Started this today, got it for Christmas. It's decently fun enough, but there are some really nasty problems with this game, and I don't mean the ridiculously overdesigned armours or the rubbish dialogue and throwaway story or its utter lack of charm or personaliy. Namely:
- the frame drops after playing for a while (an hour or two maybe?), despite playing in Performance Mode. I experienced this a few times and I had to close and restart the game every time. The first time, I started experiencing random microstutters, pretty frequent and very annoying. The second time, it was even worse; I had random, intermittent, 1-sec freezes during gameplay. Completely game-breaking. It would even happen in menus! Please tell me this is going to be patched? It's been a few weeks since launch, but I'd hope this would have been a priority...
- the lock-on system. Oh my god how awful is this thing?? Changing target is so clunky when it should be a very straightforward, easy thing to do. And even releasing lock-on can be clunky, sometimes it just doesn't "take" for some reason? For example, against Zamora, I'd lock on to her, and then she'd summon adds and disappear... but it'd keep the lock-on on her, and it would struggle to release it too even when I pressed the button, which made killing those mobs super annoying.
- again with locking-on: why oh WHY does the shield throw ignore the lock-on?? I lost count of the times I locked on an enemy, threw my shield, and the shield flew past it to hit an enemy in the far back (way out of reach for an R3 takedown, because of course). Why the HELL is the ranged attack ignoring my lock-on target? 🤦♀️
I'll never, ever say anything bad about Souls lock-on ever again...
Also... I haven't tried coop yet but I hear there's no matchmaking? I honestly couldn't believe it. I can't stop laughing at the idea of an online coop game without matchmaking. Good gods...
Anyway, don't want to be too negative, I did have some fun with it, but I can totally understand why this game reviewed poorly, because... yikes?
- the frame drops after playing for a while (an hour or two maybe?), despite playing in Performance Mode. I experienced this a few times and I had to close and restart the game every time. The first time, I started experiencing random microstutters, pretty frequent and very annoying. The second time, it was even worse; I had random, intermittent, 1-sec freezes during gameplay. Completely game-breaking. It would even happen in menus! Please tell me this is going to be patched? It's been a few weeks since launch, but I'd hope this would have been a priority...
- the lock-on system. Oh my god how awful is this thing?? Changing target is so clunky when it should be a very straightforward, easy thing to do. And even releasing lock-on can be clunky, sometimes it just doesn't "take" for some reason? For example, against Zamora, I'd lock on to her, and then she'd summon adds and disappear... but it'd keep the lock-on on her, and it would struggle to release it too even when I pressed the button, which made killing those mobs super annoying.
- again with locking-on: why oh WHY does the shield throw ignore the lock-on?? I lost count of the times I locked on an enemy, threw my shield, and the shield flew past it to hit an enemy in the far back (way out of reach for an R3 takedown, because of course). Why the HELL is the ranged attack ignoring my lock-on target? 🤦♀️
I'll never, ever say anything bad about Souls lock-on ever again...
Also... I haven't tried coop yet but I hear there's no matchmaking? I honestly couldn't believe it. I can't stop laughing at the idea of an online coop game without matchmaking. Good gods...
Anyway, don't want to be too negative, I did have some fun with it, but I can totally understand why this game reviewed poorly, because... yikes?