When this demo running on the latest version of Unity engien was released in January, some cried next-gen only and you will be lucky if late-gen PS5 games would run such graphics. Few days ago, PSU talked about this demo running on PS4 Pro which was amazing and how Unity said how this is representative of gameplay.
Neverthless, some were still doubting it:
Here is the demo with those latest grpahics running on PS4 Pro:
More infos about the demo: http://unity3d.com/book-of-the-dead
The demo uses Quixel Megascans which offer the highest PBR photogrammetry textures in the market yet, that we are longing to see for next-gen, let alone for current gen. But Unity did a great job and were able to port it to PS4 Pro.
While I don't think a PS4 port has been developed yet for this demo and the latest engine and I doubt this could run on base PS4 to start with, since this is mostly developed for the ground on PS4 Pro. This gives an idea how games could look if they target PS4 Pro as base platform instead of being ported to it. We may also witness similar experiences with TLOU2 and Death Stranding were those games are supposed/rumored to be developed for PS4 Pro then ported to PS4, that is why they look beyond what current PS4 look.
Don't get surprised if late gen games are cross-gen games between PS4 Pro and PS5 (when it gets released or nearing release). No one would blame Sony or the devs if they do so at the end of 2020.
Neverthless, some were still doubting it:
Here is the demo with those latest grpahics running on PS4 Pro:
More infos about the demo: http://unity3d.com/book-of-the-dead
The demo uses Quixel Megascans which offer the highest PBR photogrammetry textures in the market yet, that we are longing to see for next-gen, let alone for current gen. But Unity did a great job and were able to port it to PS4 Pro.
While I don't think a PS4 port has been developed yet for this demo and the latest engine and I doubt this could run on base PS4 to start with, since this is mostly developed for the ground on PS4 Pro. This gives an idea how games could look if they target PS4 Pro as base platform instead of being ported to it. We may also witness similar experiences with TLOU2 and Death Stranding were those games are supposed/rumored to be developed for PS4 Pro then ported to PS4, that is why they look beyond what current PS4 look.
Don't get surprised if late gen games are cross-gen games between PS4 Pro and PS5 (when it gets released or nearing release). No one would blame Sony or the devs if they do so at the end of 2020.
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