TL:DW
- Video features Alex Aniel (
cvxfreak )
Resident Evil 4:
- Docked: 900p. Portable 600p.
- No gyro controls
- Switch version employs mip-maps. (Not in any other version)
- Targets 60 FPS.
- Docked stays there pretty often but drops to low 50's in battles/bosses.
- Portable still has some slowdowns but performance is better than Docked.
- John mentions he would have preferred a 30 FPS lock.
Resident Evil Remake:
- Loading times are much longer and you see black screen for 5, 10 seconds after the door animation finishes.
- Docked: 1080p. Portable: 720p (?)
- Some Bad frame pacing (Same as PS4) and occasionally some scenes drop a few frames.
Resident Evil Zero:
- Loading times are longer than the door animations and unlike REmake, the animations pauses mid-way to let it finish.