What is it about ASW DLC characters that always looks off to me? The Motions themselves look good, but their implementation within things (Like that highly animated spin for the wallsplat kick) always look like they add things with timing that doesn't match what the original team did. Gogeta's shading looks all weird, he's tall and muscular in a way that looks a bit separate from the other models... And the lingering Camera angle on the explosion volley Is cooler in concept than execution. I feel like they put a lot of stuff into their DLC charas (quantity), but the overall polish always has multiple points where it feels like the DLC Team just isn't as spot on as the original developers (quality).
On his moves themselves, I generally like them. I kinda feel like the Dash-Punch that leads to an awkward advantage looks... unfinished? But maybe it's a mixup tool? The Kagebushin No Psylocke is cool, though I have to admit I wish it was even more nuts.
His supers half look like EX moves at times. Guess that works.