What style would be your Ideal Final Fantasy VI Remake

  • Ala FFVII Remake please, Suplex a Train in 4K and 3D

    Votes: 387 42.2%
  • HD-2D ala Live Alive

    Votes: 452 49.3%
  • Other

    Votes: 78 8.5%

  • Total voters
    917

Dragmire

▲ Legend ▲
Member
Oct 25, 2017
1,131
3D Amano cel-shaded. Turn Based with some upgrades. 2 games. World of Balance and World of Ruin.
 

Karsha

Member
May 1, 2020
2,613
The problem that I have with 2dHD is that while it's better than modern 2d, it still feels inferior to the original pixel one so I'm not sure if a remake in that style would seriously be a "worthy" remake for 6 since it's considered a top FF game
 

Empyrean Cocytus

One Winged Slayer
Member
Oct 27, 2017
18,957
Upstate NY
It's still regarded as the best game in the franchise by a lot of people, i'm sure Square is aware of this.

Oh absolutely, I'm one of them. I'm just saying it's considered more of an iconic title in the US, where it's considered the quintessential pre-VII game, as opposed to in Japan.

Also V is pretty good, don't sleep on that.

Dissidia is irrelevant, not only is a much lower budget kind of project, it was an Era when Square had terrible art direction overall. Amano's character designs can be brought to life in a lot of ways, it only takes the right idea, right people and resources.

Weren't the Dissidia games made with Kingdom Hearts's graphics engine, which is why all the pre-VII heroes look like Sora? I see what you're saying though, but I usually play Dissidia using the costumes that look like the characters' original sprites. Again, I don't think you're necessarily wrong, but Amano's designs are VERY ornate and would be tough to adapt to a more realistic game.

Bravely Default art style is absolutely hideous. The only recent Square project with cartoony graphics that doesn't look straight up disgusting is Trials of Mana, but it still screams low budget for something like Final Fantasy VI Remake.

I get what you're saying, but I think if we were to get V or VI remake, it wouldn't be given as much love as something like VII Remake. As much as VI is adored by older fans, it's still far below any of the PlayStation-era games with regard to popularity, especially Nomura's games (with maybe the exception of XIII). And I liked Bravely Default's artstyle, but that's only because it reminds me of some of my favorite Dreamcast/GC/PS2 RPGs like Skies of Arcadia and Grandia 2.
 

Fudus

▲ Legend ▲
Member
Sep 18, 2020
1,917
I had a mega drive growing up (and the first numbered FF to release in europe was 7 anyway), so I first played FF6 on emulator in the mid 00s.
But I remember being impressed by the presentation: the super moody intro, the opera scene, the world of ruin etc. The graphics evoke such grandiose imagery, yet are simple enough where they allow your imagination to do a lot of the legwork. I'm not sure how a FF7 style remake would be able to compete with that.
If a 3d remake was to be made I feel the graphics would need to be extremely stylized, lean into the operatic themes.
 

brenobnfm

Member
Sep 28, 2019
1,727
Oh absolutely, I'm one of them. I'm just saying it's considered more of an iconic title in the US, where it's considered the quintessential pre-VII game, as opposed to in Japan.

Final Fantasy was always a more western oriented franchise anyway. I think it could benefit from the popularity the OG FFVII brought to the genre and franchise, unlike the OG which didn't have the chance for obvious reasons.


Again, I don't think you're necessarily wrong, but Amano's designs are VERY ornate and would be tough to adapt to a more realistic game.

In my opinion a good template would be the CGI they used in the PS1 version of FFVI, i like the style a lot, of course it's hindered by the technology of its time and it was also not a high budget project.


2287334-finalfantasyvi_24302_screen.jpg

this is nice

maxresdefault.jpg

this is disgusting


I get what you're saying, but I think if we were to get V or VI remake, it wouldn't be given as much love as something like VII Remake. As much as VI is adored by older fans, it's still far below any of the PlayStation-era games with regard to popularity, especially Nomura's games (with maybe the exception of XIII)

V certainly wouldn't, not even because of its quality, i beat it and thought it was alright but it would have potential to be significantly improved on a remake because it had potential for deeper mechanics, but as i said FF is a western oriented franchise and V is basically inexistent in the west since it skipped SNES. VI indeed isn't a popularity powerhouse, but adding the fact it's considered the best FF by a significant percentage of people it may result in a very special game for old and new fans if done correctly since it's source material is arguably better than FFVII.
 

