Yeah, Kotaku is a pretty obscure website, as is Forbes and NE°GAF where the info also appeared...That's sickening to hear.
However, I'd never heard of this as I'm sure most others hadn't.
Considering the spirit of the era, I find it pretty gross that this trial is still ongoing and gamers don't give a flying chimera fuck.
https://kotaku.com/5911353/japanese-game-developer-apparently-harassed-so-much-she-attempted-suicide
"The harassment did not stop. It got worse and worse until November 11 of that year when the woman sought medical help and was diagnosed with an anxiety disorder. And on December 10, the young employee took time off of work. She was depressed and dejected, and she took a large quantity of sleeping pills, antidepressants, and cold medicine in hopes of killing herself. The young woman slept for four days, but thankfully, she did not die.
Even after her mental and physical health improved and even after she finished rehabilitation, there were those at Capcom who apparently did everything possible to make sure she couldn't work, by insisting she had not recovered, suspending her, and ultimately dismissing the employee."
But this is different, right? Nothing has been proven! Why should we believe her? It's just the way it is over there in crazy Japan. Our actions won't make a difference. What's done is done. Right. Right?
Gross.
It sold 2.3M on those but Capcom was expecting 10M for some reason - probably because of Skyrim the year before.
Yeah, Kotaku is a pretty obscure website, as is Forbes and NE°GAF where the info also appeared...
The original release sold something like 1.4 million. Capcom's budget for the game was their highest ever and it didn't sell enough (2 million) to warrant a sequel in their eyes at the time. Don't know what they think of the added sales from Dark Arisen and PC port though.
I wasn't on Kotaku, nor used GAF back then. I already said I didn't even get the game when it first came out. I was still playing games back in 2012 as I have done all my life, but I was in my early 20's and between my stages of being knowledgable about the goings on. Ie between being a kid ad religiously reading magazines, and the last few years where I see video game websites every day.Yeah, Kotaku is a pretty obscure website, as is Forbes and NE°GAF where the info also appeared...
Perhaps sales from the remaster are going to be used as a test. Who knows. Think people got their hopes up as that was announced at the games 5th anniversary.Yeah this data seems to be dated in some way because, as you said, there's Dark Arisen, the PC Port, and then lets not forget the recent PS4/XB1 port. Sure, there may not be many sales for any of these platforms, but I feel like there's more to this story behind the scenes. Dragon's Dogma Online was an okay follow up for a pseudo MMO and Deep Down was sure looking like a follow-up, but I think it was all marred by something stifling development. Either way, would love a sequel although it seems less likely every passing day and really enjoyed returning for the PC port in 2015.
Yeah I find it weird. My aging PC can run the game at 1080/60 with most settings pretty high (maybe not maxed out, I can't recall).Seeing how well it performs on PC, it's pretty crazy that the remasters aren't 60fps.
I had forgotten about that. :( It's terrible. Has there been any news about that trial?Considering the spirit of the era, I find it pretty gross that this trial is still ongoing and gamers don't give a flying chimera fuck.
https://kotaku.com/5911353/japanese-game-developer-apparently-harassed-so-much-she-attempted-suicide
"The harassment did not stop. It got worse and worse until November 11 of that year when the woman sought medical help and was diagnosed with an anxiety disorder. And on December 10, the young employee took time off of work. She was depressed and dejected, and she took a large quantity of sleeping pills, antidepressants, and cold medicine in hopes of killing herself. The young woman slept for four days, but thankfully, she did not die.
Even after her mental and physical health improved and even after she finished rehabilitation, there were those at Capcom who apparently did everything possible to make sure she couldn't work, by insisting she had not recovered, suspending her, and ultimately dismissing the employee."
But this is different, right? Nothing has been proven! Why should we believe her? It's just the way it is over there in crazy Japan. Our actions won't make a difference. What's done is done. Right. Right?
Gross.
Both are very different.Monster Hunter World is the closest experience you will get in the coming months. If you liked DD, you ought to like MHW, and vice versa.
Person you responded to admitted to not hearing about the situation and admitted it was a horrible one, and this is your response?
So is your purpose to share awareness of those horrifying circumstances, or chastise people who are fans of the game and didn't know what was going on behind the scenes?
It absolutely does need to be talked about. I do wonder though, if back in 2012 gamers by large were less receptive to talking about such issues.
Considering the spirit of the era, I find it pretty gross that this trial is still ongoing and gamers don't give a flying chimera fuck.
https://kotaku.com/5911353/japanese-game-developer-apparently-harassed-so-much-she-attempted-suicide
"The harassment did not stop. It got worse and worse until November 11 of that year when the woman sought medical help and was diagnosed with an anxiety disorder. And on December 10, the young employee took time off of work. She was depressed and dejected, and she took a large quantity of sleeping pills, antidepressants, and cold medicine in hopes of killing herself. The young woman slept for four days, but thankfully, she did not die.
