Usually the producer doesn't exert that much influence, do they?Sakaguchi had all of them in check. It is no longer the case. Thats what the heck is going on here.
Usually the producer doesn't exert that much influence, do they?Sakaguchi had all of them in check. It is no longer the case. Thats what the heck is going on here.
Like to watch cutscenes? There definitely is cause Pastel Melon showed them to us like a week ago.
If anything it was Kitase (you know, the actual director) who kept them in check. For example he rejected Toriyama's crazier ideas for the Midgar slums and also Masato Kato's less implicit sex scene between Cloud and Tifa.Usually the producer doesn't exert that much influence, do they?
Like to watch cutscenes? There definitely is cause Pastel Melon showed them to us like a week ago.
Oh I guess maybe they were chapter selecting.
If I recall, they also had an experience as kids where Tifa had Cloud try to take her through the mountains. Also, in the Niblehiem flashback her parents invite you to wait for her in her room. The game's rather vague about their relationship and the translation is notoriously poor to boot. But my impression is that they weren't superclose, or hung out on a regular basis, but they were still some level of friends. They both just happened to be hopelessly shy about asking the other out on a date. Hence why Cloud called her out to the water tower to talk about his joining Soldier. They knew each other well enough for that to be appropriate and for Tifa to go, but it wasn't like meeting at the water tower for a talk was a normal thing. (Heck, if anything she probably thought Cloud wanted a date.)She was interested enough in him and thought about him sometime but yeah, they weren't like actual friends or anything. That's why Tifa didn't get why she was invited to the water tower.
Sakaguchi was a writer for FFVII. He integrated the theme of Life/Death, as well as the Lifestream which is the cornerstone for the entire game. So yes, he had a pretty big influence.Usually the producer doesn't exert that much influence, do they?
Do you guys think FFVII-2 or whatever they call it will continue to be exclusive for a year on PlayStation or will they launch it on multiple consoles?
How similar is the story compared to the original FFVII? Are the new twists and storylines appropriate?
How similar is the story compared to the original FFVII? Are the new twists and storylines appropriate?
I never played the Original and have just now peeked into the spoiler thread after I had some suspicions about these ghosts.
Man, I'm like honestly sad. I was very much looking forward to experiencing FF7 and its story for the first time and not some Batshit crazy Nomura Metastory about changing one's destiny or something that potentially only uses FF7 as a starting point.
Like, legit bummed out.
Still enjoying the game very much for its gameplay and setting (Chapter 9 right now) but I lost almost all interest in the story the second my assumption about the ghosts was confirmed.
About eight hours in now. Despite the Watchers of Fate and the overuse of Sephiroth in Chapter 2 (he honestly should have just spouted some dialogue at Cloud then fucked off, not come back when you meet Aerith and go, "lol. Everything you love will die, Cloud." *wink, wink*), I'm enjoying my time a lot with the game.
My biggest issue is just all the padding that is going on to make this a 35-45 hour game. There are side quests in Sector 7 that make you explore two different areas twice if you didn't take all the quests at once. I got major Dragon Age II flashbacks for a moment, but that's fine. Then you have the upper plate section which serves no purpose other than to give you more time with the Avalanche crew and to introduce a jobber for Cloud. Cloud doesn't need a rival, he's got Sephiroth and he doesn't need jobbers because the Turks fill the role of recurring villains. Roche is useless. The only interesting bit from that entire section was reading Jesse's letter to her parents and the scene where Wedge throws himself in front of Cloud to protect him. You could cut this entire chapter, move the character development to the slums, and nothing of value would be lost. Now I'm on my way to the second reactor, and it's a fucking drag. Two whole chapters devoted to just reaching the damn thing.
Midgar only was a huge mistake and a part of me wishes it could have just went the Final Fantasy XIII route of an explorable semi-open world after you get out of Midgar. I look at my time spent running around an empty upper plate and the whole series of events before the second reactor and go, "Man, I'd much rather explore the Mythril Mines, see the Nibelheim flashback in full, and check out Junon than to stretch this portion of the game thin."
But, again, I'm enjoying myself. Everything else is fantastic. It just feels like everything is stretched out for no reason.
It's a strange one. I'm not massively against what they're doing, but they DID announce and market the game as an expanded retelling of the original, I don't think they ever said the story would end up being very different in the lead up to release. So yeah it is a bummer.
It's like they've made the changes with OG FF7 fans in mind (as in you need to know the original's story to 'get' most of them) - I don't know how you as a new player are meant to understand the story changes - but the vast majority of OG FF7 fans just wanted a mostly 1:1 remake, so I don't know who they're pleasing with the changes.
It's very baffling.
Do you think you'll play the OG later?
If anything it was Kitase (you know, the actual director) who kept them in check. For example he rejected Toriyama's crazier ideas for the Midgar slums and also Masato Kato's less implicit sex scene between Cloud and Tifa.
These are pretty much my feelings up to now (just finished chapter 4). I'm enjoying the game but I'm honestly not sure how much of that is due to straight-up nostalgia. And as you say, more padding than a mattress factory.
