There were some positive stories about player numbers early on that might have given that impression, but for this type of game the usual tend is for numbers to peak early and decrease quickly.
It's the 2nd time too FF7 Before Crisis was also a mobile game.
If I'm not wrong, the lore part of this game will feature in the mobile remake of FF VII, Final Fantasy VII Ever Crysis.
Probably should be that FF and PvP don't really mix?I wonder how expensive it was.
I also wonder what kind of lesson they will take away from this. Was the genre just wrong for mobile, will they blame the monitization?
Japanese devs really should abandon their mobile phone fetish. It always goes wrong.always find it weird these games aren't immediately put on Switch at least
its not a fetish. its the japanese market.Japanese devs really should abandon their mobile phone fetish. It always goes wrong.
Japanese devs really should abandon their mobile phone fetish. It always goes wrong.
Just make the games on platforms players actually care about.
They even told people to connect the phone to a TV to enjoy this game FFS.
and another GaaS that fails for Square.
Avengers
Babylon
and now FF7 TFS
i wonder if they will learn their lesson...probably not.
Step out of that bubble.Japanese devs really should abandon their mobile phone fetish. It always goes wrong.
Just make the games on platforms players actually care about.
They even told people to connect the phone to a TV to enjoy this game FFS.
This was the br? That had dead written all over when revealed.