I didn't, and I ravenously consumed every scrap of Breath of the Wild.
I know saying "it felt like DLC" is looked down upon, but really, I just couldn't shake that vibe the entire time, no matter how hard I tried. Did I have fun? Yes, sometimes extremely so!
But it really felt like a layer of paint and some new mechanics over a fundamentally familiar experience. And what also stuck in my craw was how they didn't really leverage that significantly either: it's clear to the player that this is the same hyrule, some years later, but at times it is as if the entire nation was frozen in time until the day before TotK took place. And major developments go completely ignored or only cursorily acknowledged.
Now that kind of continuity has never been Nintendo's bag, but it's just another reason why using the same map again carried pitfalls.
Like, it felt very "gamey" in the way that something like Minecraft does, for lots of reasons. Even as I enjoyed my time with it, I felt also like the grasp of my interest was constantly struggling for something to hold onto. Eventually I just sorta slipped off entirely.