Managing turrets with engie is a lot of fun lol.
This is a cool game. I like how it has a bit more structure than your typical VS-like, with the "do one floor than hit the drop pod" breaking up the stages and supporting the mining aspect of the game. Early on it is definitely tough, with enemies regularly outmatching you while you work on upgrades.
One thing I'm not a huge fan of is "get a weapon to level 12" mission to unlock overclocks, because it feels like doing a hampered run while you are getting it. I never like the feeling of "oh I wouldn't have been able to beat this anyways I just need to upgrade" in roguelikes.
The presentation is so great though, if you are a DRG fan you will be right at home, and it's surprising how many inspired mechanics from that game just… work here too. Finding minerals, the drop pod exit, swarms, bosses, it's great. Their roadmap looks pretty good too.
I'd love for them to figure out multiplayer, but I get that's kinda tough for these kinds of games. VS has the whole alternating upgrades that works pretty well. Then again the whole premise of the game is you are going it alone so they might just Keep it that way.