You can really tell who's watched the video in this thread.
Lockhart isn't for me, but I think it's really good idea.
Lockhart isn't for me, but I think it's really good idea.
No need to create a dedicated handheld or portable, when streaming can be used with mobile and tablets.Could Lockhart be a portable or handheld? Streaming tech is still young and it would be nice to have local hardware to take on the go.
I rarely expect people here to read a one page article, let alone watch a 26 minute video.People just need to watch the video yikes.
An essential performance match between a theoretical 1440p Lockhart and a theoretical 2160p PS5 system shows that the concept can work. If Microsoft's job is to set a new baseline for console features as fast and as cheap as possible Lockhart is a solid idea.
im expecting a ps5 game to look much much better tbh. 9-13TF ,the baseline would be greater than 4tf.This is the exact situation I'm imagining.
All the extra TFlops of the XSX will be used to run the same Lockhart game but in 4K/60fps as the 1080P/30fps Lockhart.
This also makes me wonder what a PS5 checkboard/30Fps game would look like against the XSX.
In my defence I've seen all the reaction before I was just trying to get ahead of the curve and hopefully provide context on page 1 so that casual readers aren't just reading the negative press lol šReally interesting seeing the comments made minutes after posting the thread when the video itself is 26 minutes long. Is everything just a reaction to titles now? Not even to an extract in the OP?
On topic, the video was pretty interesting. Yes it was testing older games, but it was also using older hardware. I think even 4 years from now Lockhart shouldn't have a problem running games at 1080 30, especially if dynamic resolution is being used.
This is a console clearly aimed for the crowd who isn't upgrading to 4K, or has no plans to.
As I said in another post I get it...but I just don't see that huge of a market...if games are going to be cross gen for awhile then why upgrade to Lockhart at all? Any success depends on when it launches and the price....and price of PS5...You're asking who a cheaper next gen console with Game Pass is for? Pretty much your average Family who wants more bang for their buck and save as much as possible while still pleasing their kids.
Because Lockhart will be the newest and cheapest option for next gen. Not everybody got a Xbox One or PS4. Access to Game Pass will be more persuasive at the beginning of a generation.As I said in another post I get it...but I just don't see that huge of a market...if games are going to be cross gen for awhile then why upgrade to Lockhart at all? Any success depends on when it launches and the price....and price of PS5...
Agreed. 4TF has no place in 2020.No. if the idea is to run 4k games at 1080p then surely a 3 tflops gpu would do. but it never works like that in console space.
with consoles, devs arent starting with a 3 tflops benchmark and leaving the rest of the 9 tflops just for pixel pushing. thats just wishful thinking. most games next gen will be 1440p-4kcb anyway. devs will do everything in their power to push graphical effects over pixels. so what happens to a port of a 1440p game that now needs to run on a console 1/3rd as powerful?
the switch is a great example of this. if you want to run games at ridiculously low resolutions with half of the effects missing then sure lcokhart is your console.
Believe it or not people are still going out and buying Playstation 4s for $250+ right now.As I said in another post I get it...but I just don't see that huge of a market...if games are going to be cross gen for awhile then why upgrade to Lockhart at all? Any success depends on when it launches and the price....and price of PS5...
Wait, it would be weaker than the PS4 Pro????
Are they planning a $249 price point or what
Wait, it would be weaker than the PS4 Pro????
Are they planning a $249 price point or what
Navi is more efficient than Polaris, it's not 1:1.Wait, it would be weaker than the PS4 Pro????
Are they planning a $249 price point or what
no, you can't fit a 4TF SoC in a mobile device. they already have Surface for that anywayCould Lockhart be a portable or handheld? Streaming tech is still young and it would be nice to have local hardware to take on the go.
This is why flops is such terrible measuring stick.Wait, it would be weaker than the PS4 Pro????
Are they planning a $249 price point or what
Only chance of this being successful is where it lands with price...if not significantly cheaper than PS5 this thing is not gonna be a hit...People are buying ps4s still because it hit a cheap price and has a massive library of titles (and exclusives)...as awesome as game pass is...I think there is a lot of assumption here that the "general public" who will get a cheaper next gen console will then shell out the money for a premium monthly/yearly game pass...Believe it or not people are still going out and buying Playstation 4s for $250+ right now.
