Confirming a leak that surfaced earlier this week, Epic Games says that its upcoming Android release for Fortnite will not use Google Play as a distribution platform. Instead, phone users download an installer from Epic's website and install the game directly, bypassing Google's store completely. "Epic's goal is to bring its games directly to customers. We believe gamers will benefit from competition among software sources on Android," says Tim Sweeney. "Competition among services gives consumers lots of great choices and enables the best to succeed based on merit."
Is this just a way for Epic to keep the 30 per cent that Google would take if you were on Play?
Avoiding the 30 per cent "store tax" is a part of Epic's motivation. It's a high cost in a world where game developers' 70 per cent must cover all the cost of developing, operating, and supporting their games. And it's disproportionate to the cost of the services these stores perform, such as payment processing, download bandwidth, and customer service. We're intimately familiar with these costs from our experience operating Fortnite as a direct-to-customer service on PC and Mac.
https://www.eurogamer.net/articles/...e-on-android-doesnt-use-google-play-confirmed