Isn't this effectively Nvidia purchasing a single license for a video game, and serving each respective license to multiple people over time at a profit?
I wonder what the legal implications would be if Sony or MS put the competitor hardware into their cloud streaming services and let you stream games you owned. For example, MS puts PS5 hardware into Azure and let's you basically log into your PSN account and stream PS via xcloud.
It wasn't their place to do so if they had not secured the rights to distribute access through their paid service
It's not pro consumer to advocate for unregulated delivery of IP on client devices that IP holders never gave explicit permission to distribute that said IP. This is a similar but inverse situation to Napster vs IP ownership.
The fact that they released the service first and asked questions later is pretty terrible.
I can understand the thought process behind consumers expecting to be able to play something they purchase on any platform they choose, but from a Publisher's standpoint - I can understand being upset by a corporation taking a single retail copy of your game and profiting off of it by serving it to thousands of consumers.
You aren't allowed to buy a Blu-ray movie and upload it to YouTube let alone have YouTube charge you to watch it too.
Consumers opted into those restrictions when they continued to buy games despite the license agreements getting more and more restrictive.
If you don't like it, my advice would be to stop buying games with these kinds of restrictions on them.
I mean, isn't GeForce Now a platform? Putting a game on a platform without the publisher's permission is a pretty dumb move. I get that you need to acutally own the game to play it but Nvidia is making money off of streaming you other companies' games. Sure, you can use your analogy but an equally analogous scenario is Steam selling a game from Xbox game studios without their permission. As cool as the concept is a publisher should ultimately have control over where their IP are playable.
I decide to host cloud servers to games i have no ip rights to and charge people for using my servers without me the server owner paying the people who own the rights to said game
But your existence here is irrelevant. :)
I think the issues lie between nvidia and the IP holders.
At this point, the only real option Nvidia has to solve this is either make deal with publishers to make sure they get a cut, or opening up the VM approach like Shadow PC does and just rent you a full Windows VM (which will definitely be more expensive, for consumers at least).
As somebody who hasn't used this...
Does Geforce Now download a unique copy of each game for each user? Or do they essentially have every game's files stored on their servers and then just use that?
I could see publishers having an issue if Nvidia is mass storing their games in data centers without a license.
I imagine the fact that games come preinstalled on GeForce Now is a major reason Nvidia doesn't want this to go to court. They're definitely not only removing the games to be nice.
So nobody answered my question on the last page so I'll ask again...
Are games downloaded individually for every user or are they all stored in a large cache on Nvidia's servers and then accessed at runtime?
I very much doubt that Nvidia would legally be able to store these games or copy them to your personal instance. If you have to personally download them to your instance then that makes more sense.
yes they work to make games for years and then someone else is benefiting from my work ?
Laws are woefully outdated for digital age.
"Just renting a PC for someone to play over internet" is dangerously close to "just renting a TV/DVR for someone to watch over internet"
Why would you allow Nvidia to profit off your game without cutting you in on the profits? You put all the effort and risk in and Nvidia freeload off the back of that to enrich themselves? Come on.
Yes, this is simply the truth of all this mess.
Anybody can launch a VM, doenload and install steam, log in, download and install their games and play them. Nobody will make anything about it.
But GFN is not that.
That Shadow thing some people are talking about seems to be fine because I as understood it works like stated above
The value of a streaming service is NOT the ability to stream content, it what content you can stream. It's king on all streaming services. It's why Apple TV, Hulu, Netflix, Amazon Prime, etc. invest so heavily in it. It's what gives the service it's value.
why don't you do it then ?
If they had a case why has Nvidia not done it yet ?
oh wait...
And that video said that Sony sued the makers of that emulator. Of course publishers don't want their games being played on other services/devices/etc. if they're not getting a cut. This should not be a surprise.
That's not really the same. It would be more like you opening a movie theater, letting a customer rent it and then let them watch Blu-rays that they own. Would the studios need a cut then?
Even from a dev point of view someone profiting off your game - advertising your service with they games and these devs don't see a cent ? That's the shady bit here not devs pulling games off. It's hilariously bad business insight from a multi billion dollar company to not think this would be an issue
Yeah, I was just correcting the person who said that GFN is equivalent to him/her opening a theater, charging customers for admission and letting them watch his/her Blu-ray collection.You can do this today. (Well you could when theaters were open.)
