I feel like most areas already have niche places to do this, and they're constantly hanging on by a thread.
GAME in the UK is probably the blueprint with their Belong LAN centres. It worked, too: they got acquired by Sports Direct pretty much entirely due to Belong and their short-term future is secure.
Might be a tall order haha. That was literally my first thought.If you can keep them fresh and clean and not some grungy hovel, might actually like to go there?
I don't think there's enough demand or money in that kind of model to save GameStop or even make it worth their shareholders while.
It's niche as fuck. Nice for a little mom and pop shop. Doesn't move the needle for a large corporation.
"The urgency of it is finding additional ways forward to generate traffic to our stores," he says. "Then the unanswered question is: Does having that traffic in our stores generate the lift in revenue that we would expect relative to the investment? It's a classic return-on-investment business question.
I think its a cool idea to move towards, but I'm not sure if this will be successful. GameStop still needs to move away from hammering people to buy buy buy every time they walk into the front door. I'm not confident that I will walk into one of these "community" driven GameStops to play games with people and not continue to be hammered to buy this and that constantly.
I press Shor on the Polygon report, asking if sales goals have been relaxed at all.
"Stores still have numbers they have to hit and KPIs that are really important. That's all I can say.
That said, every employee I speak to has been working with GameStop since before the introduction of the concept stores, and all identify some common factors in how the concept stores have changed their day-to-day. All mention that they are encouraged to be out from behind the counter (facilitated by the new store design that puts the counter in the center), interacting with customers more often, and most say that while they still have sales target quotas, some of their goals have changed and are instead centered on encouraging customers to try games, play with those they had walked in with, or participate in events.
it's hard to monetize "hanging out" unless you are a bar or something, especially when you consider most GameStops are located in strip malls and shopping centers. I know people think all these kinds of places sound cool in theory, but I doubt very many of you would even honestly use them long term. The reason barcades have sort of taken off as this sort of social/gaming convergence is because of alcohol. A bunch of casual gamers aren't getting together regularly at the local mall to play D&D.
i understand people around here really hated the "pawn shop" tactics and atmosphere of GameStop, but tbh I think that's the one thing that kept them alive as long as they were. They were never going to survive long as this friendly, chill place to walk in and buy a video game. They didn't make money on that. They made money on getting you to preorder, or paying for their memberships, or buying plastic shit, or selling them games or phones.
It's risky but it's also a business model that works quite well for LGS' already. There definitely are groups that gather at the local mall/strip mall to play D&D and I've seen this in multiple cities here in the Southeast US. In particular, in Knoxville TN I know of a store literally in shopping malls that already kindof does this, they buy/sell video games as well as having tables/events set up for tabletop. It is definitely more of a niche thing in general however, so it will be interesting to see if Gamestop can keep it up considering how mainsteam it is in the video game space.
Gamestop now to begin stocking Febreeze.
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"Gamestop stock surges!"
Same. They have the comic shop and then next door is the game shop.My local comic shop actually has something like this going on for tabletop gaming. It's a neat idea. But I feel like Gamestop is going to need larger stores than the closet-sized spaces they currently rent out. Which means they're gonna need to cut their store numbers by like half.
Years ago, like in 2000/2001 when I worked at an EB games fresh out of high school, there was a Games Workshop right next door. It was a nice little setup and it lasted longer than I thought it would. Though eventually it went out of business and the spot was taken by a sports collectibles place.Same. They have the comic shop and then next door is the game shop.
The game shop used to have an arcade in it for like a week or so and I guess they realized how much maintenance was needed and they shut it down.
it's absolutely a niche thing. Niche things aren't going to save GameStop. That there are local places here and there that anecdotally do well (to say nothing about how many local game shops open and fail) doesn't mean it's something that will scale to the kind of mass market retail model GameStop needs.
In some areas there are local mom and pop music shops that are thriving, some even turn into small venues for live performances on nights and weekends, that doesn't mean anybody is itching to being back Sam Goody or Tower Records.
This would work really well for rural/small urban areas where Gamestops tend to have more room and where there aren't a ton of geek gathering sites to begin with. Having lived in Jackson Mississippi during my college years, I would have really appreciated something like this and many (though not all) of our Gamestops had the space to make it happen.
In bigger cities, however, they couldn't possibly afford the space and the competition would be too intense.
My local comic shop actually has something like this going on for tabletop gaming. It's a neat idea. But I feel like Gamestop is going to need larger stores than the closet-sized spaces they currently rent out. Which means they're gonna need to cut their store numbers by like half.
So what is the game selection going to be like at such a store? Only reason I would go to GameStop is for some less common games. If they are gone I have zero reason to go