Crysis
How was this not mentioned yet?
Unless thats
just a different TOD, that's not
vanilla Crysis. This is how it looks vanilla:
Doom 3 is a good one. played it for the first time in 2012 or so and thought "yeah... this cannot be an 8 year old game". granted it was the BFG edition but it's not like that was lightyears ahead of what the original game pulled off in 2004
All Doom 3 pulled off was stencil volumes and normal mapping. Seed already did this years prior. Hell, Deus Ex: Invisible War did that before Doom 3. Even the pre-release shots of New World Order (As
Decay) did these, back in 2000/2001.
Tagging
Dark1x so he is aware of Seed because i feel he
needs to know of this. (See my older post Dark!)
The original Chronicles of Riddick game was absolutely incredible looking on the Xbox. It looked better than most 360 launch games.
Back then you had Perfect Dark Zero, Quake 4, and Far Cry Instincts: Predator. Did it
really look that much better? Just because it had a uniform shadowing system does not mean it significantly outperformed these titles on looks in games. Quake 4 even runs on the same engine. Not talking performance here, Quake 4 only used one PPE core.
Flatout: Head On (PSP)
To me, I don't consider it a PSP game, even to this day;
it's more like a PS3 game or if it's like Sony make PS3 Portable in the last gen and this game uses the full potential power of the console.. The graphics look incredible on PSP with the full detail of tracks, vehicle models, shadows, reflection, bloom and sun rays...
Besides graphics, this game has impressive technical stuff that happen on fly; a lot of objects/props in track to run over, the flying debris, dirt and effects, destruction of the vehicles with detachable parts, and ragdoll in the gameplay.. ..
You can't be serious. You think
that looks like a title that could run on PS3? I need a video for that. With that logic, Burnout Dominator on PS2 (2007) would fit aswell since it also had everything you are mentioning.
Metal Gear Solid 3 on PS2 was better looking than most Xbox 360 launch titles.
People really have rose-tinted glasses. MGS3 on PS2 is a very solid (Heh) title by any means, but
better looking than most Xbox 360 launch titles? Yeah, no. Technically speaking not at all. You must be referring to artstyle. And although i can't see it, i will give you the benefit of the doubt on that one.
Metro: Last Light (2013) for PS3/360/PC.
Could've easily passed for a current-gen title.
Hmm, not so strange then that
just a year later the game came to PS4/XBO as Metro Redux.
Why Singularity, to be precise? Its a UE3 game. What did Raven Soft do to this engine that made it look like it would more belong on PS4/XBO? I would rather put that to Bioshock Infinite if we go UE3 based titles, but that did get a port to those platforms.
Every original Xbox game that really took advantage of the hardware would count since the first Xbox, like the Neo Geo, was basically a next gen system released early. It had all the basics that games use today. It could do normal mapped games, it had pixel shaders, and so on. All you really got out of the Xbox 360 was higher resolutions and clockspeed. In terms of raw feature sets, hardware hasn't even really changed much since the first Xbox.
Useless trivia: Shrek on Xbox does deferred rendering, as one of the first games to do so. The NV2A was more a cross between Geforce 3 and Geforce 4. Amazing stuff for its time. It still bums me out that they abandoned the platform so quickly after X360 was released - OG Xbox could have been a great
entry-level console against the Wii.
The first Xbox is an interesting console in that it's the last console released that was significantly more powerful for running video games than the average gaming PC. Think about it. It was basically a machine with a Geforce 3 in 2001. The Geforce 3 was bleeding edge computer hardware in 2001.
I would disagree considering the Xbox 360 had a GPU fastly more modern than anything else on the PC market at the time. Hell, Rise of the Tomb Raider runs on it, and thats a 2015 title. Whilst OG Xbox had great strides (The first 720p console after all), the X360 really knocked it out of the park in terms of feature set.
Still wondering how Sony managed to release Knack 2 on such weak hardware .Looks like a PS6 launch title
These two posts are terribly good examples of either insane hyperbole and inane attempt at being ''funny''. This is the exact kind of poor drive-by that is exactly that, poor. Not being here to have a meaningful discussion, but lets say something hyperbolish or try to be funny, except you ain't having the talent for that, so you should refrain from attempting it.
Meh, its all postprocessing effects and very limited characters and objects on screen at once. ZombiU looks really good at times for the same reason, but also becomes very samey looking after a while.
The scenery in The Order 1886 is damn CGI from a few years ago, even regardless of postprocessing. Hell, the game demonstrates probably the best singular use of PBR in a video game.
I'd say that Star Ocean 4 did a better job of hitting above its generation.
The game was using lighting techniques that pretty much nobody else was touching, at least certainly not on console at the time.
It released on console though.. what lighting techniques do you refer to?
Wreckless: The Yakuza Mission was next gen when it was released in 2002 for XBOX.
But nothing, and I said NOTHING can compete with the sequel, Double S.T.E.A.L: The Second Clash released only in Japan.
Better graphics, effects, illumination, the best looking driving game on that gen. But, most important, it could run a (sub) 720p on the original XBOX, a true next gen game before the next gen.
Original XBOX was an hell of a console back in the day, it felt like you had a ONE X just a year after the original PS4 release.
Am i missing a PS360 joke or? How is sub 720p impressive for an OG Xbox title when its prequel could run at 720p?
I do have to appreciate this post for making me aware of this game, i have something to watch tonight :)
This game still looks better than most games what almost 10 years later !
It also (likely) isnt the vanilla version that is shown here. Through experience i have learned with Crysis: Always doubt any shot that is shown as ''vanilla''. Hence why i showed a true vanilla shot. There is a stark difference. Now, it might very well be its just a TOD change, but the game also looks sharper than usual, which suggests a texture upgrade mod.