Uncharted is a good one for me. And last of of us 1/2 never felt like there was a dull moment. It was pretty breakneck
In uncharted's case it's sometimes at the expense of mechanic depth, puzzle complexity or exploration...platforming for instance is simple by design so that it doesn't stop the pacing in its tracks...but I don't mind that since it serves the pacing so well. They're just rollercoasters start to end.
No-one wants to watch an Indiana Jones movie where he gets lost on the jungle. Keeps failing a jump repeatedly and then spends 2 hours trying to figure out a puzzle to access treasure...similarly, i don't want that in uncharted either. I'm just along for the ride.