He didn't know this. I thought he was right and then I looked it up. Turns out I had forgotten as well.
Hmmmm, how does that work? I'm not following how the 6TF GPU was delivering "only" 3TF of performance?
Is this specific to BC mode for legacy 360 games? If so, that's not really what I'm looking for. I want to know how the Series S will run current-gen games.
Turns out that this isn't true, and I think you might be misremembering things here. I certainly did.
Doesnt change the history - Playstation was back compatible from get go. Xbox was not. End of story don't make it bigger than it is.
I'm kinda worried that Xbox didn't show pretty much any new games working on the series X and in the games like hitman the performance was struggling to keep 60fps around the outside area for a game that's old already.
I'm kinda worried that Xbox didn't show pretty much any new games working on the series X and in the games like hitman the performance was struggling to keep 60fps around the outside area for a game that's old already.
These games aren't enhanced at all. These are just raw BC games. No reason to worry about performance. It's got the best console hardware on the market.I'm kinda worried that Xbox didn't show pretty much any new games working on the series X and in the games like hitman the performance was struggling to keep 60fps around the outside area for a game that's old already.
yeah of course.Will you be this concerned when Hitman BC on PS5 doesn't hit 60 fps consistently too?
Guess it depends on how it is being done. If it is software emulation then there is overhead involved. I don't know though. I thought the architectures were kind of the same but there might be some special purpose hardware that is being emulated here. Clearly given the raw specs a native port would be locked but it's also not far off from a 60 lock anyways (from watching the footage).Hm isn't it somewhat disappointing that it isn't a locked 60 on games like sekiro ? Would have thought it be able to do that
I'm kinda worried that Xbox didn't show pretty much any new games working on the series X and in the games like hitman the performance was struggling to keep 60fps around the outside area for a game that's old already.
What the heck are you talking about? There is no patch that disable PS2 hardwareAnd then it wasn't (PS3 to PS4) and they removed it (Second batch of PS3s with no PS2 EE inside) and then they actively went out of their way to disable it (Patches to the PS3 OS that disabled the PS2 hardware).
I'm a bit disappointed that a bunch of situations dip below 60fps, which probably means it'll be worse on PS5. I ordered PS5 mainly to go through my PS4 games, especially MHW..... Well, good on MS to set proper expectations early.
Let me tell you about this amazing thing called Game Pass.....All of a sudden I am regretting that most of my 3rd party console games are on PS4.
BC games are working in legacy mode – console is using all its power, but not architecture benefits. It's a VERY big deal in terms of perfomanceI'm kinda worried that Xbox didn't show pretty much any new games working on the series X and in the games like hitman the performance was struggling to keep 60fps around the outside area for a game that's old already.
And then it wasn't (PS3 to PS4) and they removed it (Second batch of PS3s with no PS2 EE inside) and then they actively went out of their way to disable it (Patches to the PS3 OS that disabled the PS2 hardware).
"That, and I was at a Gran Turismo event recently where they had PS1, PS2, PS3 and PS4 games, and the PS1 and the PS2 games, they looked ancient, like why would anybody play this?"
And then it wasn't (PS3 to PS4) and they removed it (Second batch of PS3s with no PS2 EE inside) and then they actively went out of their way to disable it (Patches to the PS3 OS that disabled the PS2 hardware).
please say sikeThis is a bit sobering, seeing next gen still struggle to hit a locked 60 on current gen games. My expectations for next gen have been appropriately adjusted.
This has completely taken the Series S out of the equation for me, though.
I guess at this point I am not too surprised at them not showing series x games, because if not all of those are likely still in development even if they are close to being done. Some developers could put up builds for press to test now but that seems like it would be more work than it is worth given how close we likely are to final builds.I'm kinda worried that Xbox didn't show pretty much any new games working on the series X and in the games like hitman the performance was struggling to keep 60fps around the outside area for a game that's old already.
Inventing a person would imply that I'm lying, making up stuff. Is that what you're getting at here?
Hold on a minute, didn't you just accuse me of inventing people for argument sake. What exactly are you doing here?You said: " your average consumer who plays a couple of games each year, I'm not sure if it's worth much. "
I'm saying, I know plenty of "average consumers", and to them, it actually DOES matter and is actually one of the big reasons why they're buying the console instead of the PS5.
Further clarifying my opinion doesn't equate to moving goal post. COD and FIFA are some of the biggest franchises, these games have a lot of casual fans that stick with what they know best.You doubled down when someone posited otherwise saying "I'm talking about your average CoD and FIFA player". So again, moving a goal post because now to you it's not just the "average consumer" that doesn't care, it's "the average consumer that only plays CoD and FIFA and the latest GAAS".
Okay. I don't see a reason to argue against this. Not sure why you though it was appropriate do suggest I was inventing/lying.I'm saying I know plenty of CoD and FIFA "average consumers" that in fact do value the efforts Microsoft has made here. Quite a lot.
How do you not see the contradiction in your post.You're inventing a person to suit your argument: "the 'average consumer' who doesn't play backwards compatible games", who of course wouldn't value it. It's your invented person.