AGJTX

Member
Jan 28, 2020
486
Entirely cell shaded in the style of Yoshitaka Amano's cover art.
I would rather see this honestly. I always imagined FF1 being remade as an nonlinear open worldish rpg in this wispy smoky Amano styled aesthetic where you could do any crystal in any order. Seeing that for this game would be excellent though, especially with the espers.
 
Jul 26, 2018
4,772
CGI Suplex that bitchass train.

Sabin digs his heels and stops the train with his bare hands, the inertia of the train makes it fly over them.
 
I like the structure and style of VI as it is. I'd prefer the HD 2D style, but expanding the map so that there's more 1:1 exploration of various regions - like say, walking through a vast grassy field in the Veldt at foot level. There is great potential in visually expanding on the World of Ruin by remaking the explorable environments in a post apocalyptic state.
 

Empyrean Cocytus

One Winged Slayer
Member
Oct 27, 2017
18,957
Upstate NY
In my opinion a good template would be the CGI they used in the PS1 version of FFVI, i like the style a lot, of course it's hindered by the technology of its time and it was also not a high budget project.


2287334-finalfantasyvi_24302_screen.jpg

this is nice

maxresdefault.jpg

this is disgusting

Totally agreed on using the FFIV-VI PS1 port CG cutscenes as a base. They look fantastic but the lack of detail would be relatively inexpensive to work with. I so often forget about those because otherwise the PS1 ports are ass.

And to me the bigger problem with the Dissidia games is that you're shoving Amano costumes onto Nomura character models and it just does not work. They look like Kingdom Hearts rejects. From VII and up they look fine, even IX looks good.
 

Sesha

▲ Legend ▲
Member
Oct 25, 2017
9,954
Turning a full 2D game into one that's only partially 2D seems like a bad joke.

Go whole hog with 2D or 3D. Although if they somehow went for pre-rendered backgrounds, that'd be pretty gutsy.
 

LegendofLex

Member
Nov 20, 2017
5,535
I'd prefer to see them come up with more unique styles of presentation within the HD-2D style. This isn't the kind of game that would ever live up to its pedigree as a 3D game. So much of it would have to be wholly reimagined and reconceived rather than just realized in 3D. And unlike FF7 I don't think it's a story that's held back by technology (or technical execution, in the case of the localization) at all.
 

Naphu

Member
Apr 6, 2018
729
High budget, surreal looking Amano art style that doesn't resemble the real world but has it's own internal consistency. New battle system not turned based. Going down that path, you'd then have to really rewrite and reimagine the scenes and dialogue.

Business-wise, it's risky and definitely not guaranteed to make a good profit. But depending on it's quality it could, I think.
 

Phendrift

Member
Oct 25, 2017
32,553
I don't think it's possible to remake FFVI "properly". Another pixel-porn remake (FFVI has already had three of those) is of no value to anyone, and a three-part action RPG would be a terrible fit for VI as well. There's just no way to do it right.
I'd love an FFIVDS style 3D remake but with a better art style that still keeps the original game's mechanics and structure intact
 

Modest_Modsoul

Living the Dreams
Member
Oct 29, 2017
24,530
Other.

Use all the original character sprites.

With The Legend of Mana beautiful art for settings/backgrounds.

Fully animated enemies in battle.

New fully more detailed sound effects.

On screen encounters.

Similar battle system with ATB + maybe some new gameplay stuffs in it.

Full voice acting with ALL characters.

Same main story maybe with some revisions here & there.

New contents never seen/played before.
 

RedSwirl

Member
Oct 25, 2017
10,180
Like the PSP version of FFIV or those SaGa remasters, but with 4K art I guess.

I never understood why people didn't like that art style. It pretty much recreates what the SNES games were supposed to look like at the time.

FFIVCC_TAY_Mom_Bomb_Battle.jpg


I think this is what they should've tried to do with the pixel remasters.
 

EvaUnit787

Member
Aug 6, 2023
1,449
FFVIIR style remake. I need one of the FF GOATs to look their best ever. Are y'all crazy just wanting an HD2D remake?!?!?!? Didn't FFVI already get a 2D remaster?

