'No party' is going to became as painfully tired as BotW 'no dungeons' as if it's some great sin to change up gameplay templates after 30 years.
Yeah in this modern video game landscape swapping a diverse cast of characters for a single white guy is really brave.'No party' is going to became as painfully tired as BotW 'no dungeons' as if it's some great sin to change up gameplay templates after 30 years.
Muted color pallet has been something the FF series has been dabbling in since Advent Children, the most drab-colored FF property EVER.This is ignoring the whole (subjective, of course, it's all subjective) argument about FF games feeling like they had throughlines in style and mechanics as the series went on, which some people feel was broken partially with this aesthetic of the game (and to a lesser extent XV).\
The muted colour pallet, for example, is only really present in spin-offs like Tactics, and to an extent XII, but I'd argue that some of the more verdant areas of XII pop more than the ones we've seen from XVI.
While they could've changed it (depending on the lighting system and if there's a day & night system, it could look different at different times of day), even back when the Awakening trailer, people were saying this looked too colorless.
…because he can't meet diverse characters on the road who can join as temporary party members?Yeah in this modern video game landscape swapping a diverse cast of characters for a single white guy is really brave.
16 actually looks less FF than FF15 in some ways, but it looks like a far better game
That's so funny to me, because I think this looks *so* Final Fantasy, at least in terms of setting and narrative. I think its because I started the series with Final Fantasy IV, which is pretty much straight grim medieval fantasy up until it goes real crazy in the later acts, so that kind of setting is still my default thought when I think "Final Fantasy".16 actually looks less FF than FF15 in some ways, but it looks like a far better game
Setting sure, I'm looking at it 100% from gameplay perspectiveThat's so funny, because, to me, I think this looks *so* Final Fantasy, at least in terms of setting and narrative. I think its because I started the series with Final Fantasy IV, which is pretty much straight grim medieval fantasy up until it goes real crazy in the later acts, so that kind of setting is still my default thought when I think "Final Fantasy".
FFI-III and X were the only TB games. Hiroyuki Ito the creator even when out of his male ATB because he wanted to add a real time element to standard FF combat. The combat since FFIV have hybrids no matter how you want spin it and that definitely not what turn based is.Literally all FFs had turn based combat and flyable airships, party combat, and world map since the beginning, if that's not ironclad idk what is
That went on for 9 games then they started removing all of those things in some form or another since 10
10 Still still had most of that though it really wasn't until 12 that the mainline FF's lost its roots
That's so funny to me, because I think this looks *so* Final Fantasy, at least in terms of setting and narrative. I think its because I started the series with Final Fantasy IV, which is pretty much straight grim medieval fantasy up until it goes real crazy in the later acts, so that kind of setting is still my default thought when I think "Final Fantasy".
I still think of ATB as turn based, your turn is just based on time insteadFFI-III and X were the only TB games. Hiroyuki Ito the creator even when out of his male ATB because he wanted to add a real time element to standard FF combat. The combat since FFIV have hybrids no matter how you want spin it and that definitely not what turn based is.
FF had parties but SE had messing with composition in every FF game. FFI had a party not no real characters. If that desperate for multiple characters you will take 4 drones with no dialogue as a party I don't know what to say.
The also reduced increased the amount of playable characters and how many could field (3-4), changed the setting D&D high fantasy, to fiuturitisc, to modern, to steampunk and every step of the way vocal fans were complaining this wasn't FF. Your post is no different. Hell you don't even know if FFXVI will have an airship or not.
But point the point Sakaguchi & co didn't care. FFX-XV is as part of series FF I-IX to them airships or not and they never defined the series identity in the way you do. That same Sakaguchi also supports FFXVI as an FF. If you don't like that than you totally welcome not continue with rest of the games but FF creators have shared that mindset from the beginning of the franchise
Yeah, temporary AI companions, those definitely make up for playable women and PoC in FF being relegated to spinoffs, remakes, and character creation in MMOs for the past decade.…because he can't meet diverse characters on the road who can join as temporary party members?