You're not saying anything and are just pulling anecdotes from your bum.
It's unlocked on every system, though it's also receiving a next-gen update in the coming months. One way or the other, it's going to look and perform better than it does now.If I remember well, the performance mode on X1X ran with an unlocked framerate, targeting 60 fps but culminated to 35-50 fps in several locations (Novigrad, the swamp...). I guess this will be an easy locked 60 fps for Series X.
I guess at this point I am not too surprised at them not showing series x games, because if not all of those are likely still in development even if they are close to being done. Some developers could put up builds for press to test now but that seems like it would be more work than it is worth given how close we likely are to final builds.
As to the absence of locked 60 on the quality mode in hitman on series x, I hope it improves and it likely will as we have seen with back compat 360 games on xbox one.
Is this even legal?At some point, with the combination of doubling framerates and auto-HDR, I can see publishers pushing back against this. It seems like it deprives them of the lucrative revenue stream of endless remasters with each generation.
As the platform owner could Microsoft just start adding support for older games without publisher permission? Maybe a clause they could include in their publisher contracts going forward.
If a remaster comes out, boasting better textures, higher resolutions, etc, then people that love the game will buy it again no matter what. Watch how many people scoop up this Mass Effect trilogy remaster or whatever it is. We can all play that shit on our Series X or S...we won't though. We'll buy the new fancy.At some point, with the combination of doubling framerates and auto-HDR, I can see publishers pushing back against this. It seems like it deprives them of the lucrative revenue stream of endless remasters with each generation.
I'm going to be on Gamepass pretty soon, no question about that.Let me tell you about this amazing thing called Game Pass.....
That is a good point.I don't think people should get stuck on the Hitman performance dip. That game is both notorious and great to use for benchmarking. It pushes the CPU hard and the Series X has to brute force it without using any of the architecture's built in perks. We'll see how that level performs on Hitman 3 which will be a Series X game to compare.
Interesting, thanks. What about resolution improvements? I'm much more interested in resolution & HDR than FPS. For example, I won't touch Gears of War Judgement until it has a much better resolution. But 30 FPS would be just fine.
At some point, with the combination of doubling framerates and auto-HDR, I can see publishers pushing back against this. It seems like it deprives them of the lucrative revenue stream of endless remasters with each generation.
As the platform owner could Microsoft just start adding support for older games without publisher permission? Maybe a clause they could include in their publisher contracts going forward.
Which games did it struggle with?This is a bit sobering, seeing next gen still struggle to hit a locked 60 on current gen games. My expectations for next gen have been appropriately adjusted.
This has completely taken the Series S out of the equation for me, though.
Didn't CDPR announce a Witcher 3 patch coming to next gen consoles that would even add rest tracing? Or did i dream that?So I'll probably replay TW3 on Series X, then.
If I remember well, the performance mode on X1X ran with an unlocked framerate, targeting 60 fps but culminated to 35-50 fps in several locations (Novigrad, the swamp...). I guess this will be an easy locked 60 fps for Series X.
You weren't impressed with the One X?This is the first time I have ever been impressed with MS hardware
It's not like you can't change your mind. Set up some stock alerts for the Series X. I'm sure you could get one at or near launch. Personally, I had a PS5 preorder secured but I really wanted a Series X (mostly due to gamepass and the fact that my lack of a Xbox One gave me an instant set of new games to play) and when the Bethesda announcement was made I knew for sure Microsoft was serious about this gen, I canceled my PS5 preorder. I managed to get a Series X on preorder day but even if I missed it I know I could get one after the fact.They really should have shown this off before preorders went live for both ps5 and xbox, if i knew it would be this good i would have had a much harder choice in which one to get
Its like dropping a newer, bigger engine in an older car. It will run faster than with the old engine. But with half the cylinders disabled and the same transmission, it won't run as fast as it could.it's BC, not a port, it's unoptimized code, still a huge increase.
They will try to sell you on Ray Tracing.At some point, with the combination of doubling framerates and auto-HDR, I can see publishers pushing back against this. It seems like it deprives them of the lucrative revenue stream of endless remasters with each generation.
As the platform owner could Microsoft just start adding support for older games without publisher permission? Maybe a clause they could include in their publisher contracts going forward.
Are you genuinely suggesting that Digital Foundry of all places is not acting in good faith?So, to get your game featured next console release - make sure it does not perform great late in this release... (Make a game that never perform great and you will be featured for centuries... "Will it run C...")
If your game did 4k@60 you will not be shown unless they can speed up output to 4k@120 (but will input speed follow? will latency increase? Sounds like double and triple buffered games would be a natural target)
"Today the embargo lifts on backwards compability... however I am on a preview program for the moment so although hundreds of titles are available for testing it is far from the complete library" Rich Leadbetter
So did the embargo lift or not? The wording used sounds like they were only allowed to run the games included on the SSD... correct?
The line between investigative journalism and working in advertisements is fine...
- Guaranteed performance gains!
- No risk of finding that game that performs worse
- No risk of finding the game that crashes
- Games could even be patched to make them work better
- Is the Blu-ray of XSX even working?