I agree with people who look at PlayStation Studios output since Hulst has been in charge there and see a lot of pretty safe stuff and not a lot of risks (lots of sequels, similar genres etc.)
However, I will say that I think a lot of that is driven by what the market clearly wants and he did a good job to recognize that and go after it, with sales numbers and critical accolades to show for it. From a BUSINESS perspective he did an outstanding job with PlayStation Studios which is what got him this gig, even if the creative side felt lacking.
However, I will say that I think a lot of that is driven by what the market clearly wants and he did a good job to recognize that and go after it, with sales numbers and critical accolades to show for it. From a BUSINESS perspective he did an outstanding job with PlayStation Studios which is what got him this gig, even if the creative side felt lacking.