If you think Yuna is bland, I'm curious of your opinion on Jill. I'm only 65% in but I'm so disappointed in how underutilized she is so far. She reminds me of Yuna but with all agency and personality robbed her. I really hope there's more in store for her for the last stretch of the game.I dunno why but Yuna really annoys me too :/ shes just so....bleh. She feels like totally empty personality wise. Like Lulu sucks, right, but at least shes got a fairly defined personality. Yuna is just so bland.
As under-utilized as Jill is in FF16, she's still better than Yuna was in FFXIf you think Yuna is bland, I'm curious of your opinion on Jill. I'm only 65% in but I'm so disappointed in how underutilized she is so far. She reminds me of Yuna but with all agency and personality robbed her. I really hope there's more in store for her for the last stretch of the game.
The fun fact about people saying FF IX looks childish is i don't remember a Final Fantasy game with so much death and destruction as shown in FF IX.
Burmecia destroyed, Cleyra nuked by Odin, all of Cleyra people dead. Lindblum vacuumed by Atomos and attacked by black mages. Alexandria attacked by Bahamut and the castle destroyed by the Invincible. Shaman Village destroyed in the events prior to the game beginning. BranBal destroyed by Kuja.
Final Fantasy IX is so bleak at times
**Edit: It goes without saying, but it’s just straight up open spoilers in here.** I've been watching a stream lately of FFIX and even though I've played through the game multiple times myself and I've done everything there is to do in it, it still catches me off guard how bleak the game can...www.resetera.com
Let's just say I agree wholeheartedly haha
The fun fact about people saying FF IX looks childish is i don't remember a Final Fantasy game with so much death and destruction as shown in FF IX.
Burmecia destroyed, Cleyra nuked by Odin, all of Cleyra people dead. Lindblum vacuumed by Atomos and attacked by black mages. Alexandria attacked by Bahamut and the castle destroyed by the Invincible. Shaman Village destroyed in the events prior to the game beginning. BranBal destroyed by Kuja.
I think IX builds up the breakthrough of war and pulls off the whiplash very smartly. It begins with a swashbuckling and humouros prologue as Cid hires a thief, actor Zidane to kidnap his niece Garnet because of Queen Brahne acting withdrawn and cruel following the death of her husband (And Kuja's manipulations later revealed) but it turns out in a ironic twist Garnet wants to be kidnapped. They crash on the run out of Alaxandria, are hunted by Briahne's black Waltz, and run into the secret black mage factory, operating under the humble village of Dali suggesting a plot. They reach Lindblum again, Cid reveals his intentions, Zidane leaves Garnet with her uncle, they explore the bustly Lindblum and partipate in the tourney, meeting Freya along the way, and the black mages invade her hometown.Uh..skipped 6 I suppose?
Edit: last act of XV is also rather dire.
Uh..skipped 6 I suppose?
Edit: last act of XV is also rather dire.
Double edit: I think you're missing the criticism with the art style. It's not that it "looks childish" it's that the cast is drawn in a style meant to evoke the "super deformed" art of the 16 bit era. This means oversized heads and hands that makes the cast look like children.
By 2000 JRPGs had ceased using that kind of art years before, and Western players who didn't play the NES/SNES entries (the majority) just saw it as bizarre character designs out of step with every other game on the system.
IXs plot has a lot to offer and it's not a bad game by any means, but it sold less than VII, VIII, and X by FAR. It sold about half what VIII did and is still the lowest selling mainline entry since the SNES.
Timing of release has a lot to do with it, but so does S/E just not understanding what appealed to the international audience.
FFX was the new-gen FF that evolved the series away from a lot of the "classic" things the series was known for, so knowing this forum skews older, I'm not surprised at the poll results.
FF8 dropped your party down to 3 active players, the lowest in the series, tied with FF16.
The characters really aren't that deformed. If you look at their proportions in the FMVs, and bear in mind that Zidane and Garnet are 16 years old, they're deformed but not a lot. And for all of its overworld playtime FFVII has the same deformed characters.
