and you need to stay near target "circle" to eavesdrop. The problem is the game want you to keep up with the moving "circle" all while avoiding guards, get caught and you fail the mission immediately. I recall nearly giving up on Black Flag because I get stuck on one such mission.

In the Kotaku review apparently the eavesdropping mission is designed just like that, you can't get caught at all or you immediately fail the mission.

They're all solid, with the exception of frequent, bafflingly bad stealth missions where you must spy on government researchers, staying close enough to eavesdrop while avoiding their armed escorts. Stealth in Days Gone is basic to the point of hilarity—crouch in a bush up to Deacon's neck and every character will treat you as invisible—but these missions frustrate by making guards invincible, and by arbitrarily restricting you from using rocks to distract them. Get spotted once, and you have to restart them.
 

tulpa

Banned
Oct 28, 2017
3,878
In the Kotaku review apparently the eavesdropping mission is designed just like that, you can't get caught at all or you immediately fail the mission.
Yup! Although I don't get what they're saying about rocks. You can definitely distract all the NERO people with rocks. I thought the missions were fairly easy and kind of interesting because they're basically going into a bit more of the Sci-Fi elements of the game.
 

jroc74

Member
Oct 27, 2017
28,999
I hope Sony doesn't close Bend Studio. This is their first big game, I hope they learn from their mistakes and try again on PS5
I'm surprised I have seen this type of post more than once....And the game haven't even launched yet.

Can we at least have a couple of months go by first to at least see if it sells...lol.
 

Hucast

alt account
Banned
Mar 25, 2019
3,598
Do you guys think Bend is in danger at all? I really really really hope not, I'm just asking out of genuine concern after seeing some studios I really like get killed off or divorced from Sony after not meeting expectations. (zipper, evolution, ready at dawn, Lightbox).
I hope not but sadly I think yes. It isnt just about money in cases like this. Game was in development for way too long.
 

Qwark

Member
Oct 27, 2017
8,032
And has a twitter handle called PS4 trophies. What else can we expect but great admiration and biased from someone who is aptly named said exclusive game's platform.
He writes trophy guides for the PS4 platform, his twitter handle is fine. Stop focusing on that, there's better arguments to be made.