"The rains have ceased, and we have been graced with another beautiful day. But you are not here to see it."
Yeah, it's a VERY hard pick. Between this, and Ardbert's "If you had the strength to take another step, could you do it?" line. I ultimately selected 5.0 due to the extreme feels with Emet and stuff. But both were some of the best writing Final Fantasy has ever had.
Definitely a hard choice, but there is something about that line at the end of 5.3 and seeing him in his OG form and the sadness in his voice that just absolutely wrecks me (even more than the Seto scene). Just typing up the line caused me to tear up a bit.
5.3 was awesome but all the shit with Ardbert towards the end in 5.0 was some heart stirring shit
Elidibus was a far more tragic character than Emet, making that climax hit a bit harder for me. 5.3 also had us vacating the First for good in a narrative sense, so it was more bittersweet all around. And finally G'raha's crossing over was just such a beautiful sequence. 5.3 was the superior conclusion imo.
5.0 ending is definitely my favourite moment in the entire game, dethroning 3.3 for me, but 5.3 was still utterly fantastic.
Emet-Selch essentially saving the WoL during Seat of Sacrifice was hype AF
The first one by far. Everything with the Exarch was just annoying in a game full of death fake outs.
The first one by far. Everything with the Exarch was just annoying in a game full of death fake outs.
My people.
My brothers.
My friends...
Stay strong. Keep the faith.
At duty's end, we will meet again. We will. We will...
The rains have ceased, and we have been blessed with another beautiful day.
But you are not here to see it...
That's one of the biggest problems with the game's writing. They want all the melodrama caused by a character's death, but they don't want to follow through with actually killing someone off. It's been a problem since Heavensward.
But again... This situation wasn't a fake out death... Did you just ignore literally all the dialogue?
The characters of the Crystarium were literally even sad... because they knew they couldn't see him again, not that he was dead, this isn't even just implied and left to the imagination, they outright state this.
I don't mean it just about the Exarch, I mean as a whole. They're constantly doing death fake outs.
That's one of the biggest problems with the game's writing. They want all the melodrama caused by a character's death, but they don't want to follow through with actually killing someone off. It's been a problem since Heavensward.
I don't mean it just about the Exarch, I mean as a whole. They're constantly doing death fake outs.
Yeah, but if Y'shtola doesn't pretend to die in every expansion, they might actually have to do something of substance with her.
I hate Hermes with all my heart. Hypocritical sophistry-spouting arse.
He DOES NOT deserve the spot in the artwork at the final shot of Endwalker.
What... are you talking about? They've constantly killed off characters. Louisoix, Moenbryda, Minfilia, Papalymo, Haruchefant, Ardbert, Yotsuyu, Emet-Slech, Hydaelyn herself in Endwalker...
I can't speak for Loiusoix, since I never played 1.0, but Moenbryda was a very minor character who died in the same patch she was introduced in. Ardbert was dead the whole time we knew him. Emet-Selch and Yotsuyu were villians. They always kill villians, except when they bring them back. Venat died in the expansion she was introduced in. No major, established character has died since Papalymo in Heavensward. I don't count Minfilia in Shadowbringers, because Minfilia effectively died during Heavensward when she was possessed by Hydaelyn.
I can't speak for Loiusoix, since I never played 1.0, but Moenbryda was a very minor character who died in the same patch she was introduced in. Ardbert was dead the whole time we knew him. Emet-Selch and Yotsuyu were villians. They always kill villians, except when they bring them back. Venat died in the expansion she was introduced in. No major, established character has died since Papalymo in Heavensward. I don't count Minfilia in Shadowbringers, because Minfilia effectively died during Heavensward when she was possessed by Hydaelyn.
death rarely adds much in a story unless it's done right, and treated with actual weight, with characters who continue to be haunted by it.
That just means you're establishing completely arbitrary criteria to justify your original statement. That's not how storytelling works. Just because a character is introduced and killed in the same expansion, or happens to be a villain (tragic villains, in the case of Emet and Yotsuyu), that doesn't make their death any more or less objectively impactful. Beyond that, we'd be getting into sheer subjectiveness.
Then they should probably stop treating death like a cheap trick. At this point its more like the boy who cried wolf, and im expecting everyone to either have plot armour or come backeven in Endwalker when people are disappearing and turning into magic bridges for the protagonist I kinda had to laugh at the audacity that anyone would believe they wouldn't just be back in the very next scene, which they were
i always took the end of Endwalker as well the player knows they aren't really dying. the point is more you know they're coming back.
Omg yes. And the tease with them not showing who it was, but thru the dialogue and then the fucking hand gesture. ITS HIM!!
One of the best moments in any game, ever. Not even exaggerating. This was so unbelievably hype.
That's one of the biggest problems with the game's writing. They want all the melodrama caused by a character's death, but they don't want to follow through with actually killing someone off. It's been a problem since Heavensward.
Yea, its very unfortunate that by now i expect the main crew to have plot armor and it really did hurt the finale of endwalker for me. You had this amazing song in the final area, and then these formulaic "sacrifices" along the way. It felt so scripted. I couldn't take those sacrifices seriously at all. Like yeah i know death should be well written, but fake deaths are just a lot worse. And time and time again it'll fuhrer cheapen the narrative.This is also prob why ShB > Endwalker for me.Then they should probably stop treating death like a cheap trick. At this point its more like the boy who cried wolf, and im expecting everyone to either have plot armour or come backeven in Endwalker when people are disappearing and turning into magic bridges for the protagonist I kinda had to laugh at the audacity that anyone would believe they wouldn't just be back in the very next scene, which they were
This is the point. Using that villain (Yotsuyu) as an example of someone who died....when they themselves had one of the dumbest fakeouts i've ever seen.