I think IX builds up the breakthrough of war and pulls off the whiplash very smartly. It begins with a swashbuckling and humouros prologue as Cid hires a thief, actor Zidane to kidnap his niece Garnet because of Queen Brahne acting withdrawn and cruel following the death of her husband (And Kuja's manipulations later revealed) but it turns out in a ironic twist Garnet wants to be kidnapped. They crash on the run out of Alaxandria, are hunted by Briahne's black Waltz, and run into the secret black mage factory, operating under the humble village of Dali suggesting a plot. They reach Lindblum again, Cid reveals his intentions, Zidane leaves Garnet with her uncle, they explore the bustly Lindblum and partipate in the tourney, meeting Freya along the way, and the black mages invade her hometown.
FF VI and XV begin darker with Terra being imprisoned by empire and brainwashed with a magi crown and XV begins with Noctis father executed, his home town ravaged and then an akward, quite laid back road trip atmosphere for the rest of the first half. I think IX builds up the suspense the best.
Might be showing my age.
"Super Deformed" is literally the name of that style.
Super deformed - Anime News Network
www.animenewsnetwork.com
the 16 bit games used it (as many did) because enlarging the facial features made the pixel art more distinctive without having to have the entire sprite be gigantic. It was also trendy in japan at the time, so not entirely functional.
Giant heads, oversized hands, that was "super deformed" pixel style. It's not really necessary when moving to polygons, so 7 and 8 didn't use it for their character designs (though in-game 7 is kind of a mess in that it switches between wildly different character styles constantly).
with FF9, Square intentionally went back to a style that evoked the SD pixel art for nostalgic reasons.
Yes I'm aware of all that, but people talk as if FFIX characters are like Nendroids, but the truth is the style really isn't that off from normal proportions when the characters are shown fully rendered:
That really is not what I would call "super deformed" at all. Especially not for a 16 year old girl.
The only real difference between what FFIX does compared with FFVII is that IX uses the same proportions in battle models as in the overworld.
That's one cutscene. The box art, promotional art, and in-game models are ABSOLUTELY SD style:
The scene you posted is one that many people considering the game never would have seen, because 99% of the character designs in magazines, trailers, and gaming videos would be the SD versions.
I think Garnet has a more prettier model than the rest because she is the princess. Zidane and Steiner don't really look human, but I liked that, he isn't human, he's a genome with a tail, there's characters who look like bulls in Taltalus, a merman and hippo running a inn, whatever Baku and Alleyway Jack are. It has the most inhuman cast out of the main games, even the vintage ones.Yes I'm aware of all that, but people talk as if FFIX characters are like Nendroids, but the truth is the style really isn't that off from normal proportions when the characters are shown fully rendered:
That really is not what I would call "super deformed" at all. Especially not for a 16 year old girl.
The only real difference between what FFIX does compared with FFVII is that IX uses the same proportions in battle models as in the overworld.
Nah man. Even in several of the shots you posted yourself, the characters' proportions are similar to what they are in mine. Look at the sizes of Zidane's and Garnet's heads in that elevator screenshot compared with their bodies. Those are not "super-deformed" models. Not even in the box art.
And it's not "just one cutscene", those are the same models used every time the characters appear in an FMV. That's the "real" version of the characters, disregarding the stylistic choices employed in differing gameplay views for ease of identification.
The proportions are stylized, yes. Undoubtedly. But to refer to them as if they're chibis is misleading.
I think Garnet has a more prettier model than the rest because she is the princess. Zidane and Steiner don't really look human, but I liked that, he isn't human, he's a genome with a tail, there's characters who look like bulls in Taltalus, a merman and hippo running a inn, whatever Baku and Alleyway Jack are. It has the most inhuman cast out of the main games, even the vintage ones.
See my above edit. IX's designs aren't literally SD as the 16 bit games are, but they ARE meant to heavily refer to that style by enlarging the heads, hands, feet etc. No other mainline game in the series post FF6 exaggerates the character designs the way IX does, and there is a reason for this.