This truly sucks for Unity users out there, and existing developers who currently may have to halt projects because of this.
EDIT:
UPDATED - Unity CTO Response:
UPDATE 2: Improbable's updated blog post.
https://improbable.io/company/news/2019/01/10/an-update-on-todays-events
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Read More: https://www.gamesindustry.biz/artic...aims-improbable-has-breached-terms-of-service
A change in Unity Technologies' terms of service has left Unity games created using Improbable's SpatialOS platform under threat.
According to a statement released by Improbable today, Unity changed its terms of service on December 4 2018, and clarified the change to Improbable yesterday.
As a result, Improbable has said, "all existing SpatialOS and Unity games, including production games and in-development games of all developers, are now in breach of Unity's license terms."
The new terms of service "specifically disallow services like Improbable's" to work with Unity, which was not the case in the previous iteration of the terms, and is still not the case with competing tech like Epic's Unreal Engine.
EDIT:
According to Improbable, this development arose from an "open commercial negotiation" with a goal of finding new ways for the two companies to work together
UPDATED - Unity CTO Response:
"We are preparing a blog post because there is a lot of mis-information but the short summary is that using Unity as a game developer or game studio in a generic cloud (GCP, AWS, Azure) or on your own servers is perfectly legal."
UPDATE 2: Improbable's updated blog post.
https://improbable.io/company/news/2019/01/10/an-update-on-todays-events
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Read More: https://www.gamesindustry.biz/artic...aims-improbable-has-breached-terms-of-service
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