I usually play at max or the second highest difficulty, but Yakuza 0 combat is just not good at all.
For me it was Baldur's Gate 3 because I was really unfamiliar with the many, many mechanics and how they interact. I also hadn't really played anything like it before.
I used to play most FPS's on the difficulty above the default (whatever that game happens to call it), did it fine with The New Order but The New Colossus is indeed obnoxious. I bumped it down to normal.Machinegames Wolfenstein series, even The New Order is pretty terribly balanced at anything higher than the middle difficulty, and even post patch The New Colossus is very obnoxious.
This, except I was kinda cranky after turning down the difficulty. I struggled with Ultra-Violence till the final 10% of the game and by the time I turned it down I was just kind of in a foul mood.Doom Eternal. I can admire what the game was attempting to do gameplay-wise, but I'm bad at fast-paced action shooters (edit - correction : I'm bad at nearly all type of games).
Uncharted 4 and Wolfenstein TNC.
Uncharted 4 is flat out not enjoyable on anything above normal for me. The game introduced new movement mechanics and more open, varied encounters, but if you are playing on harder difficulties, Nathan has such low amount of HP that you're gonna be mostly just be playing it like the first 3 uncharteds - crouched behind covers, timing your shots. Whereas on normal or lower you can just swing around, get in the enemies faces and just generally have a lot more combat freedom and fun.
Wolf TNC had terrible feedback on damage taken, dunno if they improved this post launch but I basically never could tell if im taking damage or how much. So this made the game feel really poor, plus I also think that its way more fun to treat it as a run and gun game, which you can do on normal or below.
Oh man. Playing Witcher 2 on Dark Mode was a horrific experience I never want to repeat. I really enjoyed Witcher 3 on Death March, though, although it still had its fair share of BS.Witcher 2. Combat was not very good so rather just kind of ignore it. Did not really like it in 3 either so played that on easy as well. I wanted the story. I rather play games with better combat on hard.
Horizon: Forbidden West. I ordinarily play all games on normal difficulty and usually the only extremely rare time I ever bother with a higher difficulty is if it's a game I really enjoy enough to replay and want to attempt going for a trophy that's difficulty-related. Compared to Zero Dawn, I found the enemies way more spongy and battles were just on the side of being too long to be enjoyable. Honestly wish I'd lowered the difficulty way sooner.
I usually play at max or the second highest difficulty, but Yakuza 0 combat is just not good at all.
I ended up dropping FFVIIR to easy for its final boss, which I found to be such a tremendous difficulty spike that it soured the experience for me.I wanna say all of them, but to give a particular example I enjoyed FFVII Remake a lot more on my second playthrough on easy. I found it difficult and frustrating the first time with some battles I got stuck on and some sections of the game dragging.
On the second playthrough it became one of my favourite games (there were other factors as well but difficulty was an important one).
Almost no games, honestly. I prefer a challenge to keep me engaged. The only time I turn it down is if there's some kind of bullshit difficulty spike, if the difficulty mode itself relies on bullshit (like bloated health etc...), or if I just find myself losing interest in the mechanics and want to quickly see the end.
Happened to me with Horizon Forbidden West recently. I loved that game for the first 50 or so hours I spent, then it just got a bit repetitive. Had played on second highest difficulty the entire game, put it to Story and just blitzed the final couple of hours so I could see the end.
Horizon Forbidden West. I tried playing it on Very Hard like I did with Zero Dawn, but I just couldn't do it.