You're being wilfully stupid if you really think we're going to roll around solo for 100 hours.
Ok, but the creators don't think so. The point of ATB was to creator a faster and more dynamic combat system that still resembled enough to FFI-III on the surface. But your and the enemies are not taking turns in ATB, the is explicit and violates the norms of TB games that were spawned from Tabletop RPGs. The Sakaguchi wasn't attached to TB and he didn't think FFI was that special compared to DQ which they admitted cribbed s lot from.I still think of ATB as turn based, your turn is just based on time instead
Yeah, temporary AI companions, those definitely make up for playable women and PoC in FF being relegated to spinoffs, remakes, and character creation in MMOs for the past decade.
But I guess I should not worry, there is always the next FF (in like 2030?). Just like if we did not like the all male party of FFXV it was just one game, surely FFXVI would have female party members, haha.
Well you can't attack whenever you want, you can only attack when it's your time/turn is up soOk, but the creators don't think so. The point of ATB was to creator a faster and more dynamic combat system that still resembled enough to FFI-III on the surface. But your and the enemies are not taking turns in ATB, the is explicit and violates the norms of TB games that were spawned from Tabletop RPGs. The Sakaguchi wasn't attached to TB and he didn't think FFI was that special compared to DQ which they admitted cribbed s lot from.
Sorry, do you have a source where we can read more about this? ThanksOk, but the creators don't think so. The point of ATB was to creator a faster and more dynamic combat system that still resembled enough to FFI-III on the surface. But your and the enemies are not taking turns in ATB, the is explicit and violates the norms of TB games that were spawned from Tabletop RPGs. The Sakaguchi wasn't attached to TB and he didn't think FFI was that special compared to DQ which they admitted cribbed s lot from.
The point of TB that supposed to apply to all parties in battle not just your characters. You are not supposed to attacked when picking your options. Moreso you can multiple characters acting but you can only pick one command at a time fir each character making you slow than enemies. ATB actually disadvantaged the player against A.I which could attack you lightning fast was one of major criticism about it from TB fans. FFX got rid of aspect and brought back real turn based system with CTB.Well you can't attack whenever you want, you can only attack when it's your time/turn is up so
Its something I read years ago so I don't have link offhand, but Ito said that his intent for FFIV was create a battle system more dynamic and faster previous FFs. Inspiration for ATB was actually race driving. The gauges and abandoned ment of strict turns was due to that which makes sense with the results.Sorry, do you have a source where we can read more about this? Thanks
Wait wait wait, are you honestly using NES games from the eighties to prove your point about parties lacking characterization? No shit the series has evolved since then. And FFXV fucking up its party composition was the entire point--FF is actually no longer in a good position when it comes to playable diversity, following up FFXV with FFXVI. It has backslid, and it is disappointing FFXVI is furthering this.Are being obtuse on purpose?
We all already female party and that was trashed most of fanbase when came including the very people on GAF/resetera. FF is last series we should taking about diversity and have earned more than enough goodwill to do whatever.
Besides fallacy to say not a having playable party means the cast will not be diverse. FFI had 4 playable drone was least varied game in tty he series and FFII was not much better. And don't need to talk about FFXV. I can pull out other examples on the series. There is no correlation between the two concepts.
Wait wait wait, are you honestly using NES games from the eighties to prove your point about parties lacking characterization? No shit the series has evolved since then. And FFXV fucking up its party composition was the entire point--FF is actually no longer in a good position when it comes to playable diversity, following up FFXV with FFXVI. It has backslid, and it is disappointing FFXVI is furthering this.
And FFX-2 was a cheaply made sequel, the exact same realm playable female characters have been relegated to for the past decade--side series, remakes, and player controlled avatars.
