-720p in both modes, visual settings are identical, still no AA.
-docked is usually 10-20FPS faster than Wii U, still dips below 60FPS at the same stress points.
-undocked performance is better than Wii U but not as good as docked
-720p in both modes, visual settings are identical, still no AA.
-docked is usually 10-20FPS faster than Wii U, still dips below 60FPS at the same stress points.
-undocked performance is better than Wii U but not as good as docked
why are you glad its just 720p docked?Glad it's 720p in both modes as I cannot stand upscaling in handheld.
Yeah, it seems like a great port only in handheld mode to me, even with the frame rate dips.This is a not good port in my opinion. 720p with no AA is unacceptable and it's still not locked at 60 fps. At least you can play it on the go which is a great plus.
720p without aa is not even remotely acceptable if the portable mode can do the same with a 5-10 fps drop.That's okay. As talked by John, the alpha effects could probably killed the framerate at higher resolutions, so 720p is acceptable.
sorry but these specs in 2018 is really bad, i know handheld yadda yadda but no, this is not enough and really awful on the technical side
This is a not good port in my opinion. 720p with no AA is unacceptable and it's still not locked at 60 fps. At least you can play it on the go which is a great plus.
Yeah, I wonder if this was just due to budget/time constraints. I would've liked a higher resolution mode that had the same performance as handheld mode. Or at least some nice AA docked if anything higher than 720p were impossible.720p without aa is not even remotely acceptable if the portable mode can do the same with a 5-10 fps drop.
if the alpha effects are causing a problem then a bizarre unthinkable option would be to lower them instead of having a game run run poorly and at extremely low settings.
Did they sort out most of the bugs? I haven't checked in a while.
It's an improved port over the original. So not sure why would someone would call it a bad port.
If you wanted more improvements sure, then it could make you dissapointed. But the port shouldnt be considered bad because you expected more.
You guys fully ignoring the actual constraints of the hardware not playing nice with the games themselves and putting the blame on the porting effort can't be serious right now.
Saying "shitty/barebones/bad port" implies more could have been done when that's not really the case keeping the games how they are.
How do you know it was a minimal effort ? Porting these game to the Switch/Tegra architecture from WiiU might not be as easy as you think.Seems like minimal effort was put into this port and yet they want to charge full price? The fuck outta here.
How do you trigger a crash? I've replayed Bayo 2 on Wii U and never ran into such issues nor have I on Switch. What are people doing that cause crashes?The bugs are still there, i managed to play the prologue and nothing more, there are still a lot of crashes.
I believe they are referring to Cemu crashes.How do you trigger a crash? I've replayed Bayo 2 on Wii U and never ran into such issues nor have I on Switch. What are people doing that cause crashes?