Fine video, cannot wait to see next episodes.
It's nice that they moved to raycasted far distance shadows on planets, should be quite efficient and scalable. (and quite bit less artifact free than shadow maps.)
I wonder if they will incorporate some of the large objects or man made structures into the height map in future.
It's nice that they moved to raycasted far distance shadows on planets, should be quite efficient and scalable. (and quite bit less artifact free than shadow maps.)
I wonder if they will incorporate some of the large objects or man made structures into the height map in future.