It hasn't been confirmed, but so far its looking like there at least won't be a playable party in the traditional sense of other FF games. We're seeing mid-level gameplay in the trailer, with no visible party members fighting with Clive and no UI elements indicating any sort of character switch or party control mechanics.... Why are some of you acting as if this game will have no party members?
Disclaimer: Final Fantasy XV is my least favorite game in the series.This trailer really makes me want to play a FF game. My faith has been restored after VII Remake. Is XV worth playing? I kept hearing that it's a dumb story and bad combat, so never bothered with it.
FFXV has a BAD story. Having said that, I'd still play it to see what's up. Other than that, FFXIV, even though it's an mmo, the story of the expansion Shadowbringers is imho one of the best in the franchise, and my favorite since FFIX.This trailer really makes me want to play a FF game. My faith has been restored after VII Remake. Is XV worth playing? I kept hearing that it's a dumb story and bad combat, so never bothered with it.
I'm not saying the game isn't gonna pop, or is gonna be bad, or even that it doesn't look like Final Fantasy, just that there's visual continuity that people could identify as having been broken. (also I think that particular bit in the grassland with the orc looks muted as heck lol)
this is basically where I am at with the whole thing, it feels bad that we've gone from a series that consistently had multiple playable women and varied characters to.... not thatI have to admit, and this is completely biased, but if our sole protagonist was a badass female MC as opposed to "dude who looks super similar to Noctis and also has the "revenge" trope that lots of male game protags fall under" I'd be way, WAY less inclined to be upset with seemingly not having a party.
Clive just does not stand out. He desperately needs some characters alongside him to help the game stand out character-design wise.
Shit on XIII all you want, but that game had a very diverse looking party. 3/6 were women, 2/6 were POC. All colorful and striking outfits. It's sad to me the single player series has regressed since then with XV and XVI. If anything it felt we should be moving FORWARD with regards to that.
there is a difference between having playable characters and meeting characters that help out once in a while…because he can't meet diverse characters on the road who can join as temporary party members?
You're being wilfully stupid if you really think we're going to roll around solo for 100 hours.
I don't think arguing that a 20 year old spin-off sequel had an all-female party partly for male-gaze-y reasons makes it so that it's "fine" that we might get two whole mainline games without playable women is as good as argument as you think it isI don't just use SNES I used the modern games too. FFX-2 quality or lack of does not negate that was a female led with zero male party members but that game was plenty diverse because of overall cast.
because there's no indication that there will be... Why are some of you acting as if this game will have no party members?
It hasn't been confirmed, but so far its looking like there at least won't be a playable party in the traditional sense of other FF games. We're seeing mid-level gameplay in the trailer, with no visible party members fighting with Clive and no UI elements indicating any sort of character switch or party control mechanics.
On the other hand, we see from the character bios that other characters will be "joining" with Clive, and we also see Shiva assisting Clive during a boss battle (outside of Eikon vs Eikon fights).
My personal guess is that there will be a "party", but they won't be actively playable, instead function as supers. The Eikon Dominants will be able to be called in and perform their respective Eikon's Supers, kind of like this game's version of the limit breaks.
Wait, we do? When?and we also see Shiva assisting Clive during a boss battle (outside of Eikon vs Eikon fights).
Approx 1:54 in the trailer, against the Liquid Flame boss. You can see that Clive's UI is still up while Shiva uses Diamond Dust.
Oh definitely. And anyone who plays FFXIV knows that this studio *loves* trailer misdirection.I think they're only showing what they want to show. There's still a long way until release after all.
We don't actually see Clive, but at 1:53 the player has Phoenix equipped yet Shiva is attacking the enemy (Liquid Flame), and Shiva's attack is underlined in red (like an enemy attack and unlike a player attack, which would be in green)
Approx 1:54 in the trailer, against the Liquid Flame boss. You can see that Clive's UI is still up while Shiva uses Diamond Dust.
Oh definitely. And anyone who plays FFXIV knows that this studio *loves* trailer misdirection.
