Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it? Alex reckons that it all depends on *which* type of motion blur...
Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it? Alex reckons that it all depends on *which* type of motion blur...
Now I can finally shut up about it!
They completely toned down the obmb in infinite warfare I think between beta an dfull game... which made me sad. I have yet to give it a try though really.Thank you for this Dictator :D
Doom, Cry Engine games and recent COD games (especially Infinite Warfare) have some of my favourite implementation of OBM.
In general I turn it off unless I know the game has well-implemented per-object motion blur. I tend to dislike camera motion blur in most games and turn it off for performance.will watch later so i can have a better understanding. but as i now and what i know of motion blur, that shit gets turned off in every single game that gives me the option.
Yep, exactly my problem. In most games I instantly turn it off now and I have little to no problems anymore.
Games are different because you control the camera
It seriously reminds me of the Geforce 3 days when anti-aliasing was starting to become reasonable (performance-wise) to use and the vocal number of people who refused to use it because if they weren't seeing every single pixel, they weren't getting a complete image. What a load of shit that was. Motion blur is crucial to delivering a smooth experience for the eyes just as much as anti-aliasing is.
Oh, and this too. We already have too much blur as it is.TSM said:LCD as a technology has a large inherent motion blur. Adding more seems redundant. It'd make more sense after we have a display technology that is already motion blur free.
There's no eye-brain-hand-camera feedback loop in non-interactive content.
This video also reminds me of how terrible the motion blur was in Halo 3, which was literally just the same imaged copied and pasted like how it looks when a Windows 95 computer crashes.
It's tricky, because a lot of people are completely unaffected by it, and empathy is... well lets just leave that there.I don't get MS from MB, but it's not that hard of a concept to grasp that multiple 180s in a shooter like DOOM 4 might make someone's head spin with heavy OMB.
Then you should buy postage stamp sized screens. Your games will look amaaaaazing.
Then you should buy postage stamp sized screens. Your games will look amaaaaazing.
I actually thought the motion blur in God of War wasn't strong enough. Santa Monica had a hand in developing The Order: 1886 so I was hoping they would have used what they used there. The Order: 1886 is the high bar for motion blur this gen, really fantastic.I hated the motion blur implementation in God of War, in addition to the CB rendering it just totally ruined any detail in motion.
But on the flipside I absolutely love it in Shadow of the Colossus, where it really brings depth to all that foliage.