https://www.gamedeveloper.com/business/esa-org-won-t-cooperate-game-preservation
The Electronic Software Association continues to not have a hand in any efforts toward game preservation.
Last week, lawyer Steve Englund was asked about the possibility of allowing libraries to preserve legacy games. In response, he said there's currently "[no] combination of limitations [ESA members] would support to provide remote access."
In 2023, the Video Game History Foundation revealed 87 percent of games released pre-2010 were currently not preserved in any capacity. Attempts previously made by the Library of Congress were halted by the ESA, which said it'd rely on publishers to take care of those efforts themselves
Englund suggested working with Ivy League schools to set up remote access or some kind of scholarly application as an alternative. Even so, he paradoxically said that physical offices housing collections of games wouldn't entirely be satisfactory for him.
To him, the worst thing for a non-profit organization (or anywhere with an online archive) would be to put a preserved game with "few restrictions" online. That kind of remote access would be "insufficient progress" when it comes to preservation.
The only one on Englund's side was AACS attorney Mike Ayers. In his eyes, there should be "more substance" in combating the already-restrictive preservation rules.
"Anybody can have a mailing address," said Ayers. When it comes to just checking boxes as opposed to having anything verified, I would have concerns. [...] It's not clear [physical premises] will actually be effective."
During the hearing, other speakers were adamant that something needed to be done about game preservation and that both Englund and Ayers were missing the point.