Hmmm! Interesting.We don't actually see Clive, but at 1:53 the player has Phoenix equipped yet Shiva is attacking the enemy (Liquid Flame), and Shiva's attack is underline in red (like an enemy attack and unlike a player attack)
Do we ever see an Eikon attack (as in, performed by an Eikon) with a green underline? We see Clive use some version of Diamond Dust with a green underscore, but Shiva doesn't appear to be there for it. Is it possible that the Red Underline is an indication of an Eikon heavy attack (whether enemy or not), with Green being a standard "Clive did this attack" signifier? Actual question, because I may have just missed a Green underlined Eikon attack!We don't actually see Clive, but at 1:53 the player has Phoenix equipped yet Shiva is attacking the enemy (Liquid Flame), and Shiva's attack is underlined in red (like an enemy attack and unlike a player attack, which would be in green)
I feel like yall are purposely misconstruing what that user is saying. It's like 3 posts of that now lol. They're talking about how party makeup has little to do with cast diversity. They used X-2 as an example of a party that was all female yet still had a diverse cast of characters. They're not using it as an example of it being fine.I don't think arguing that a 20 year old spin-off sequel had an all-female party partly for male-gaze-y reasons makes it so that it's "fine" that we might get two whole mainline games without playable women is as good as argument as you think it is
Except playable party makeup, I argue, is important for "diversity". Not just overall cast diversity (which imo, is also not looking good).I feel like yall are purposely misconstruing what that user is saying. It's like 3 posts of that now lol. They're talking about how party makeup has little to do with cast diversity. They used X-2 as an example of a party that was all female yet still had a diverse cast of characters. They're not using it as an example of it being fine.
If they wanted to do that they would've just used the XIII trilogy since the vast majority of those games is spent exclusively controlling a female character. Like, the point that user was making is nowhere close what you insinuated in your post
Then again these same people pretend FF didn't have a all female party when they were bashing FFXV.
And I would argue that there are a shitload of games without parties that do a much better job with diversity than most party based games I can think of. We've seen all male parties in FF with little diversity. We've seen solo player games with a ton of diversity. A cast of characters is a cast of characters. Whether or not diversity exists doesn't hinge on the existence of a party. I'm not even talking specifically about XVI since there's basically no info to go off regarding characters, but the idea that a party is integral to diversity is just bs imo.Except playable party makeup, I argue, is important for "diversity". Not just overall cast diversity (which imo, is also not looking good).
Playable characters are important.
maybe i'm just being obtuse
Oh, absolutely, I totally get where you're coming from. A diverse and interesting cast doesn't require a bunch of playable characters.And I would argue that there are a shitload of games without parties that do a much better job with diversity than most party based games I can think of. We've seen all male parties in FF with little diversity. We've seen solo player games with a ton of diversity. A cast of characters is a cast of characters. Whether or not diversity exists doesn't hinge on the existence of a party. I'm not even talking specifically about XVI since there's basically no info to go off regarding characters, but the idea that a party is integral to diversity is just bs imo.
Really, this is all hinging from "well, FF traditionally has a party." Horizon 2 just came out and did a better job with diversity than any JRPG I can think of (not without its problems) by several orders of magnitude. If the trailer for XVI had shown a vibrant, diverse cast of characters but also no party would the same calls about lack of diversity be happening? That'd be dumb as hell far as I'm concerned
I say all this wishing Clive was anything but white. Hell, I wish he resembled a black Dominican man so I could convince my dad that video games are dope lol
This I agree with completely. The cast so far, design wise, leaves a lot to be desired for me. Idk if these are good characters or not (obviously) but they're already on the wrong foot with all of em being fair skinned except for the one lightskin guy. Just hope that the writing team, if we do get poc, doesn't completely fuck up the representation. I don't see any black writers on the team so I'm definitely taking the "wait and see" approach if they reveal more black characters.Oh, absolutely, I totally get where you're coming from. A diverse and interesting cast doesn't require a bunch of playable characters.