Yeah, the plate can't come down quickly enough for me at this point. Talk about taking a minor character I actually quite liked and making her overbearingly annoying by greatly expanding her role but having like 95% of that be constant Cloud thirst.
It's somewhat explained later on when she does it again but not really.
Isn't it?! That was so good, I have a certain song on repeat lol.Okay so I just finished the Honeybee Inn sequence and I kid you not when I say that this was probably one of the best moments in video games that I have ever witnessed. I love this game.
Usually the producer doesn't exert that much influence, do they?
Q: Along with technological and systematical modifications, has your work in game development changed in any way?
Sakaguchi: As the development team increased in size, my role shifted to director and producer. I believe that the most important aspects are the story, game system, and art concepts in the pre-production stage, but the hierarchy structure and quality of workflow also affect the product as well.
Q: After so many years without directing a project, what has it been like to resume this task? (Note: He had not directed a game since 1992 with Final Fantasy V, taking on other duties as a producer since then.)
Sakaguchi: The difference between the producer and the director has become quite more abstract, if we compare it to that time. I changed my title to producer in Final Fantasy VI, but my job always involved working as a director, so it really hasn't been twenty years since my last job as a director. But for this game, The Last Story, we wanted to incorporate a new system, and for a year we experimented with different ideas, and well, when you try new things, it's always better to be physically present in the workplace, and try it for yourself. So that's the main reason why I changed my title to director.
Sakaguchi: "When it came to the difference between being a director or producer on the Final Fantasy games, there wasn't much difference. Since I was the Head of Development, in both cases, I have had to manage teams and perform producer-like duties, and when it came time to actually come up with the data, I helped direct certain scenes and gave instructions to the programmer on the finishing touches. Which, is more of what a director would do. "
Sakaguchi was setting up Square Pictures in Hawaii during development of FFVII.
I think you got it a little wrong, it will be that different that's the whole point of the Whispers. Characters are alive that should be dead, events playing out differently or not at all, etc.I wish Square had gone further with the premise. For a while it seemed like this would be an entirely new story but they had to end it with Sephiroph being "oh it still hasn't happened yet but it will."
At least with Star Trek, it seemed like it would be an entirely new universe (even if they eventually changed course to simply do the same thing again), but here they don't even wait for the credits to roll before telling you it won't be that different.
I didn't know she was from the compilation.I just noticed that Kyrie is in chapter 3! Hope I will find more little details I missed the first time around.
Kinda knew it was heading this way lol.Fuck this piece of shit game
from being the best game of all time to literally everything I've hated with Square since 10 years back. Unbe-fucking-lievable,go fuck yourself Shit-Enix
I see they're starting to finish up :PFuck this piece of shit game
from being the best game of all time to literally everything I've hated with Square since 10 years back. Unbe-fucking-lievable,go fuck yourself Shit-Enix
To get this out of the way, no remake will ever appeal to anyone more than it does to the original fans. They're going to have that whole other dimension of seeing what they already love with better production values.I never played the Original and have just now peeked into the spoiler thread after I had some suspicions about these ghosts.
Man, I'm like honestly sad. I was very much looking forward to experiencing FF7 and its story for the first time and not some Batshit crazy Nomura Metastory about changing one's destiny or something that potentially only uses FF7 as a starting point.
Like, legit bummed out.
Still enjoying the game very much for its gameplay and setting (Chapter 9 right now) but I lost almost all interest in the story the second my assumption about the ghosts was confirmed.
Kinda cross posting from the OT here, but I think the episodic format is gonna be very beneficial to summons. They can just keep adding in each game and we'll eventually have a roster quantity that meets or surpasses the originals by the end, but much better and deeper.
Uh, Holy shit lolFuck this piece of shit game
from being the best game of all time to literally everything I've hated with Square since 10 years back. Unbe-fucking-lievable,go fuck yourself Shit-Enix
Oh she comes off the train too. Was she on the train?!? I haven't replayed the first two chapters yet and don't remember the random people on it too well.I didn't know she was from the compilation.
Nice, more of it please.
A flashback with Angeal and Zack in part II would be great.
I have no idea. I don't have the game yet.Oh she comes off the train too. Was she on the train?!? I haven't replayed the first two chapters yet and don't remember the random people on it too well.
I was looking at a stream and wondered if they would let Zack live and looks like they did?
So what's Cloud point then? Wasn't he supposed to live and fight in the name of Zack and Angeal's sword?
Looks like they're trying to ruin everything for a perfect ending, and that reminds me of FF XV where they planned an ending where everyone is alive at the end too, ugh...
ok im gonna need therapy, because i want to commit suicide right now
gonna have to talk this through with wife
Chill. I doubt you properly processed the ending. Let it sit for a while.ok im gonna need therapy, because i want to commit suicide right now
gonna have to talk this through with wife
Are you fucking kidding me, I'm literally having a discussion right now with my wife about therapy. Gtfo with your dumb ass ninja-"videogame"-response, it's 15 years of my fucking lifeDon't joke about shit like that. Especially over a goddamn video game.