haha seriously...maybe its the new age comers that werent around for guitar hero graetness.lol @ everyone downplaying this because it's "just muscle memory/audio cues". Go ahead and do it yourselves. I'll wait here.
lol @ everyone downplaying this because it's "just muscle memory/audio cues". Go ahead and do it yourselves. I'll wait here.
In one of his failed attempts, he called himself a... something, just because he missed a few notes. What does this make the rest of us? o.o
lol @ everyone downplaying this because it's "just muscle memory/audio cues". Go ahead and do it yourselves. I'll wait here.
a performance for the ages
more seriously : i can't even follow easier songs on 'hard', so i can't even fathom how this is possible or how much time it takes to pull off
It is only like memorizing 3700 plus differing button combinations in perfect order and in perfect time. Anyone can do it with a few minutes of practice. Good ol muscle memory.
I'm not sure how the program that makes the songs works, but not really. A guitar has close to 150 unique button press locations while the rockband guitar has 10. (not including the strum bar). In saying that playing rhythm games like Guitar Hero/Rockband does have some transferable skills. its great dexterity practice and the rhythm/timing aspects that come with listening and playing are the same.
Drums is probably pretty close to actually playing though. to actually play guitar I'd recomend Rocksmith. its pretty great
Game
I've not really played much guitar hero, but I do play a real guitar, and no, in my experience being able to play a song on a real instrument doesn't then transfer over to these games.
They try to be accurate with the notes in so far as they try to reflect what you can hear, but there's various techniques used while playing a guitar which aren't really replicated here.
That, and having six (or more in some cases) individual strings at different places on the neck, and utilising all the frets on a guitar has a very different feel to the buttons on these controllers.
Either way though, whether it's this game or a real guitar, being able to play this song is still very impressive.
ah yes GH3, the best guitar hero by far. none come close to how perfect this game was. from the songs, to difficulty. everything afterwards was terrible.
edit: this is clone hero? wtf lol nice...an actual clone that plays well? unlike fof
I'm not sure how the program that makes the songs works, but not really. A guitar has close to 150 unique button press locations while the rockband guitar has 10. (not including the strum bar). In saying that playing rhythm games like Guitar Hero/Rockband does have some transferable skills. its great dexterity practice and the rhythm/timing aspects that come with listening and playing are the same.
Drums is probably pretty close to actually playing though. to actually play guitar I'd recomend Rocksmith. its pretty great
The part being played down is the "blindfolded" part. Playing a song like that 100% is impressive. playing it blindfolded if you can already play it 100% isn't a huge step up in difficulty.
I guess you never played Guitar Hero... or you just like to be edgy af X'DNot really impressive, it's just a matter of muscle memory and in general how long you can remember details for.
lol @ everyone downplaying this because it's "just muscle memory/audio cues". Go ahead and do it yourselves. I'll wait here.
Guitar skills from GH aren't really transferable to real guitar. Drums charts are often very accurate though.Do these games on that level actually reflect the placement of the notes?
So if that guy could play that song flawless on a real guitar could he pretty much transfer his muscle memory over to this game or are they not even close in reflecting the actual placement of the notes?
Definitely calling bullshit here. Have you even tried playing a guitar hero song blindfolded?
The part being played down is the "blindfolded" part. Playing a song like that 100% is impressive. playing it blindfolded if you can already play it 100% isn't a huge step up in difficulty.
It takes a lot of time to do something like this since it's advanced. you will most likely have put in 10s maybe even close to a 100 Hours before you are ready to start learning something this hard
You don't remember that many button combinations though. You remember phrases (mostly by sound) and you learn them instinctively. Then you learn how they fit into each various part of the song. IE the chorus repeats the same sets of phrases each time. each verse is identical. So in reality it breaks down into roughly 6-8 sections that you learn individually. that each consist of a manageable number of phrases. (Intro, Verse, Pre Chorus, Chorus, Bridge, Solo) The Solo is the hardest part because it's the most unique section in the song.However otherwise its reasonably manageable when you compartmentalize it like that
You are still under minding it.
What you said, applies to a song that is repetitive and you can break down into small chunks.
Ok there is 3700 presses, but you only need to memorize 50 variations of 50 strikes to win.
But that particular song is not so simple.
You can memorize chunks of it, but it is all over the place. You can maybe break it up into a couple of hundred sequences, but that is still super impressive.
The fact that out of millions of players, only a few can do this.. it is impressive, and you cannot devalue it unless you can prove that it is easily repeatable.
The part being played down is the "blindfolded" part. Playing a song like that 100% is impressive. playing it blindfolded if you can already play it 100% isn't a huge step up in difficulty.
That song is incredibly hard and 100% completeing it is really impressive. However no one* can sight read at that speed. In order to 100% it you need to know the song off by heart.
The part being played down is the "blindfolded" part. Playing a song like that 100% is impressive. playing it blindfolded if you can already play it 100% isn't a huge step up in difficulty.
Clearing the song 100% is really impressive. But doing it blind folded doesn't really add much to the challenge.
Do these games on that level actually reflect the placement of the notes?
So if that guy could play that song flawless on a real guitar could he pretty much transfer his muscle memory over to this game or are they not even close in reflecting the actual placement of the notes?
What will the next step be? Pushing the controller with your tongue blindfolded no sound?