The whole thing (for me) stems from being disappointed that the cast looks so... middling and that there's no playable characters other than Clive. It's like the worst of both worlds. Because with mediocre casts like sayXIII's at least you get to play with and follow a diverse, rag-tag bunch of characters with different motivations and stories.
I'm not saying the game isn't gonna pop, or is gonna be bad, or even that it doesn't look like Final Fantasy, just that there's visual continuity that people could identify as having been broken. (also I think that particular bit in the grassland with the orc looks muted as heck lol)
Not saying it's not Final Fantasy or that Final Fantasy can't look like this, or "shouldn't" or whatever. All I'm saying I can see how people would go 🤔 at what they've shown. Because it's also not just the muted colours, it's the tone of the trailers, the clothing aesthetics, the way summons are shown, etc. There's space there for people to find jarring.
I don't think arguing that a 20 year old spin-off sequel had an all-female party partly for male-gaze-y reasons makes it so that it's "fine" that we might get two whole mainline games without playable women is as good as argument as you think it is
This trailer really makes me want to play a FF game. My faith has been restored after VII Remake. Is XV worth playing? I kept hearing that it's a dumb story and bad combat, so never bothered with it.
But yeah, sign me up for more diversity of POC and genders, and even different races, every day! And I don't think the structure of the game should automatically mean we won't be getting any of this.
Right.I feel like yall are purposely misconstruing what that user is saying. It's like 3 posts of that now lol. They're talking about how party makeup has little to do with cast diversity. They used X-2 as an example of a party that was all female yet still had a diverse cast of characters. They're not using it as an example of it being fine.
If they wanted to do that they would've just used the XIII trilogy since the vast majority of those games is spent exclusively controlling a female character. Like, the point that user was making is nowhere close what you insinuated in your post
Yeah, like if actual game has massive lack of divesity go ham. Just don't use the fact that Clive is only playabe as reason for it. If the team can make characters like Bendekita and Hugo different enough from Clive while making them important the plot there no excuse for it. Fortunately on the site we have mentions of other races and such too and given the games members of this team has worked on before I am not worried personally.I really like Clive design (it's basically a FF Belmont fit), and I think Benedikta is 10/10 compared to the absolute majority of women in JRPGs.
Huge is meh, everyone else (Joshua, Jill, all the other noble characters) are ok-ish and fitting for the setting, which I appreciate enormously compared to the mish mash of styles some previous FFs have had in terms of outfits. Cid is also average from what I saw (but still hot, so people will be thirsting over anyway).
But yeah, sign me up for more diversity of POC and genders, and even different races, every day! And I don't think the structure of the game should automatically mean we won't be getting any of this.
It happened because the team wanted a all main male cast and everyone was fine with it. They did all female cast in past before so they aren't going be against the idea here. FFXV was also conceptually to be a story about brotherhood and with a road trip vibe. it wasn't accident it was an intentional as anything they have done. Frankly compared to all of FFXV's other problems that was the least of its issues and a more standard cast wouldn't have saved it. Luna being much less important than she was intended is just another product of the game's mess development cycle that forced a lot of its ambition to be canned just so that the game could come out on time. The brotherhood theme was probably one of the few things storywise the game did well enough.Another frustrating aspect of the lack of diversity is that you can't just blame it on the teams not communicating with each other, for example "Oh if we had known XV was an all male cast we definitely would have included playable women", they have a FF committee and a brand manager and they still allowed it to happen
Mmh, we don't see an Eikon attack with a green underline indeed 🤔Do we ever see an Eikon attack (as in, performed by an Eikon) with a green underline? We see Clive use some version of Diamond Dust with a green underscore, but Shiva doesn't appear to be there for it. Is it possible that the Red Underline is an indication of an Eikon heavy attack (whether enemy or not), with Green being a standard "Clive did this attack" signifier? Actual question, because I may have just missed a Green underlined Eikon attack!