Not everyone will want to buy a $500-600 console this holiday. If Microsoft is dangling a console with next-gen features like SSD and RT for $50 more than Last-Gen this Holiday I suspect it will be a tempting offering.
If MS plans to have unified library anyway, I really dont understand the point of Lockhart. They can just tell people to buy Xbone X right?
Video is using current gen games...there is no way to know for sure how well a game made for a higher spec next gen machine will for sure be able to scale...look at this gen..the S (and original one) struggles considerably in a number of games compared to the X...It is astonishing how many people clearly either didn't watch the video, simply cannot understand the data presented or blissfully ignore the multiple posts of people summarizing the video in detail.
How does this happen every. single. time. If you want to engage with the topic, then actually figure out what we're talking about.
im expecting a ps5 game to look much much better tbh. 9-13TF ,the baseline would be greater than 4tf.
I'll say it again : Lockhart is Microsoft solution for bringing xCloud to the Scarlett generation without impacting the Xbox Series X production
You don't need a 12TF GPU to run a game in the cloud and stream it in 720p-1080p
Richard: "There is a window of scalability that could work."
ERA first responders: "Doubt." "The answer is no." "Not sure who Lockhart is for."
Really embarrassing, friends.
This x1000. Assuming PS5 is 9.2 TF and lockhart is 4TF, would we be looking at the games being designed for Lockhart at 1080p, and then the other consoles get resolutions bumps bumps only? That would suck.Navi is more efficient than Polaris, it's not 1:1.
The underlying issue with Lockhart is baseline spec. Would developers build games fully for the 12TF XSX and scale down? Or would developers build for the lowest common denominator and scale up?
The former? Great. The latter? You've effectively capped "next-gen" to the capabilities of a 4TF machine. That's the problem.
That nobody will buy? lolThis is actually a really smart idea I hadn't thought of before.
Now that I'm thinking about it, I'm on your side. This is a console that a bunch of people will use for next gen, but nobody will buy.
This x1000. Assuming PS5 is 9.2 TF and lockhart is 4TF, would we be looking at the games being designed for Lockhart at 1080p, and then the other consoles get resolutions bumps bumps only? That would suck.
Alot like how PS4 exclusives today with CB 4K(TLOU2, GT Sport, Horizon etc) look better than what you find on the One X. The Xbox One at 1.2TF is the ball and chain in that regard, while the baseline for the PS4 PRO is a 1.84TF PS4.Right, by having Lockhart you could get into a position where your average PS5 game could look better than the XSX even with higher specs. And PS5 exclusives could be full on crazy compared to XSX if they lower the resolution and do 30fps.
Richard: "There is a window of scalability that could work."
ERA first responders: "Doubt." "The answer is no." "Not sure who Lockhart is for."
Really embarrassing, friends.
The Xbox One also has DDR3 memory running at a much slower speed, with much less overall bandwidth, than the base PS4. ITS NOT JUST GPU.Alot like how PS4 exclusives today with CB 4K(TLOU2, GT Sport, Horizon etc) look better than what you find on the One X. The Xbox One at 1.2TF is the ball and chain in that regard, while the baseline for the PS4 PRO is a 1.84TF PS4.
The baseline limits exclusives.
Yet... we still find people disagreeing with what we have known since 2017.
Alot like how PS4 exclusives today with CB 4K(TLOU2, GT Sport, Horizon etc) look better than what you find on the One X.
Red Dead isn't good looking, the character models are low poly. Nice effects and filters though.Do any of those games look better than RDR2 on Xbox One X? I'm not sure they do tbh...
Maybe TLOU2, but we've only seen demo's of that so far...
exactly and all this hinders the One X. Now Lockhart will do the same.The Xbox One also has DDR3 memory running at a much slower speed, with much less overall bandwidth, than the base PS4. ITS NOT JUST GPU.
uh huh ok pal
...no. The entire point of Lockhart is its ONLY weaker in the GPU, NOT in the other stuff. Thats what the entire conversation is about.exactly and all this hinders the One X. Now Lockhart will do the same.