There were, and probably still are, LAN centers that basically let you log in to your own Steam account, download the games, and play on their machines. It's effectively the same thing, but all virtualized and streaming.
Honest question, would you also boycott pubs that never put their games on there to begin with? Sony for instance. And if your response is "but why would they, when they've got their own streaming service (PsNow)", then why would you be calling for an MS boycott when a large part of they they're pulling their games is cause they want to use their own service (xCloud). I don't get it.Is there a list of publishers that have pulled their games from the service? I think it's time to start calling them on their shit and start boycotting their games and services.
Because streaming XB1 versions in 720p to Android phones, which I don't have, is not a comparable alternative to streaming maxed out PC versions in 1080p to a PC or TV. They're taking away something great and replace it with something crappy that I can't even use. And they already got my money, twice. I think it's in my right to be cranky.why would you be calling for an MS boycott when a large part of they they're pulling their games is cause they want to use their own service (xCloud). I don't get it.
I don't know all games that was there to begin with and which are infact removed, it would be hilarious if it was Minecraft when it's available literally everywhere else you can imagine, makes the whole thing a petty move just to help this snowball rolling. They don't lose any money on this.
huh, i thought streaming services wouldnt develop fanboy culture for at least another year or two but here we are.Because streaming XB1 versions in 720p to Android phones, which I don't have, is not a comparable alternative to streaming maxed out PC versions in 1080p to a PC or TV. They're taking away something great and replace it with something crappy that I can't even use. And they already got my money, twice. I think it's in my right to be cranky.
I don't know all games that was there to begin with and which are infact removed, it would be hilarious if it was Minecraft when it's available literally everywhere else you can imagine, makes the whole thing a petty move just to help this snowball rolling. They don't lose any money on this.
Lol then it's just a bs move to jump on the bandwagon and take a dig at a scarred competitor, it's like "Oh cool we can be on that list of removed publishers as well, lets do it!". This is not about losing money. How many versions of Minecraft do I have to buy before they're satisfied? Out of all games I've had during my 35 years as a gamer Minecraft is easily the one I've rebought the most. But they need their cut! lol /sSunset Overdrive and Minecraft are the two MS titles I remember seeing on GFN.
Right idea, wrong quoted case.
If you're comparing to TV you should be looking at Cablevision which established that Cloud DVRs are legal in the US. The Aereo decision specifically avoiding overturning that issue. Comcast relied on Cablevision when it launched its Cloud DVR in 2014. The only issue it has was unrelated to content. It was patents with Tivo.
The GFN setup aligns with Cablevision. It does not align with Aereo.
Which means that it's right now a worse service which I can't use, which is what I said. If I would talk about the future I would say that Geforce Now had 4K and ray-tracing at 120hz or whatever. Anything can improve in the future, including Geforce Now, Stadia, PSNow, etc.1) MS services aren't out of beta yet so its hard to say what the launch quality will be like.
2) Iphones are in the testflight beta aswell but unfortunately apple have rated test flights to 10000 devices so your on a waiting list if you want to play there
Or you could you show me a document that shows how MS is losing money on selling Minecraft.3) its not up to you to decide how a publisher chooses to distribute their games. and unless you can supply relevant financial / legal protection or business docs that show they don't lose money I'm just going to assume you don't know what your talking about.
Honest question, would you also boycott pubs that never put their games on there to begin with? Sony for instance. And if your response is "but why would they, when they've got their own streaming service (PsNow)", then why would you be calling for an MS boycott when a large part of they they're pulling their games is cause they want to use their own service (xCloud). I don't get it.
What games would Sony put on this PC service?Honest question, would you also boycott pubs that never put their games on there to begin with? Sony for instance. And if your response is "but why would they, when they've got their own streaming service (PsNow)", then why would you be calling for an MS boycott when a large part of they they're pulling their games is cause they want to use their own service (xCloud). I don't get it.
