Oh they're not in a linear timeline?Yes, you can play just the expansions and you can play them in any order or even jump back and forth between them.
Oh they're not in a linear timeline?Yes, you can play just the expansions and you can play them in any order or even jump back and forth between them.
They are, just that you can skip around to various content as need be or if you feel like it.
Oh nice. Forgot they added mounts. Thanks.They are, just that you can skip around to various content as need be or if you feel like it.
Most people like to go into Path of Fire for instance just a bit to get the raptor mount, which can help traversal in Heart of Thorns zones much easier.
Mount unlocks are account wide too which allows players to use alts much faster.
Specifically only for LS1, it's free forever for all accounts, so it will always be there unlike other login unlocksBy the way, if I played the original Season 1, do I need to login now still to unlock it in my account and have it appear in the journal like the other seasons?
Great, thank you!Specifically only for LS1, it's free forever for all accounts, so it will always be there unlike other login unlocks
It's so good I had to build my Warrior Sylvari to use it. It's very very funWhat, Bladesworn is so much fun (maxed it this morning and finally gave it a go). It's a mix of Samurai and Gunbreaker from FFXIV, love it.
Also got over 100g for the first time! It's not as hard to make gold as I thought which is great.
Such a good look for Bladesworn! o.oIt's so good I had to build my Warrior Sylvari to use it. It's very very fun
![]()
It is pretty good. Anet getting a lot better with the story and cinematics. People are finally adjusting to the classes and Mechanist is the best class. Meta events are really fun.Just curious (I've got ep 1+ of Ice Saga to do before EOD), how has EoD been recieved?
I'm pretty sure I'll enjoy it, I'm just curious on the general consensus on the expansion.
There was some difficulties with the final zone meta, but they've been tweaking things to make it easier and easier over time. Strikes are a great way to get materials for legendary weapons, and the rewards are often asked to be better.Just curious (I've got ep 1+ of Ice Saga to do before EOD), how has EoD been recieved?
I'm pretty sure I'll enjoy it, I'm just curious on the general consensus on the expansion.
![]()
Damn this game looks so good sometimes.
Diessa Plateau, Roadrunner Raptor skin, Reshade + SSRTGI
The shadows across the back tailfeathers just gets me
Oh man you are in for some good shit
It released right around Elden Ring, so that vortex sucked the air out of everyone's roomDude, what the fuck? This came out two months ago?
Am I living in a bubble?
It released right around Elden Ring, so that vortex sucked the air out of everyone's room
What do I need to buy in order to play the Living World Season 1 content?
They are free forever for all accounts!What do I need to buy in order to play the Living World Season 1 content?
Next update will have a solution for people wanting to get the new legendary attunement thing.
You don't even need to be in the same region to join a guild. You just won't be able to play with the people from the guild (but you can chat with them in the guild chat).Nope. I believe you have to be in the same region (EU vs. NA), but worlds in that region I think are really only relevant for World vs. World.
Dungeons
Dungeons are the first instanced group content new players can experience in Guild Wars 2, and with this update we're looking to simplify and standardize their rewards structure for a more satisfying experience.
- A new global dungeon currency, Tales of Dungeon Delving, has been introduced.
- All previous dungeon currencies have been retired.
- Completing any dungeon will now award Tales of Dungeon Delving.
- Existing dungeon currencies will be converted to the new Tales of Dungeon Delving currency upon logging in.
- To purchase rare armor from a dungeon merchant, players are required to complete the dungeon story mode associated with the armor.
- To purchase exotic armor, weapons, and legendary gifts from dungeon merchants, players are now required to complete the dungeon explorable mode associated with the item.
- Note: Accounts that have already completed any story mode or explorable path before this change are exempt from this requirement.
- The final chest awarded after completing each explorable dungeon path will now award one piece of rare equipment.
One would hope this is the first step to giving another pass to them, tbhThe dungeon changes are utterly pointless and don't address the problems with dungeons at all.
Namely that they are some of the least fun, worst designed content I've ever experienced in an MmO and one of the reasons it took me so many years to get into the game. They are *terrible* in terms of content design. Shockingly bad. They have a whole host of problems (length variation, hiding of objectives, difficulty spikes, horrible encounter design, endless rezz circle chains due to shitty encounter design etc etc). When they moved away from dungeons it made total sense because they actively turned a lot of people I know off the game.
Fixing the reward structure doesn't change how bloody terrible they are, and how poorly they reflect the rest of the game.