Err thats kind of my point.
The posters metrics for telling engines is broken by those 2 games as both are using UE3. But the differences between them pass the posters metrics 100% which would imply that from sight MK11 must be UE4?
Ohh someone already said it better:
Exactly.
There are few telltales of engines these days and people who claim to be able to tell engines just by looking at a game are either very very very very skilled or lying.
Looking at CODMW and saying I dont "see" how this is a new engine....isnt really saying anything when one cant really see differences in engines in general.
The poster can say they dislike the artstyle and/or direction which is fair....but to say
"ohh this is the same shit, i can see no new engine"...then go on to claim their "expertise" at identifying engines by sight is from looking at geometry and lighting effects used.
Which im sure youll agree is ridiculous......but just to add insult to injury so to say...this COD compared to Infinite Warfare has much better geometry being that its all photogrammetry and much better lighting with a large percentage of lights in the game being volumetric which were
jasius metrics for sight identification of engines in the first place.
I get so confused sometimes by what people post when they just need to be negative.