Even after her mental and physical health improved and even after she finished rehabilitation, there were those at Capcom who apparently did everything possible to make sure she couldn't work, by insisting she had not recovered, suspending her, and ultimately dismissing the employee."
But this is different, right? Nothing has been proven! Why should we believe her? It's just the way it is over there in crazy Japan. Our actions won't make a difference. What's done is done. Right. Right?
Gross.
I think so too. Capcom is too broke and will never put so much money in a game again.
They're not broke. They have enough money to greenlight a DD2. They're being risk averse.
If you sense snark in my tone, it's just a bit of desperation aimed at gamers 'en masse' and not at mikebison or any individual here. I'm not faulting anyone for liking the game, I heard it's a good game. That's not the point.
I posted my continued amazement/depression that nobody cared at the time, and nobody cares now, the response I get is "oh, nobody knew about that." or "oh yeah I remember reading that but forgot". As if I'm talking about something that happened on Venus in 1953. This is ongoing!
As for my response to 'most gamers hadn't heard of it'... it only takes one article or thread for the most minuscule "injustice" to blow up into headline news, so I'm sorry, but I just don't buy the idea that "oops, I guess we missed this one." Gamers had the chance to speak out and for the most part nobody did. Loot boxes I suppose are the greater evil. (Don't get defensive, I don't mean you think this to be true, dear reader.)
The information was clearly available among the most popular gaming news sites, non-gaming news sites, and message boards. So please forgive me if I've made it a habit of mine to remind people that this is an ongoing issue whenever talk of Dragon's Dogma pops up. I realize it's annoying. I realize it's probably futile. I just want people to be informed.
Any venom in my tone, I assure you, is a culmination of "I don't want to talk about this but I should" combined with severe sleep deprivation, a general sense of losing faith in humanity, and an overall terrible personality.
Great post, thank you for this.I'm not going to tell you it's wrong to feel as passionate as you do on the subject, but you have to understand that the amount of people who actively look behind the scenes of their video games is low, and there are far too many factors involved to boil the responses down as simply not caring. I myself didn't join a gaming forum until 3 years after that article was posted, and was far less interested in looking into things of that nature prior to doing so. I believe you shouldn't approach the topic with such hostility because it causes people to immediately shut down and go on the defensive rather than open up and discuss the subject at any sort of length. I would imagine this is because regardless of your intentions, your approach makes people feel like they should feel guilty for enjoying the game, rather than bringing attention to a serious issue in the games development.
Now, on the actual subject of what you bought up, it certainly does cause me to view one of my favorite games in a different light because I don't have as easy as a time separating the art from the artists like many are capable of, and the treatment of that particular employee was more than wrong, it was disgusting. Coupled with already some already problematic situations in the actual game, such as being able to romance the character Selene as if she was no different from any other NPC, or the portrayal of Aelinore, or the reoccurring issue of female Arisen's having variants of armor that are visually purely for titillation rather than any sort of effectiveness, paints a rather poor picture when it comes to how some people in charge of the games development feel about woman.
That said, I would imagine this is only a metaphorical drop in the bucket when it comes to the treatment of female developers in the Japanese game industry or male developers view on woman representation in Japanese video games due to some cultural differences (not that that excuses anything), and I am truly curious to see what the reaction might be in a forum like this if that particular segment of the industry went through what we are currently seeing with an industry like Hollywood.
hopefully if Deep Down comes out there still exists room for DD2.
Spending every night in the loving, musky, slightly damp embrace of Fournival is but a small price to pay for ready access to periapts close by the Ur-dragon stone.
I never followed Deep Down news all that closely, but I've always been confused by its relation to DD, or lack thereof. They're completely separate projects?
^ Some good ideas there. I'd totally revamp the affinity system myself. It was completely broken, impossible to control or predict
Let me clarify: if you knew the inner workings of that wonky system in advance, then sure, you could "predict" it (the Arisen's Bond made it easier). I also got the correct NPC in every case myself thanks to that. But without a guide or knowledge ahead of time, you could easily end up having some random NPC you just happened to interact with a lot as your "beloved", not to mention that forcing the player to have a romantic interest to begin with is pretty stupid.No, it wasn't. I got exactly who I wanted as my beloved in three separate playthroughs.
Can someone tell me if there is an "ennemy-lock" feature now? I hate it when I can't choose ton focus on a specific ennemy : it usually gets too chaotic for my tastes.