God, I absolutely despise this new weaponisation of crunch as a dismissal of criticism, it's so gross.
It's not on the people buying the products to alter their spending habits and outlook so the giant publishers don't feel the need to abuse their workers, it's on the giant companies to not abuse their workers in the first place.
If Anthem is a game that either doesn't update with the regularity it needs or forces its workers to crunch to do so, then that is very very good grounds to criticise games as a service as a whole. From day 1 Anthem has sold itself as a game that would grow and improve over time, and that claim has absolutely made them money and earned them critical slack. So if they're now in a place where they either don't follow through on what they sold the game on or abuse their workers, then that just means that EA shouldn't have made the claims they made in the first place. We've already heard about the awful working conditions those game had, and they existed far before anybody even could start criticising the game.
To try and blame the issues in the industry with crunch on the people least responsible for it is baffling to me, and when you pull out that edgy " no one actually cares about crunch, they're just pretending to" all you're doing is delegitimising the current push to improve the conditions that people who work in the games industry often have to suffer through.
Well said.
We have been getting a whole lot of pro corporation edgelords lately who's "GOTCHA!" or bad faith comparisons are transparent as fuck.