I would take an HD2D remake of IV and VI while I wait for the true remake.

Look how amazingly beautiful Rebirth is looking. A Final Fantasy that is at the top of the game in looks and everything else it seems, as it was in the PS1 era. A similar remake of VI and other classic would be amazing.
 

Neutron

Member
Jun 2, 2022
2,887
If you're gonna do it, really REALLY do it. Go all in. FFVII Remake style.

Otherwise just give me a proper definitive pixel remaster version with the extra GBA content.
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
118,972
Like the PSP version of FFIV or those SaGa remasters, but with 4K art I guess.

I never understood why people didn't like that art style. It pretty much recreates what the SNES games were supposed to look like at the time.

FFIVCC_TAY_Mom_Bomb_Battle.jpg


I think this is what they should've tried to do with the pixel remasters.

I think FFVI's sprite art already looks better than the PSP remasters. The PSP remasters look like RPG Maker games.
 

Lobster Roll

signature-less, now and forever™
Member
Sep 24, 2019
35,021
FFVIIR style remake. I need one of the FF GOATs to look their best ever. Are y'all crazy just wanting an HD2D remake?!?!?!? Didn't FFVI already get a 2D remaster?

I would take an HD2D remake of IV and VI while I wait for the true remake.

Look how amazingly beautiful Rebirth is looking. A Final Fantasy that is at the top of the game in looks and everything else it seems, as it was in the PS1 era. A similar remake of VI and other classic would be amazing.
It's been two games and they're finally getting to the halfway number of playable characters that VI had while still missing some. They literally couldn't pull it off to look like Rebirth unless they split it up over several games.
 

Strings

Member
Oct 27, 2017
31,987

EvaUnit787

Member
Aug 6, 2023
1,449
It's been two games and they're finally getting to the halfway number of playable characters that VI had while still missing some. They literally couldn't pull it off to look like Rebirth unless they split it up over several games.
They already pulled of a game that looks like Rebirth, translate that to VI. I don't care if it takes 3 games again. It would be an amazing trilogy.
 

Lobster Roll

signature-less, now and forever™
Member
Sep 24, 2019
35,021
They already pulled of a game that looks like Rebirth, translate that to VI. I don't care if it takes 3 games again. It would be an amazing trilogy.
I love VI but how much script are we working with for three games? And they gotta create two (different) open worlds and somehow get to a point where there's 14 fully playable characters that can be mixed & matched?
 

EvaUnit787

Member
Aug 6, 2023
1,449
I love VI but how much script are we working with for three games? And they gotta create two (different) open worlds and somehow get to a point where there's 14 fully playable characters that can be mixed & matched?
Make 3 longer games. I got 150+ hours out of TOTK and Starfield both, probably the same with BG3. Make it happens.

This is still a thread about hypotheticals. I'd rather dream big.
 

dishwashers

Member
Dec 10, 2022
214
7 Remake style, especially if it does what 7 Remake does. It deserves the attention and the journey has ample wiggle room for new/changed moments and details.
If any Final Fantasy game goes HD-2D, I'd want it to be Final Fantasy V. I'm not someone that often hopes for remakes over new games, but a Team Asano version of V would be a dream come true for me.
 

Hydra_BE

Avenger
Oct 29, 2017
914
I want FFVII Remake/Rebirth's sense of expanded scale combined with Amano's art design(cel-shaded preferably) and turn-based ATB combat
 

TitanicFall

Member
Nov 12, 2017
8,435
I love 2D art, but would rather see what FF6's characters would look like if they looked more like real people. I think they did Kefka in the 3D fighting games, but that was it.
 

Shemhazai

Member
Aug 13, 2020
6,848
HD-2D doesn't really add much over the original, whereas a full AAA remake would actually add a lot to the game, so I'd go for that.
 

JaxiPup

Member
Dec 23, 2017
690
Massachusetts
Given an HD-2D version wouldn't be too disimilar to the pixel remaster in terms of gameplay, a full 3D remake would be way more welcome.

Wouldn't mind a 7R style combat system, and I highly doubt Square will ever do a remake with the old ATB system, so I'd be happy with whatever as long as it's not pure action like 16.