I haven't played more than a few hours so far, but I wanted to check out the microstuttering issue with camera rotation, using a controller, and I can't really see it.
Are you running Xbox Game Bar? I had frame pacing issues with camera rotation using a controller in RDR2 a few years ago and I found out that Game Bar was causing it. I have had it disabled ever since, because I don't use it anyway (Windows 10).
MS game related software in Windows has caused me other problems because I had this baffling issue that I would never have solved myself without some Google-fu. When God of War released on Steam I had intermittent black screens that would recover simply by alt-tabbing in and out of the game. I could see that it was desktop window manager crashing silently by looking through the event logs. But by Googling and reading around I found out that the root cause was the firmware in my wired Xbox Series controller. One firmware update later and no more black screen crashes (I had them in a few other games as well, never to be seen again).
Anyway. I just noticed a funny issue in Ghost of Tsushima, probably DLSS related.
When I rotate the camera, tree foliage will light up brighter than the sky backdrop. The faster the rotation, with increased motion blur, the brighter the foliage will light up.
Here's some screens while standing below a tree. It will look this weird when looking a bunch of trees from further away.
Are you running Xbox Game Bar? I had frame pacing issues with camera rotation using a controller in RDR2 a few years ago and I found out that Game Bar was causing it. I have had it disabled ever since, because I don't use it anyway (Windows 10).
MS game related software in Windows has caused me other problems because I had this baffling issue that I would never have solved myself without some Google-fu. When God of War released on Steam I had intermittent black screens that would recover simply by alt-tabbing in and out of the game. I could see that it was desktop window manager crashing silently by looking through the event logs. But by Googling and reading around I found out that the root cause was the firmware in my wired Xbox Series controller. One firmware update later and no more black screen crashes (I had them in a few other games as well, never to be seen again).
Anyway. I just noticed a funny issue in Ghost of Tsushima, probably DLSS related.
When I rotate the camera, tree foliage will light up brighter than the sky backdrop. The faster the rotation, with increased motion blur, the brighter the foliage will light up.
Here's some screens while standing below a tree. It will look this weird when looking a bunch of trees from further away.
![jvTLJjZ.jpg](https://i.imgur.com/jvTLJjZ.jpg)
![gfUxMOx.jpg](https://i.imgur.com/gfUxMOx.jpg)
![IY9LbGd.jpg](https://i.imgur.com/IY9LbGd.jpg)