I won't say that's not a little surprising. That said I'm not sure any of those games would be popular enough for Nvidia to have put on the service to begin with. Does the service still allow manual installs since it came out of beta? Are we certain these games won't work?
It might currently be Android/720p only but that's cause the service hasn't even officially left beta/launched yet. It's obviously going to get better and be on more devices, that's the whole point of the service.Because streaming XB1 versions in 720p to Android phones, which I don't have, is not a comparable alternative to streaming maxed out PC versions in 1080p to a PC or TV. They're taking away something great and replace it with something crappy that I can't even use. And they already got my money, twice. I think it's in my right to be cranky.
I don't know all games that was there to begin with and which are infact removed, it would be hilarious if it was Minecraft when it's available literally everywhere else you can imagine, makes the whole thing a petty move just to help this snowball rolling. They don't lose any money on this.
I've got no idea.
Any of the games that you can currently play on PC with PsNow.
I'm not sure you understand what GeForce Now is.Any of the games that you can currently play on PC with PsNow.
Apologies for replying to you waaaaay late and well after the thread has moved on, but, can you (or anyone else) elaborate any more on this?They're also removing games due to low usage. I was not happy to see SpyParty get taken down last week.
Is there a list of publishers that have pulled their games from the service? I think it's time to start calling them on their shit and start boycotting their games and services.
Presumably the titles they have available via Steam. I don't think the Microsoft Store worked with it ever.
So probably Gears 5, Halo etc? I dunno, I only access those via Game Pass so could never check.
It's entirely feasible that Valve will integrate some kind of service like this into Steam.I wonder, if this service was provided by Valve/steam would they have to pay anything extra to the publishers?
I'm not really seeing how any of this is Nvidia's fault. They tried to provide a useful service to consumers and a bunch of greedy "Me Too" publishers are trying to enforce (or even redefine) overreaching EULAs to fuck their customers over.It's entirely feasible that Valve will integrate some kind of service like this into Steam.
I doubt they will manage it as poorly as Nvidia though. I would guess that it'll probably be opt in for existing games, and opt out for future games, with terms to the steam publishing agreement updated to account for it.
Then there were a couple questions, so he re-clarified a few points:We did not request for our games to be pulled from GeForce Now. To my knowledge the only thing we did was decline to be "signed up for a marketing and promotion agreement for the service." for Don't Starve and Don't Starve Together.
I believe they did change to an opt-in system rather than just having any game on steam available through their service and that may have resulted in our games no longer being available. However, we have never had any arrangement to be part of their service as far as I am aware.
Sorry. Let me clarify.
The last discussion with them was an offer to discuss "marketing and promotion" for our game on their service, to which we declined.
We decline marketing and promotion from different places all the time for various reasons, but the point was that we did not remove our games from their service. Simply put, they put us up there and then they took it back down.
We weren't involved in the decision to be part of GeForce Now and we were not part of the decision to be removed from it.
Then I suggest you read the very simple explanations of how it is Nvidia's fault that have been posted throughout this thread.I'm not really seeing how any of this is Nvidia's fault. They tried to provide a useful service to consumers and a bunch of greedy "Me Too" publishers are trying to enforce (or even redefine) overreaching EULAs to fuck their customers over.
Then I suggest you read the very simply explanations of how it is Nvidia's fault that have been posted throughout this thread.
I predicted this exact outcome. I have no idea why Nvidia, a multi-billion corporation, couldn't.
Not really?
Cablevision, as is Comcast, are cable tv companies, which means they' have license for that content.
While Nvidia is just unrelated third party like Aereo. And isn't licensing content from publish, but using Steam/Epics licenses.
The source is this thread:Apologies for replying to you waaaaay late and well after the thread has moved on, but, can you (or anyone else) elaborate any more on this?
Like, have Nvidia said outright they were removing the games due to low usage? or was it actually due to developer request?
I did a quick search and only found the Geforce Forum post that just said "The following games will be removed" and then listed a bunch of games I'd barely heard of, with Spy Party right at the end, with no reason given.
Thanks, I see it.
This thread got me wondering if TV manufacturers pay movie companies, sports leagues and television show companies? A TVs sole purpose and selling point is to consume other people's hard work.