Off The Golden Path – Progression And Exploration In Halo Infinite
We finally have a clear picture of what players can discover when they set off the beaten path.
www.gameinformer.com
Last edited:
Soooooooon
It is a named boss with way more HP. Probably for the best so players know these are not normal enemies.
lol what?That opening level looks like a forge level, expected better but oh well hope it has a good story this time
Something with the lighting feels off
Huh?That opening level looks like a forge level, expected better but oh well hope it has a good story this time
Something with the lighting feels off
Yeah I hope we can disable that
I thought the neon lighting looked dope. I really appreciated how vibrant the colors wereThat opening level looks like a forge level, expected better but oh well hope it has a good story this time
Something with the lighting feels off
damn, ill kinda miss themPrometheans are out entirely according to GameInformer.
End of a Era.
I thought the neon lighting looked dope. I really appreciated how vibrant the colors were
Prometheans are out entirely according to GameInformer.
End of a Era.
IGN seemed to imply the same thing although she didn't outright state it as fact.Prometheans are out entirely according to GameInformer.
End of a Era.
Gameinformer campaign impressions video. First 10 minutes it gets mentioned.
Well, I wonder how they're going to satisfyingly explain that in the story…Prometheans are out entirely according to GameInformer.
End of a Era.
Huge if true. Not to put too fine a point on it, but good riddance, lol. A reimagined Flood would make up for the loss of variety.Prometheans are out entirely according to GameInformer.
End of a Era.
"says alot"Yeah i know i didn't really mean forge graphics but the quality and attention to detail feels low to be honest.
I mean the duplicate shit in this frame alone says alot
I have no idea what you are trying to say or show me thereYeah i know i didn't really mean forge graphics but the quality and attention to detail feels low to be honest.
I mean the duplicate shit in this frame alone says alot
I'm guessing it interferes with the "T" rating?Blood seems reduced even further, minimal spurts on the grunts. Why are they avoiding ground splatter? It would do a ton to make things look a bit less flat and sterile. Killing things with a giant spike gun or disintegrating them while they scream in agony? Fine! Having a bit of blood on the ground, absolutely not! Think of the children!
... i just dont see it being good... the game looks too CLEAN and it just looks like everyone is a plastic toy, guns included guns are really MEH that bulldog looked and sounded liked a pee shooter ( the one handed brute "shotgun" is even worse.... the guns just sound and look very weak... and ive never been a fan of 343 sounds 4 and 5 just doesn't sound that good to me or like a halo game... I would rather wait for the 60 dollar campaign -_- to get everything it can have... like ray tracing coop etc... 1-3 months after launch.That opening level looks like a forge level, expected better but oh well hope it has a good story this time
Something with the lighting feels off
grasping at straws my dudeYeah i know i didn't really mean forge graphics but the quality and attention to detail feels low to be honest.
I mean the duplicate shit in this frame alone says alot
Gameinformer campaign impressions video. First 10 minutes it gets mentioned.
Also a more spoilery detail:
dead spartans are found around the ring: which is the way you upgrade you suit
WHOAGameinformer campaign impressions video. First 10 minutes it gets mentioned.
Also a more spoilery detail:
dead spartans are found around the ring: which is the way you upgrade you suit
Probably related to what happened to Cortana. They were her forces.Well, I wonder how they're going to satisfyingly explain that in the story…
I would assume Spartan IVs.