Damn, sounds good! Thanks!
This will probably be my Christmas game.
Damn, sounds good! Thanks!
I think if you liked Evangelion and Xenogears then this game is right up your alley.I love Vanillawares previous offers mostly because of the art style and the combat. Could this be something for me even if I don't really like anime?
I loved Evangelion and Xenogears back in the day, is this a similar story?
Agreed.
So I'm someone who enjoys all of their games but can understand the criticisms regarding repetition in terms of gameplay and re-using assets.
Dragon's Crown is an example of Vanillaware focusing mostly on the gameplay loop while not spending much time trying to tell a story at all, and 13 Sentinels is kind of the inverse of that.
The core gameplay of 13 Sentinels is divided into two modes that you can switch between at will:
70% of it is a sort of hybrid between a visual novel and a PnC Adventure game. I didn't think I'd be into that, but I absolutely was once I gave the game a chance due to how captivating it all is.
30% of it is an arcadey RTS-meets-tower defense kind of gameplay that sees you managing your squad of mechs against incoming hordes of kaiju attempting the destroy the city.
The story is actually delivered through both of these modes, and the player can engage with the modes in any order they want depending on your mood or preference at the time. In the adventure mode, you're also given the freedom of tackling each character's individual story chapters in whatever order you want as well after clearing the more linear Prologue that precedes it.
No, and it most likely will never come to other platforms. Vanillaware is a very small team (~30 people) and don't have the bandwidth for porting it to other platforms.
That said, it'll work on PS5 by virtue of backwards compatibility. So there's that.
13 Sentinels easily features the largest number of unique assets of any Vanillaware game. That's not to say that certain areas aren't used extensively throughout the game, as it does center around a particular city (and school). But there are definitely more unique backgrounds, animations, and character illustrations in this game than there have been in previous releases like Dragon's Crown and Odin Sphere.This is a really helpful breakdown, thanks! To what extent does this game recycle assets? That part really put me off of Odin Sphere back when it came out on PS2. I was stunned at how few locales were actually present in that game.
Exactly, and IMO are their best games thanks to this.Dragon's Crown is an example of Vanillaware focusing mostly on the gameplay loop while not spending much time trying to tell a story at all, and 13 Sentinels is kind of the inverse of that.
Thanks!I think if you liked Evangelion and Xenogears then this game is right up your alley.
Go in knowing as little as possible for the best experience.Kamitani is a legend, and he has been one since his early days at Capcom.
Had no idea he was involved with 13 sentinels, and besides I know very little about the game.
Need to try it out now.
Thanks!
Listening to the OST and it is pretty good, will definitely buy this!
SEGA should really make a little effort and port Odin Sphere, Oboromuramasa, Dragon's Crown and 13 Sentinels to Switch and PC/Xbox. I do think the games will be fairly easy to port due to their reliance on 2D assets and this will help Vanillaware be more popular.
I highly doubt it will be even listed in any category during TGA. Not that I care, but this kind of game is always ignored during the big western events. I'm highly surprised that the game has 60+ Metacritic reviews tbh.
Ah yes ignorant shit posting on Era the height of a good post.
You should probs play the game before presenting bad hot takes 😎
Can't go wrong with Dragon's Crown Pro. It looks amazing in 4K and is one of the best beat 'em up/RPG hybrids around.Agreed OP, it's an amazing game, with a great story, art and music, and even the combat part is more fun than they seemed in the videos.
And this was my first Vanillaware game in a HD screen (played everything past the PS2 on Vita), I was blown away. Thought about getting Dragon's Crown Pro after that but I still feel burnt out from that, ha.
It's notYeah, story etc. sounds interesting. Too bad the gameplay looks really damn boring.
PLAY GRIMGRIMOIRE, PEOPLE!
So many people slept on that game and that also has great writing (was my favourite Vanillaware game for story for a long time).
13 Sentinels really is excellent though. Loving it and GOTY for me.
The fairy archer voice is still stuck in my mind.
"Here I go!"......"Okay"
For sure.The writing in this game breaks my brain. 13 storylines from 13 protagonists, all interwoven and presented out of chronological order, generally letting you play them in any order you please, in a story where significant twists happen every twenty minutes or so for over 20 hours.
It upends everything I know about writing structure, and leaves me in awe that the human brain can still easily follow along something so complex.
I don't know why devs don't want my money. I get Vanillaware probably can't port them themselves, but another company could be hired toSEGA should really make a little effort and port Odin Sphere, Oboromuramasa, Dragon's Crown and 13 Sentinels to Switch and PC/Xbox. I do think the games will be fairly easy to port due to their reliance on 2D assets and this will help Vanillaware be more popular.
How hard's the plat? I'm assuming not much because of the nature of the game but you never know.GOTY Hands down.
My Vanillaware streak continues to this day...
Am I the only one who thought Odin Sphere was lovely written? Yeah it's a simple little fairy tale, but that's why it works.
NahAm I the only one who thought Odin Sphere was lovely written? Yeah it's a simple little fairy tale, but that's why it works.
Am I the only one who thought Odin Sphere was lovely written? Yeah it's a simple little fairy tale, but that's why it works.
I'll see if i can i give it a try, i hope i'm not getting another Automata situation here.
This forum sold me that game like it should've won the pulitzer back in 2017.